1 | #region Usings |
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2 | using System; |
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3 | using System.Collections.Generic; |
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4 | using System.Linq; |
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5 | using Microsoft.Xna.Framework; |
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6 | using Microsoft.Xna.Framework.Audio; |
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7 | using Microsoft.Xna.Framework.Content; |
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8 | using Microsoft.Xna.Framework.Graphics; |
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9 | using Microsoft.Xna.Framework.Input; |
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10 | using Microsoft.Xna.Framework.Media; |
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11 | using Jypeli; |
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12 | using Jypeli.ScreenObjects; |
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13 | using Jypeli.Assets; |
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14 | using AdvanceMath; |
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15 | using Physics2DDotNet; |
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16 | using Physics2DDotNet.Shapes; |
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17 | #endregion |
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18 | |
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19 | namespace FysiikkaPeli1 |
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20 | { |
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21 | public class Peli : PhysicsGame |
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22 | { |
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23 | public PhysicsObject pallo1; |
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24 | public PhysicsObject pallo2; |
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25 | public PhysicsObject pallo3; |
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26 | public PhysicsObject pallo4; |
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27 | public PhysicsObject nelio3; |
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28 | public PhysicsObject nelio22; |
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29 | public PhysicsObject nelio; |
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30 | public PhysicsObject pallo; |
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31 | |
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32 | |
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33 | |
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34 | protected override void LoadContent() |
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35 | { |
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36 | Level = luokentta(); |
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37 | |
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38 | |
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39 | |
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40 | |
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41 | |
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42 | |
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43 | |
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44 | |
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45 | |
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46 | } |
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47 | |
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48 | |
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49 | protected override void Update(GameTime gameTime) |
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50 | { |
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51 | nelio.Angle = nelio.Angle + Angle.Degrees(50); |
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52 | base.Update(gameTime); |
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53 | } |
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54 | |
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55 | protected Level luokentta() |
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56 | { |
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57 | Level kentta = new Level(this); |
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58 | kentta.BackgroundColor = Color.Gainsboro; |
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59 | |
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60 | IShape suorakulmio = Shapes.CreateRectangle(20.0, 100.0); |
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61 | nelio3 = PhysicsObject.CreateStaticObject(suorakulmio); |
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62 | nelio3.X = kentta.Left + 20.0; |
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63 | nelio3.Y = 0.0; |
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64 | nelio3.Restitution = 5.0; |
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65 | kentta.Objects.Add(nelio3); |
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66 | |
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67 | IShape suorakulmio2 = Shapes.CreateRectangle(20.0, 100.0); |
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68 | nelio22 = PhysicsObject.CreateStaticObject(suorakulmio2); |
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69 | nelio22.X = kentta.Right + -20.0; |
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70 | nelio22.Y = 0.0; |
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71 | nelio22.Restitution = 5.0; |
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72 | kentta.Objects.Add(nelio22); |
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73 | |
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74 | IShape ympyra = Shapes.CreateCircle(50.0); |
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75 | pallo = new PhysicsObject(20.0, ympyra); |
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76 | kentta.Objects.Add(pallo); |
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77 | pallo.X = -200.0; |
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78 | pallo.Y = 0.0; |
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79 | Vector2D impulssi = new Vector2D(2000.0, 0.0); |
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80 | pallo.Hit(impulssi); |
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81 | kentta.CreateBorder(1.0, false); |
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82 | pallo.Restitution = 5.0; |
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83 | Level.BackgroundColor = Color.Aquamarine; |
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84 | pallo.Color = Color.Blue; |
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85 | |
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86 | IShape neliojoku = Shapes.CreateRectangle(200.0, 199.0); |
