- Timestamp:
- 2010-07-27 14:57:35 (13 years ago)
- Location:
- 2010/30/alkivima
- Files:
-
- 11 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
2010/30/alkivima/Pong/Peli.cs
r1273 r1330 30 30 { 31 31 pallo = new PhysicsObject(40.0, 40.0); 32 //PhysicsObject pallo = new PhysicsObject(50.8, 40.0);33 32 pallo.Shape = Shapes.Circle; 34 //pallo.Shape = Shapes.Rectangle;35 33 pallo.X = 0.0; 36 34 pallo.Y = 0.0; … … 40 38 AddCollisionHandler(pallo, KasittelePallonTormays); 41 39 42 maila1 = LuoMaila(Level.Left + 15.0, 0.0);43 maila2 = LuoMaila(Level.Right - 15.0, 0.0);40 maila1 = LuoMaila(Level.Left + 20.0, 0.0); 41 maila2 = LuoMaila(Level.Right - 20.0, 0.0); 44 42 45 43 vasenReuna = Level.CreateLeftBorder(); … … 86 84 Keyboard.Listen(Key.S, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, nopeusAlas); 87 85 Keyboard.Listen(Key.S, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 88 86 89 87 Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylös", maila2, nopeusYlos); 90 88 Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero);
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