- Timestamp:
- 2010-07-29 10:55:28 (13 years ago)
- Location:
- 2010/30/pesosant
- Files:
-
- 1 added
- 1 deleted
- 3 edited
- 1 copied
Legend:
- Unmodified
- Added
- Removed
-
2010/30/pesosant/War against the fat guy/Content/Content.contentproj
r1381 r1393 48 48 </ItemGroup> 49 49 <ItemGroup> 50 <Compile Include="untitled.bmp">51 <Name>untitled</Name>52 <Importer>TextureImporter</Importer>53 <Processor>TextureProcessor</Processor>54 </Compile>55 </ItemGroup>56 <ItemGroup>57 50 <Compile Include="MyTemp.bmp"> 58 51 <Name>MyTemp</Name> -
2010/30/pesosant/War against the fat guy/Peli.cs
r1381 r1393 7 7 class Tasohyppely : PhysicsGame 8 8 { 9 const int ruudunLeveys = 25;10 const int ruudunKorkeus = 25;9 const int ruudunLeveys = 50; 10 const int ruudunKorkeus = 50; 11 11 12 const double nopeus = 250; 13 const double hyppyVoima = 3500; 14 15 Image palikanKuva = LoadImage("palikka"); 12 const double nopeus = 200; 13 const double hyppyVoima = 3000; 16 14 17 15 PlatformCharacter pelaaja1; … … 32 30 TileMap ruudut = TileMap.FromFile("kentta.txt"); 33 31 ruudut['-'] = LuoPalikka; 34 ruudut['v']= LuoPahis; 35 ruudut['*']= LuoKarkki; 36 ruudut['x']= LuoDonitsi; 32 ruudut['v'] = LuoPahis; 33 ruudut.Insert(25, 50); 37 34 35 Level.CreateBottomBorder(); 38 36 Level.Background.CreateGradient(Color.Brown, Color.Blue); 39 37 lisaaPelaajat(); … … 42 40 PhysicsObject LuoPalikka() 43 41 { 44 PhysicsObject palikka = PhysicsObject.CreateStaticObject(50.0, 50.0);42 PhysicsObject palikka = PhysicsObject.CreateStaticObject(50.0, 20.0); 45 43 return palikka; 46 44 } 45 PhysicsObject LuoPahis() 46 { 47 PhysicsObject pahis = PhysicsObject.CreateStaticObject(50.0, 20.0); 48 return pahis; 47 49 50 } 48 51 49 52 … … 59 62 void lisaaPelaajat() 60 63 { 61 pelaaja1 = new PlatformCharacter( 40, 40);64 pelaaja1 = new PlatformCharacter(15, 30); 62 65 pelaaja1.Mass = 4.0; 63 66 pelaaja1.Image = LoadImage("MyTemp"); -
2010/30/pesosant/War against the fat guy/kentta.txt
r1381 r1393 5 5 = -- = 6 6 = v -- = 7 = - 8 = --=7 = - -- -- = 8 = = 9 9 = -- -- v = 10 = 11 = 10 = -- - = 11 = v -- = 12 12 = -- -- = 13 = v* =14 = -- 15 = v=13 = * = 14 = -- -- -- = 15 = = 16 16 = -- - -- = 17 17 = = 18 18 = -- --- = 19 = 19 = -- -- = 20 20 =========================
Note: See TracChangeset
for help on using the changeset viewer.