Ignore:
Timestamp:
2011-06-07 13:31:04 (9 years ago)
Author:
tekrjant
Message:

Lots of changes:

  • Added camera
  • Separate map and hud areas
  • Saving happens on binary data instead of XML to save space. (And it gives more rep!.. maybe)
  • And a lot of minor stuff
File:
1 edited

Legend:

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  • 2011/23/sijoseha/AdventureGame/AdventureGame/Tile.cs

    r1727 r1733  
    1010    public enum TileType 
    1111    { 
    12         Grass, 
    13         Water, 
    14         Sand, 
    15         DarkGrass, 
     12        Grass = 1, 
     13        Water = 2, 
     14        Sand = 3, 
     15        DarkGrass = 4, 
    1616    } 
    1717    public class Tile 
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