Changeset 2516
- Timestamp:
- 2011-08-02 15:03:10 (12 years ago)
- Location:
- 2011/31/EsaN/DevOid/DevOid
- Files:
-
- 4 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
2011/31/EsaN/DevOid/DevOid/DevOid/Peli.cs
r2493 r2516 11 11 public override void Begin() 12 12 { 13 LuoSaari(1000, 1750, 480, -400, 0); 13 ; 14 IsFullScreen = true; 14 15 16 LuoMeri(); 17 LuoSaari2(700, 700, -385, 200, -45); 18 LuoSaari1(700, 700, -100, -250, 0); 19 LuoSaari1(700, 700, 200, 50, 220); 20 LuoSaari3(700, 700, 287, 250, 0); 21 LuoSaari4(700, 700, 200, -100, 0); 22 LuoBBase(700, 700, 0, 0, 0); 23 LuoRBase(700, 700, 0, 0, 0); 24 25 Camera.ZoomToLevel(); 15 26 } 16 27 17 void LuoSaari (double leveys, double korkeus, double x, double y, double rotation)28 void LuoSaari1 (double leveys, double korkeus, double x, double y, double rotation) 18 29 { 19 30 Image Saari1k = LoadImage("Saari1k"); … … 28 39 29 40 } 41 42 void LuoSaari2(double leveys, double korkeus, double x, double y, double rotation) 43 { 44 Image Saari2k = LoadImage("Saari2k"); 45 46 PhysicsObject saari2 = new PhysicsObject(leveys, korkeus); 47 saari2.X = x; 48 saari2.Y = y; 49 saari2.Angle = Angle.FromDegrees(rotation); 50 saari2.Image = Saari2k; 51 Add(saari2); 52 53 54 } 55 56 void LuoSaari3(double leveys, double korkeus, double x, double y, double rotation) 57 { 58 Image Saari3k = LoadImage("Saari3k"); 59 60 PhysicsObject saari3 = new PhysicsObject(leveys, korkeus); 61 saari3.X = x; 62 saari3.Y = y; 63 saari3.Angle = Angle.FromDegrees(rotation); 64 saari3.Image = Saari3k; 65 Add(saari3); 66 67 68 } 69 70 void LuoMeri() 71 { 72 Image merik = LoadImage("meri"); 73 Level.Background.Image = merik; 74 Level.Background.FitToLevel(); 75 76 77 } 78 79 void LuoSaari4(double leveys, double korkeus, double x, double y, double rotation) 80 { 81 Image Saari4k = LoadImage("Saari4k"); 82 83 PhysicsObject saari4 = new PhysicsObject(leveys, korkeus); 84 saari4.X = x; 85 saari4.Y = y; 86 saari4.Angle = Angle.FromDegrees(rotation); 87 saari4.Image = Saari4k; 88 Add(saari4); 89 90 91 } 92 93 void LuoBBase(double leveys, double korkeus, double x, double y, double rotation) 94 { 95 96 Image bbasek = LoadImage("bluebase"); 97 PhysicsObject bluebase = new PhysicsObject(leveys, korkeus); 98 bluebase.X = x; 99 bluebase.Y = y; 100 bluebase.Angle = Angle.FromDegrees(rotation); 101 Add (bluebase); 102 103 } 104 105 void LuoRBase(double leveys, double korkeus, double x, double y, double rotation) 106 { 107 108 Image rbasek = LoadImage("redbase"); 109 PhysicsObject redbase = new PhysicsObject(leveys, korkeus); 110 redbase.X = x; 111 redbase.Y = y; 112 redbase.Angle = Angle.FromDegrees(rotation); 113 Add(redbase); 114 115 } 30 116 } -
2011/31/EsaN/DevOid/DevOid/DevOidContent/DevOidContent.contentproj
r2493 r2516 45 45 </ItemGroup> 46 46 <ItemGroup> 47 <Compile Include="meri.jpg">48 <Name>meri</Name>49 <Importer>TextureImporter</Importer>50 <Processor>TextureProcessor</Processor>51 </Compile>52 47 <Compile Include="Saari1k.bmp"> 53 48 <Name>Saari1k</Name> … … 66 61 </Compile> 67 62 </ItemGroup> 63 <ItemGroup> 64 <Compile Include="Saari4k.bmp"> 65 <Name>Saari4k</Name> 66 <Importer>TextureImporter</Importer> 67 <Processor>TextureProcessor</Processor> 68 </Compile> 69 </ItemGroup> 70 <ItemGroup> 71 <Compile Include="meri.bmp"> 72 <Name>meri</Name> 73 <Importer>TextureImporter</Importer> 74 <Processor>TextureProcessor</Processor> 75 </Compile> 76 </ItemGroup> 77 <ItemGroup> 78 <Compile Include="bluebase.bmp"> 79 <Name>bluebase</Name> 80 <Importer>TextureImporter</Importer> 81 <Processor>TextureProcessor</Processor> 82 </Compile> 83 <Compile Include="redbase.bmp"> 84 <Name>redbase</Name> 85 <Importer>TextureImporter</Importer> 86 <Processor>TextureProcessor</Processor> 87 </Compile> 88 </ItemGroup> 68 89 <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> 69 90 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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