- Timestamp:
- 2011-06-30 10:37:28 (12 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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2011/26/JaakkoL/Rogue Agent 2372/Rogue Agent 2372/Rogue Agent 2372/Player.cs
r2338 r2339 28 28 29 29 Pistol pistol = new Pistol(20.0, 10.0); 30 pistol.X = -0.05;31 pistol.Y = 5;30 pistol.X = 5; 31 pistol.Y = 10; 32 32 this.Weapon = pistol; 33 33 … … 46 46 { 47 47 PhysicsObject bullet = this.Weapon.Shoot(); 48 bullet.Hit(new Vector(1000, 0));48 //bullet.Hit(new Vector(1000, 0)); 49 49 50 50 // As of now weapons are set to have infinite ammo, but that might change
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