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87 | nelio = new PhysicsObject(0.1, neliojoku); |
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88 | kentta.Objects.Add(nelio); |
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89 | nelio.Restitution = 1.0; |
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90 | nelio.X = 200.0; |
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91 | nelio.Y = 157.0; |
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92 | Vector2D impulssi2 = new Vector2D(60.0, 4.0); |
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93 | nelio.Hit(impulssi2); |
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94 | nelio.Color = Color.Black; |
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95 | |
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96 | IShape ympyra2 = Shapes.CreateCircle(80.0); |
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97 | pallo2 = new PhysicsObject(50.0, ympyra2); |
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98 | kentta.Objects.Add(pallo2); |
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99 | pallo2.X = 20; |
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100 | pallo2.Y = 10; |
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101 | |
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102 | IShape ympyra3 = Shapes.CreateCircle(40.0); |
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103 | pallo3 = new PhysicsObject(50.0, ympyra3); |
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104 | kentta.Objects.Add(pallo3); |
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105 | pallo3.X = 60; |
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106 | pallo3.Y = 10; |
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107 | |
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108 | IShape ympyra4 = Shapes.CreateCircle(20.0); |
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109 | pallo4 = new PhysicsObject(50.0, ympyra4); |
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110 | kentta.Objects.Add(pallo4); |
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111 | pallo4.Y = 10; |
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112 | |
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113 | AsetaOhjaimet(); |
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114 | |
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115 | |
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116 | |
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117 | |
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118 | |
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119 | return kentta; |
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120 | |
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121 | } |
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122 | void AsetaOhjaimet() |
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123 | { |
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124 | Controls.Listen(Keys.W, ButtonPosition.Down, LiikutaMailaaYlos, "LiikutaMailaaYlös", nelio3); |
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125 | Controls.Listen(Keys.S, ButtonPosition.Down, LiikutaMailaaAlas, "LiikutaMailaaAlas", nelio3); |
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126 | Controls.Listen(Keys.D, ButtonPosition.Down, LiikutaMailaaOikealle, "oikealee", nelio3); |
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127 | Controls.Listen(Keys.A, ButtonPosition.Down, LiikutaMailaavasemmalle, "vasen", nelio3); |
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128 | |
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129 | Controls.Listen(Keys.I, ButtonPosition.Down, LiikutaMailaaYlos, "LiikutaMailaaYlös", nelio22); |
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130 | Controls.Listen(Keys.K, ButtonPosition.Down, LiikutaMailaaAlas, "LiikutaMailaaAlas", nelio22); |
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131 | Controls.Listen(Keys.L, ButtonPosition.Down, LiikutaMailaaOikealle, "oikealee", nelio22); |
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132 | Controls.Listen(Keys.J, ButtonPosition.Down, LiikutaMailaavasemmalle, "vasen", nelio22); |
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133 | |
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134 | |
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135 | |
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136 | } |
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137 | bool LiikutaMailaaYlos(ControlEvent e) |
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138 | { |
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139 | |
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140 | PhysicsObject nelio3 = e.Parameter0.ToPhysicsObject(); |
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141 | nelio3.Y += 10.0; |
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142 | |
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143 | |
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144 | return false; |
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145 | } |
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146 | bool LiikutaMailaaAlas(ControlEvent e) |
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147 | { |
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148 | PhysicsObject nelio3 = e.Parameter0.ToPhysicsObject(); |
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149 | nelio3.Y += -10.0; |
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150 | |
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151 | return false; |
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152 | } |
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153 | bool LiikutaMailaaOikealle(ControlEvent e) |
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154 | { |
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155 | PhysicsObject nelio3 = e.Parameter0.ToPhysicsObject(); |
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156 | nelio3.X += 10.0; |
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157 | |
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158 | return false; |
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159 | } |
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160 | bool LiikutaMailaavasemmalle(ControlEvent e) |
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161 | { |
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162 | PhysicsObject nelio3 = e.Parameter0.ToPhysicsObject(); |
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163 | nelio3.X += -10.0; |
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164 | |
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165 | return false; |
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166 | } |
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167 | } |
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168 | } |
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