1 | using System; |
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2 | using System.Collections.Generic; |
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3 | using Jypeli; |
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4 | using Jypeli.Assets; |
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5 | using Jypeli.Controls; |
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6 | using Jypeli.Effects; |
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7 | using Jypeli.Widgets; |
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8 | |
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9 | public class HanniAndHoo : PhysicsGame |
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10 | { |
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11 | Image HanninKuva = LoadImage("Hanni"); |
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12 | Image HoonKuva = LoadImage("Hoo"); |
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13 | |
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14 | |
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15 | |
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16 | |
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17 | PlasmaCannon HanninAse; |
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18 | Cannon HoonAse; |
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19 | |
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20 | |
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21 | PeliUkko Hanni; |
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22 | PeliUkko Hoo; |
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23 | |
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24 | public override void Begin() |
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25 | { |
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26 | LuoKentta(); |
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27 | LuoPelaajat(); |
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28 | LuoNappaimet(); |
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29 | |
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30 | } |
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31 | |
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32 | void LuoPelaajat() |
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33 | { |
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34 | Hanni = new PeliUkko(80.0, 80.0); |
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35 | Hanni.X = Level.Left + 100.0; |
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36 | Hanni.Y = 0.0; |
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37 | Hanni.Shape = Shape.Circle; |
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38 | Hanni.Color = Color.Blue; |
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39 | Hanni.Image = HanninKuva; |
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40 | Hanni.CanRotate = false; |
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41 | Hanni.Tag = "pelaaja"; |
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42 | Add(Hanni); |
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43 | HanninAse = new PlasmaCannon(60, 20); |
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44 | HanninAse.ProjectileCollision = AmmusOsui; |
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45 | HanninAse.X += 50; |
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46 | Keyboard.Listen(Key.S, ButtonState.Pressed, AmmuAseella, "Ammu", HanninAse); |
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47 | HanninAse.CanHitOwner = false; |
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48 | Hanni.Weapon = HanninAse; |
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49 | Hoo = new PeliUkko(100.0, 100.0); |
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50 | Hoo.Tag = "pelaaja"; |
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51 | Hoo.X = Level.Right - 100.0; |
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52 | Hoo.Y = 0.0; |
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53 | Hoo.Shape = Shape.Circle; |
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54 | Hoo.Color = Color.Red; |
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55 | Hoo.Image = HoonKuva; |
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56 | Hoo.CanRotate = false; |
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57 | Add(Hoo); |
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58 | HoonAse = new Cannon(90, 30); |
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59 | HoonAse.ProjectileCollision = Ammus2Osui; |
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60 | HoonAse.X += 80; |
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61 | Hoo.Weapon = HoonAse; |
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62 | Keyboard.Listen(Key.Down, ButtonState.Pressed, AmmuAseella2, "Ammu2", HoonAse); |
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63 | HoonAse.CanHitOwner = false; |
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64 | HoonAse.Power.DefaultValue = 20000; |
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65 | AddCollisionHandler(Hoo, Hanni, Tormaa); |
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66 | } |
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67 | void Tormaa(PhysicsObject tormaaja, PhysicsObject kohde) |
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68 | { |
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69 | |
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70 | } |
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71 | |
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72 | void AmmusOsui(PhysicsObject Ammus, PhysicsObject Kohde) |
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73 | { |
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74 | Ammus.Destroy(); |
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75 | if (Kohde.Tag != "pelaaja") return; |
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76 | PeliUkko pu = (PeliUkko)Kohde; |
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77 | pu.Elamalaskuri.AddValue(-2); |
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78 | |
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79 | } |
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80 | void Ammus2Osui(PhysicsObject Ammus2, PhysicsObject Kohde) |
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81 | { |
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82 | Ammus2.Destroy(); |
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83 | if (Kohde.Tag != "pelaaja") return; |
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84 | PeliUkko pu = (PeliUkko)Kohde; |
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85 | pu.Elamalaskuri.AddValue(-4); |
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86 | } |
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87 | |
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88 | void LuoNappaimet() |
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89 | { |
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90 | Keyboard.Listen(Key.W, ButtonState.Pressed, Hyppy, null, Hanni, 1000.0); |
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91 | Keyboard.Listen(Key.D, ButtonState.Down, Kavely, null, Hanni, 500.0); |
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92 | Keyboard.Listen(Key.A, ButtonState.Down, Kavely, null, Hanni, -500.0); |
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93 | Keyboard.Listen(Key.Up, ButtonState.Pressed, Hyppy, null, Hoo, 1000.0); |
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94 | Keyboard.Listen(Key.Right, ButtonState.Down, Kavely, null, Hoo, 500.0); |
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95 | Keyboard.Listen(Key.Left, ButtonState.Down, Kavely, null, Hoo, -500.0); |
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96 | Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); |
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97 | |
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98 | } |
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99 | void LuoKentta() |
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100 | { |
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101 | Gravity = new Vector(0.0, -800.0); |
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102 | Camera.Zoom(1.2); |
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103 | PhysicsObject AlaReuna = Level.CreateBottomBorder(0.0, false); |
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104 | PhysicsObject OikeaReuna = Level.CreateRightBorder(0.0, false); |
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105 | PhysicsObject VasenReuna = Level.CreateLeftBorder(0.0, false); |
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106 | PhysicsObject YläReuna = Level.CreateTopBorder(0.0, false); |
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107 | } |
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108 | |
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109 | |
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110 | |
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111 | void Kavely(PeliUkko tyyppi, double liikkumisenMaara) |
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112 | { |
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113 | |
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114 | tyyppi.Walk(liikkumisenMaara); |
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115 | |
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116 | } |
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117 | void Hyppy(PeliUkko tyyppi, double hypynMaara) |
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118 | { |
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119 | tyyppi.Jump(hypynMaara); |
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120 | } |
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121 | |
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122 | void AmmuAseella(PlasmaCannon HanninAse) |
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123 | { |
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124 | PhysicsObject Ammus = HanninAse.Shoot(); |
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125 | HanninAse.FireRate = 2; |
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126 | if (Ammus != null) |
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127 | { |
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128 | Ammus.Size *= 3; |
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129 | Ammus.MaximumLifetime = TimeSpan.FromSeconds(2.0); |
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130 | } |
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131 | |
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132 | } |
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133 | |
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134 | void AmmuAseella2(Cannon HoonAse) |
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135 | { |
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136 | PhysicsObject Ammus = HoonAse.Shoot(); |
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137 | HoonAse.FireRate = 1; |
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138 | if (Ammus != null) |
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139 | { |
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140 | Ammus.Size *= 4; |
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141 | Ammus.MaximumLifetime = TimeSpan.FromSeconds(4.0); |
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142 | } |
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143 | |
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144 | } |
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145 | |
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146 | |
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147 | |
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148 | |
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149 | } |
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150 | |
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151 | |
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152 | class PeliUkko : PlatformCharacter |
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153 | { |
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154 | public IntMeter Elamalaskuri = new IntMeter(20, 0, 20); |
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155 | |
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156 | public PeliUkko(double leveys, double korkeus) |
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157 | : base(leveys, korkeus) |
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158 | { |
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159 | Elamalaskuri.LowerLimit += delegate { this.Destroy(); }; |
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160 | } |
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161 | } |
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162 | |
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163 | |
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