source: joonas_s/Tankkipeli1/Content/Content.contentproj @ 315

Revision 315, 3.2 KB checked in by josojakk, 10 years ago (diff)
Line 
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>3da4ed29-4b88-4f67-92d9-2d41f24fbce8</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <ItemGroup>
21  </ItemGroup>
22  <ItemGroup>
23    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
24    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
27    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
29  </ItemGroup>
30  <ItemGroup>
31    <Compile Include="mopo.PNG">
32      <Name>mopo</Name>
33      <Importer>TextureImporter</Importer>
34      <Processor>TextureProcessor</Processor>
35    </Compile>
36  </ItemGroup>
37  <ItemGroup>
38    <Compile Include="Rengas.png">
39      <Name>Rengas</Name>
40      <Importer>TextureImporter</Importer>
41      <Processor>TextureProcessor</Processor>
42    </Compile>
43  </ItemGroup>
44  <ItemGroup>
45    <Compile Include="runko.PNG">
46      <Name>runko</Name>
47      <Importer>TextureImporter</Importer>
48      <Processor>TextureProcessor</Processor>
49    </Compile>
50  </ItemGroup>
51  <ItemGroup>
52    <Compile Include="kuski.PNG">
53      <Name>kuski</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57  </ItemGroup>
58  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
59  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
60       Other similar extension points exist, see Microsoft.Common.targets.
61  <Target Name="BeforeBuild">
62  </Target>
63  <Target Name="AfterBuild">
64  </Target>
65  -->
66</Project>
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