Changeset 1680 for 2010/31/jomaveij/CoopShootEmUp/Peli.cs
- Timestamp:
- 2010-08-06 13:23:38 (12 years ago)
- File:
-
- 1 edited
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2010/31/jomaveij/CoopShootEmUp/Peli.cs
r1629 r1680 8 8 Timer kello; 9 9 PhysicsObject pelaaja; 10 PhysicsObject minion; 11 PlasmaCannon plasmatykki; 10 12 11 13 protected override void Begin() … … 25 27 pelaaja.Shape = Shapes.Triangle; 26 28 pelaaja.IgnoresCollisionResponse = true; 27 28 Keyboard.Listen(Key.Left, ButtonState.Down, Vauhdikkuus, "Siirry vasemmalle", new Vector(-100.0, 0.0)); 29 plasmatykki = new PlasmaCannon(20, 20); 30 plasmatykki.Angle = Angle.Degrees(90); 31 plasmatykki.PlasmaParticleCollision = PlasmaAmmusOsuma; 32 pelaaja.Add(plasmatykki); 33 Keyboard.Listen(Key.Space, ButtonState.Down, plasmatykki.Use, "Tulta"); 34 Keyboard.Listen(Key.Left, ButtonState.Down, Vauhdikkuus, "Siirry vasemmalle", new Vector(-200.0, 0.0)); 29 35 Keyboard.Listen(Key.Left, ButtonState.Released, Vauhdikkuus, null, Vector.Zero); 30 Keyboard.Listen(Key.Right, ButtonState.Down, Vauhdikkuus, "Sirry oikealle", new Vector ( 100.0, 0.0));36 Keyboard.Listen(Key.Right, ButtonState.Down, Vauhdikkuus, "Sirry oikealle", new Vector (200.0, 0.0)); 31 37 Keyboard.Listen(Key.Right, ButtonState.Released, Vauhdikkuus, null, Vector.Zero); 38 Keyboard.Listen(Key.Up, ButtonState.Down, Vauhdikkuus, "Eespäin", new Vector (0.0, 200.0)); 39 Keyboard.Listen(Key.Up, ButtonState.Released, Vauhdikkuus, null, Vector.Zero); 40 Keyboard.Listen(Key.Down, ButtonState.Down, Vauhdikkuus, "Peräänny", new Vector (0.0, -200.0)); 41 Keyboard.Listen(Key.Down, ButtonState.Released, Vauhdikkuus, null, Vector.Zero); 32 42 Add(pelaaja); 33 43 return pelaaja; … … 36 46 PhysicsObject Minion() 37 47 { 38 PhysicsObjectminion = new PhysicsObject(50.0, 50.0);48 minion = new PhysicsObject(50.0, 50.0); 39 49 minion.Color = Color.DarkGray; 40 50 minion.Shape = Shapes.Triangle; 51 minion.Angle = Angle.Degrees(180); 41 52 double vaakasijainti = RandomGen.NextDouble(Level.Left, Level.Right); 42 53 minion.Y = Level.Top + 200; 43 54 minion.X = vaakasijainti; 44 55 Add(minion); 45 56 PlasmaCannon minionPlasma = new PlasmaCannon(20, 5); 57 minionPlasma.Angle = Angle.Degrees(90); 58 minionPlasma.PlasmaParticleCollision = VastustajienTuli; 59 minion.Add(minionPlasma); 46 60 Vector[] reitti = new Vector[2]; 47 61 reitti[0] = new Vector(0, Level.Top); … … 51 65 aivot.Speed = 200; 52 66 aivot.Active = true; 67 Timer ampumajastin = new Timer(); 68 ampumajastin.Interval = 0.3; 69 ampumajastin.Tag = minionPlasma; 70 ampumajastin.Trigger += VihollinenAmpuu; 71 ampumajastin.Start(); 72 53 73 return minion; 74 } 75 76 void VihollinenAmpuu(Timer ajastin) 77 { 78 ((PlasmaCannon)ajastin.Tag).Shoot(); 54 79 } 55 80 … … 66 91 { 67 92 PhysicsObject tuho = PhysicsObject.CreateStaticObject(Screen.Width, 60.0); 68 tuho.Y = Level.Bottom +0;93 tuho.Y = Level.Bottom - 200; 69 94 Add(tuho); 70 95 AddCollisionHandler(tuho, Tyrmays); … … 75 100 { 76 101 kohde.Destroy(); 77 MessageDisplay.Add("Vihollinen pääsi ohitsesi"); 102 } 103 104 void PlasmaAmmusOsuma(PhysicsObject ammus, PhysicsObject kohde) 105 { 106 107 if (kohde != pelaaja) 108 { 109 kohde.Destroy(); 110 MessageDisplay.Add("Vihollisalus tuhottu"); 111 } 112 113 } 114 115 void VastustajienTuli(PhysicsObject ammus, PhysicsObject kohde) 116 { 117 if (kohde == pelaaja) 118 { 119 kohde.Destroy(); 120 MessageDisplay.Add("Game Over"); 121 } 78 122 } 79 123
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