Changeset 2339


Ignore:
Timestamp:
2011-06-30 10:37:28 (8 years ago)
Author:
jaollipa
Message:
 
File:
1 edited

Legend:

Unmodified
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  • 2011/26/JaakkoL/Rogue Agent 2372/Rogue Agent 2372/Rogue Agent 2372/Player.cs

    r2338 r2339  
    2828 
    2929        Pistol pistol = new Pistol(20.0, 10.0); 
    30         pistol.X = -0.05; 
    31         pistol.Y = 5; 
     30        pistol.X = 5; 
     31        pistol.Y = 10; 
    3232        this.Weapon = pistol; 
    3333 
     
    4646    { 
    4747        PhysicsObject bullet = this.Weapon.Shoot(); 
    48         bullet.Hit(new Vector(1000, 0)); 
     48        //bullet.Hit(new Vector(1000, 0)); 
    4949 
    5050        // As of now weapons are set to have infinite ammo, but that might change 
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