- Timestamp:
- 2010-08-03 14:54:23 (13 years ago)
- File:
-
- 1 edited
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2010/31/lajaniku/pong/Peli.cs
r1518 r1566 6 6 public class Peli : PhysicsGame 7 7 { 8 Vector nopeusYlos = new Vector(0, 200); 9 Vector nopeusAlas = new Vector(0, -200); 10 11 12 PhysicsObject pallo; 13 14 PhysicsObject maila1; 15 PhysicsObject maila2; 16 17 8 18 protected override void Begin() 9 19 { 20 LuoKentta(); 21 AsetaOhjaimet(); 22 Keyboard.Listen( Key.Escape, ButtonState.Pressed, Exit, "Poistu" ); 23 AloitaPeli(); 10 24 11 PhysicsObject pallo = new PhysicsObject(40.0, 40.0); 25 } 26 27 void LuoKentta() 28 { 29 pallo = new PhysicsObject(40.0, 40.0); 12 30 pallo.Shape = Shapes.Circle; 13 31 Add(pallo); 14 32 pallo.X = -200.0; 15 pallo.Y = 0.0;33 pallo.Y = 390.0; 16 34 17 Vector impulssi = new Vector(500.0, -290.0);18 pallo.Hit(impulssi);35 maila1 = LuoMaila(Level.Left + 20.0, 0.0); 36 maila2 = LuoMaila(Level.Right - 20.0, 0.0); 19 37 20 Level.CreateBorders( 1.0, false); 38 39 Level.CreateBorders(1.0, false); 21 40 pallo.Restitution = 1.0; 22 41 Level.BackgroundColor = Color.Green; 23 42 Camera.ZoomToLevel(); 43 pallo.Color = Color.Orange; 44 } 45 46 void AloitaPeli() 47 { 48 Vector impulssi = new Vector(500.0, 0.0); 49 pallo.Hit(impulssi); 50 } 51 52 PhysicsObject LuoMaila(double x, double y) 53 { 54 PhysicsObject maila = PhysicsObject.CreateStaticObject(20.0, 100.0); 55 maila.Shape = Shapes.Rectangle; 56 maila.X = x; 57 maila.Y = y; 58 maila.Restitution = 1.0; 59 Add(maila); 60 return maila; 61 } 62 63 64 void AsetaNopeus(PhysicsObject maila, Vector nopeus ) 65 { 66 if ( (nopeus.Y > 0) && (maila.Top > Level.Top)) 67 { 68 maila.Velocity = Vector.Zero; 69 return; 70 71 } 72 73 maila.Velocity = nopeus; 74 } 75 76 77 void AsetaOhjaimet() 78 { 79 Keyboard.Listen(Key.A, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila1, nopeusYlos); 80 Keyboard.Listen(Key.A, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 81 Keyboard.Listen(Key.Z, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, nopeusAlas); 82 Keyboard.Listen(Key.Z, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 83 84 Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylös", maila2, nopeusYlos); 85 Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 86 Keyboard.Listen(Key.Down, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa alas", maila2, nopeusAlas); 87 Keyboard.Listen(Key.Down, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 88 89 Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); 90 Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Poistu"); 91 92 93 } 94 95 24 96 25 97 26 98 27 99 28 }29 100 30 void LuoKentta()31 {32 }33 101 102 34 103 } 104
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