Changeset 1461
- Timestamp:
- 2010-07-30 13:02:10 (13 years ago)
- File:
-
- 1 edited
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2010/30/vematata/SeikailuRoolipeli/Peli.cs
r1451 r1461 40 40 Otus(40, 40); 41 41 Otus(-100, -100); 42 Lohikaarme(-300,-250); 42 43 Puu(40, -100, 100); 43 44 Puu(20, -190, -20); … … 153 154 PhysicsObject Lohikaarme(double x, double y) 154 155 { 155 Vihollinen otus = new Vihollinen(20, 20, Shapes.Circle);156 Vihollinen lohikaarme = new Vihollinen(100, 100, Shapes.Circle); 156 157 RandomMoverBrain satunnaisAivot = new RandomMoverBrain(); 157 otus.Brain = satunnaisAivot; 158 otus.X = x; 159 otus.Y = y; 160 otus.HitPoints = 5; 161 otus.Restitution = 0.0; 162 otus.Tag = "vihollinen"; 163 Add(otus, 0); 158 lohikaarme.Brain = satunnaisAivot; 159 lohikaarme.Color = RandomGen.NextColor(); 160 lohikaarme.X = x; 161 lohikaarme.Y = y; 162 lohikaarme.HitPoints = 100; 163 lohikaarme.Restitution = 0.0; 164 lohikaarme.Tag = "vihollinen"; 165 Add(lohikaarme, 0); 164 166 Timer Ajastin = new Timer(); 165 167 Ajastin.Interval = 0.1; 166 168 Ajastin.Trigger += Aivot; 167 Ajastin.Tag = otus;169 Ajastin.Tag = lohikaarme; 168 170 Ajastin.Start(); 169 return ( otus);171 return (lohikaarme); 170 172 171 173 }
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