Changeset 1175
- Timestamp:
- 2010-07-08 11:30:00 (12 years ago)
- Location:
- 2010/27/juoshako/Br3ak 1t
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
2010/27/juoshako/Br3ak 1t/Kentta.txt
r1149 r1175 21 21 = = 22 22 = = 23 = = 24 = = 25 = = 26 = = 27 = = 28 = = 29 = = 30 = = 31 = = 23 32 ==================================================== -
2010/27/juoshako/Br3ak 1t/Peli.cs
r1149 r1175 8 8 const int ruudunLeveys = 50; 9 9 const int ruudunKorkeus = 50; 10 11 Vector nopeusVasemmalle = new Vector (-200.0, 0); 12 Vector nopeusOikealle = new Vector(200.0, 0); 13 14 PhysicsObject maila; 10 15 11 16 protected override void Begin() 12 17 { 13 18 //TODO: Alusta peli tässä 19 LuoKentta(); 14 20 } 15 21 void LuoKentta() 16 22 { 23 maila = PhysicsObject.CreateStaticObject (300, 30); 24 //maila.Shape = Shapes.Circle; 25 maila.X = 0; 26 maila.Y = Level.Bottom-320; 27 maila.CanRotate = false; 28 maila.KineticFriction = 1; 29 maila.Color = Color.Blue; 30 Add(maila); 31 17 32 TileMap ruudut = TileMap.FromFile ("Kentta.txt"); 18 33 ruudut['='] = LuoPalikka; 19 34 ruudut['*'] = LuoTahti; 20 35 ruudut.Insert (ruudunLeveys, ruudunKorkeus); 21 36 Camera.ZoomToLevel(); 37 38 PhysicsObject pallo = new PhysicsObject(40, 40); 39 pallo.Shape = Shapes.Circle; 40 pallo.X = 0; 41 pallo.Y = Level.Bottom+110; 42 pallo.Color = Color.Aqua; 43 Add (pallo); 44 45 AddCollisionHandler(pallo, KasittelePallonTormays); 46 AsetaOhjaimet(); 47 48 Vector impulssi = new Vector(0.0, 1500.0); 49 pallo.Hit(impulssi); 22 50 } 23 51 PhysicsObject LuoPalikka() 24 52 { 25 PhysicsObject palikka = PhysicsObject.CreateStaticObject ( 45.0, 45.0);53 PhysicsObject palikka = PhysicsObject.CreateStaticObject (50.0, 50.0); 26 54 palikka.Shape = Shapes.Rectangle; 27 55 palikka.Color = Color.Black; 56 palikka.Restitution = 1.0; 57 palikka.Tag = "palikka"; 28 58 return palikka; 29 59 } 30 60 PhysicsObject LuoTahti() 31 61 { 32 PhysicsObject tahti = PhysicsObject.CreateStaticObject( 25.0, 25.0);62 PhysicsObject tahti = PhysicsObject.CreateStaticObject(45.0, 45.0); 33 63 return tahti; 34 64 } 65 void KasittelePallonTormays(PhysicsObject pallo, PhysicsObject kohde) 66 { 67 if (kohde.Tag.ToString() == "palikka") 68 { 69 pallo.Color = Color.Red; 70 } 71 } 72 void AsetaOhjaimet() 73 { 74 Keyboard.Listen (Key.Left, ButtonState.Down, AsetaNopeus, "Liikuta mailaa vasemmalle", maila, nopeusVasemmalle); 75 Keyboard.Listen(Key.Left, ButtonState.Released, AsetaNopeus, null, maila, Vector.Zero); 76 Keyboard.Listen (Key.Right, ButtonState.Down, AsetaNopeus, "Liikuta mailaa oikealle", maila, nopeusOikealle); 77 Keyboard.Listen(Key.Right, ButtonState.Released, AsetaNopeus, null, maila, Vector.Zero); 78 79 Keyboard.Listen (Key.Escape, ButtonState.Pressed, Exit, "Poistu"); 80 Keyboard.Listen (Key.F1, ButtonState.Down, ShowControlHelp, "Näytä ohjeet"); 81 } 82 void AsetaNopeus(PhysicsObject maila, Vector nopeus) 83 { 84 85 if (( nopeus.X < 0 ) && ( maila.X < Level.Left)) 86 { 87 maila.Velocity = Vector.Zero; 88 return; 89 } 90 if (( nopeus.X > 0 ) && (maila.X > Level.Right)) 91 { 92 maila.Velocity = Vector.Zero; 93 return; 94 } 95 maila.Velocity = nopeus; 96 97 } 98 35 99 }
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