Changeset 2167 for 2011/26/JouniM/Pong/Pong/Pong/Peli.cs
- Timestamp:
- 2011-06-27 14:56:41 (11 years ago)
- File:
-
- 1 edited
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2011/26/JouniM/Pong/Pong/Pong/Peli.cs
r2165 r2167 9 9 public class Peli : PhysicsGame 10 10 { 11 Vector nopeusYlos = new Vector(0, 400); 12 Vector nopeusAlas = new Vector(0, -400); 13 11 14 PhysicsObject pallo; 15 16 PhysicsObject maila1; 17 PhysicsObject maila2; 18 19 IntMeter pelaajan1Pisteet; 20 IntMeter pelaajan2Pisteet; 21 22 12 23 13 24 public override void Begin() … … 16 27 17 28 LuoKentta(); 29 AsetaOhjaimet(); 18 30 AloitaPeli(); 19 31 LisaaLaskuri( double x, double y ); 20 32 21 33 } … … 24 36 { 25 37 pallo = new PhysicsObject(40.0, 40.0); 26 pallo.Shape = Shape. Heart;27 pallo.Color = Color.Lime Green;38 pallo.Shape = Shape.Octagon; 39 pallo.Color = Color.Lime; 28 40 pallo.X = -300.0; 29 41 pallo.Y = 0.0; … … 32 44 33 45 34 LuoMaila( Level.Left + 20.0, 0.0 );35 LuoMaila(Level.Right - 20.0, 0.0);46 maila1 = LuoMaila ( Level.Left + 20.0, 0.0 ); 47 maila2 = LuoMaila (Level.Right - 20.0, 0.0); 36 48 37 49 Level.CreateBorders(1.2, false); 38 50 Level.BackgroundColor = Color.DarkGray; 51 MessageDisplay.TextColor = Color.White; 52 39 53 40 54 Camera.ZoomToLevel(); … … 48 62 } 49 63 50 voidLuoMaila( double x, double y )64 PhysicsObject LuoMaila( double x, double y ) 51 65 { 52 66 PhysicsObject maila = PhysicsObject.CreateStaticObject(30.0, 150.0); … … 54 68 maila.X = x; 55 69 maila.Y = y; 56 maila.Restitution = 1. 0;70 maila.Restitution = 1.2; 57 71 Add( maila ); 58 72 73 return maila; 74 59 75 } 76 77 void AsetaOhjaimet() 78 { 79 Keyboard.Listen(Key.A, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila1, nopeusYlos); 80 Keyboard.Listen(Key.A, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 81 Keyboard.Listen(Key.Z, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, nopeusAlas); 82 Keyboard.Listen(Key.Z, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 83 84 Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylös", maila2, nopeusYlos); 85 Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 86 Keyboard.Listen(Key.Down, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa alas", maila2, nopeusAlas); 87 Keyboard.Listen(Key.Down, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 88 89 Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); 90 91 Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Poistu"); 92 93 } 94 95 void AsetaNopeus(PhysicsObject maila, Vector nopeus) 96 { 97 if ((nopeus.Y < 0) && (maila.Bottom < Level.Bottom)) 98 { 99 maila.Velocity = Vector.Zero; 100 return; 101 } 102 103 if ( (nopeus.Y > 0) && ( maila.Top > Level.Top ) ) 104 { 105 maila.Velocity = Vector.Zero; 106 return; 107 } 108 maila.Velocity = nopeus; 109 110 } 111 112 IntMeter LisaaLaskuri( double x, double y ) 113 { 114 IntMeter laskuri = new IntMeter(0); 115 laskuri.MaxValue = 10; 116 Label naytto = new Label(); 117 naytto.BindTo(laskuri); 118 naytto.X = x; 119 naytto.Y = y; 120 naytto.TextColor = Color.White; 121 naytto.BorderColor = Level.BackgroundColor; 122 naytto.Color = Level.BackgroundColor; 123 Add(naytto); 124 return laskuri; 125 126 } 127 128 60 129 }
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