- Timestamp:
- 2010-08-03 11:33:12 (13 years ago)
- File:
-
- 1 edited
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2010/31/pakralki/pong_1/Peli.cs
r1523 r1555 6 6 public class Peli : PhysicsGame 7 7 { 8 Vector nopeusYlos = new Vector(0, 200); 9 Vector nopeusAlas = new Vector(0, -200); 10 11 8 12 PhysicsObject pallo; 13 14 PhysicsObject maila1; 15 PhysicsObject maila2; 9 16 10 17 protected override void Begin() 11 18 { 12 19 Luokentta(); 20 AsetaOhjaimet(); 13 21 Aloitapeli(); 14 22 } … … 24 32 pallo.Hit(impulssi); 25 33 26 LuoMaila(Level.Left + 20.0, 0.0); 27 Luo 28 34 29 35 Level.CreateBorders(1.0, false); 30 36 pallo.Restitution = 1.0; 31 37 Level.BackgroundColor = Color.Black; 32 38 Camera.ZoomToLevel(); 33 PhysicsObject maila = PhysicsObject.CreateStaticObject(10.0, 100.0); 34 maila.Shape = Shapes.Rectangle; 35 maila.X = Level.Left + 20.0; 36 maila.Y = 0.0; 37 maila.Restitution = 1.0; 38 Add(maila); 39 40 maila1 = LuoMaila(Level.Left + 20.0, 0.0); 41 maila2 = LuoMaila(Level.Right - 20.0, 0.0); 39 42 40 43 } … … 45 48 pallo.Hit(impulssi); 46 49 } 47 voidLuoMaila(double x, double y)48 49 PhysicsObject maila = PhysicsObject.CreateStaticObject( 20.0, 100.0);50 PhysicsObject LuoMaila(double x, double y) 51 { 52 PhysicsObject maila = PhysicsObject.CreateStaticObject( 20.0, 100.0 ); 50 53 maila.Shape = Shapes.Rectangle; 51 54 maila.X = x; 52 55 maila.Y = y; 53 56 maila.Restitution = 1.0; 54 Add(maila); 55 } 57 Add( maila ); 58 return maila; 59 } 60 61 62 63 void AsetaOhjaimet() 64 { 65 Keyboard.Listen(Key.A, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta Mailaa ylös", maila1, nopeusYlos); 66 Keyboard.Listen(Key.A, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 67 Keyboard.Listen(Key.Z, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, nopeusAlas); 68 Keyboard.Listen(Key.Z, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 69 70 Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylös", maila2, nopeusYlos); 71 Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 72 Keyboard.Listen(Key.Down, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa alas", maila2, nopeusAlas); 73 Keyboard.Listen(Key.Down, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 74 75 Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); 76 77 Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Poistu"); 78 } 79 void AsetaNopeus(PhysicsObject maila, Vector nopeus) 80 { 81 if ((nopeus.Y < 0) && (maila.Bottom < Level.Bottom)) 82 { 83 maila.Velocity = Vector.Zero; 84 return; 85 } 86 if ( (nopeus.Y > 0) && (maila.Top > Level.Top) ) 87 { 88 maila.Velocity = Vector.Zero; 89 return; 90 } 91 maila.Velocity = nopeus; 92 } 56 93 }
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