Ignore:
Timestamp:
2011-06-30 10:53:03 (8 years ago)
Author:
jaollipa
Message:
 
File:
1 edited

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  • 2011/26/JaakkoL/Rogue Agent 2372/Rogue Agent 2372/Rogue Agent 2372/Weapons.cs

    r2341 r2342  
    1515        AmmoIgnoresGravity = true; 
    1616        InfiniteAmmo = true; 
     17        Power.DefaultValue = 1000; 
    1718    } 
    1819 
    1920    protected override PhysicsObject CreateProjectile() 
    2021    { 
    21         return new Projectile(1, 1, Color.DarkGray); 
     22        Projectile proj = new Projectile(1, 1, Color.DarkGray); 
     23        proj.CollisionIgnoreGroup = 1; 
     24        return proj; 
    2225    } 
    2326} 
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