- Timestamp:
- 2010-07-27 11:24:47 (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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2010/30/tieenyky/Pong/Peli.cs
r1293 r1304 5 5 6 6 public class Peli : PhysicsGame 7 { 7 { 8 Vector nopeusYlos = new Vector(0, 200); 9 Vector nopeusAlas = new Vector(0, -200); 10 11 PhysicsObject pallo; 12 13 PhysicsObject maila1; 14 PhysicsObject maila2; 15 8 16 protected override void Begin() 9 17 { 10 PhysicsObject pallo = new PhysicsObject(40.0, 40.0); 18 LuoKentta(); 19 AsetaOhjaimet(); 20 AloitaPeli(); 21 } 22 23 void LuoKentta() 24 { 25 pallo = new PhysicsObject(40.0, 40.0); 11 26 pallo.Shape = Shapes.Circle; 12 pallo.X = -200.0; 13 pallo.Y = 0.0; 14 15 Vector impulssi = new Vector(500.0, 0.0); 16 pallo.Hit(impulssi); 27 pallo.X = -200.0; pallo.Y = 0.0; 17 28 pallo.Restitution = 1.0; 18 19 29 Add( pallo ); 20 30 31 maila1 = LuoMaila(Level.Left + 20.0, 0.0); 32 maila2 = LuoMaila(Level.Right - 20.0, 0.0); 33 21 34 Level.CreateBorders(1.0, false); 22 35 Level.BackgroundColor = Color.Black; 36 23 37 Camera.ZoomToLevel(); 24 38 39 } 25 40 41 void AloitaPeli() 42 { 43 Vector impulssi = new Vector(500.0, 0.0); 44 pallo.Hit(impulssi); 26 45 } 46 47 PhysicsObject LuoMaila(double x, double y) 48 { 49 PhysicsObject maila = PhysicsObject.CreateStaticObject(20.0, 100.0); 50 maila.Shape = Shapes.Rectangle; 51 maila.X = x; 52 maila.Y = y; 53 maila.Restitution = 1.0; 54 Add(maila); 55 56 return maila; 57 } 58 59 void AsetaOhjaimet() 60 { 61 Keyboard.Listen(Key.A, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila1, nopeusYlos ); 62 Keyboard.Listen(Key.A, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero ); 63 Keyboard.Listen(Key.Z, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, nopeusAlas); 64 Keyboard.Listen(Key.Z, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); 65 66 Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylös", maila2, nopeusYlos); 67 Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 68 Keyboard.Listen(Key.Down, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa alas", maila2, nopeusAlas); 69 Keyboard.Listen(Key.Down, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); 70 71 Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); 72 Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Poistu"); 73 } 74 75 void AsetaNopeus(PhysicsObject maila, Vector nopeus) 76 { 77 maila.Velocity = nopeus; 78 } 79 27 80 }
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