Ignore:
Timestamp:
2011-06-29 14:46:44 (8 years ago)
Author:
teeevasa
Message:
 
File:
1 edited

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  • 2011/26/JaakkoL/Rogue Agent 2372/Rogue Agent 2372/Rogue Agent 2372/GenCharacter.cs

    r2261 r2300  
    1313    // The maximum amount of hit points a player can have, which is currently defined as 100. 
    1414    // This is done so that when/if a player receives a health replenishment, it won't go over the limit. 
     15    /*protected int _maxHP; 
     16 
    1517    protected int maxHP 
    1618    { 
    17         get { return maxHP; } 
    18     } 
     19        get {return _maxHP;} 
     20    }*/ 
    1921 
    2022    // The constructor that just relays the variables forward 
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