source: 2017/24/VihantiK/Pong/Pong/Pong/Pong.cs @ 8500

Revision 8500, 810 bytes checked in by npo17_19, 2 years ago (diff)

vaihde 2

Line 
1using System;
2using System.Collections.Generic;
3using Jypeli;
4using Jypeli.Assets;
5using Jypeli.Controls;
6using Jypeli.Effects;
7using Jypeli.Widgets;
8
9public class Pong : PhysicsGame
10{
11    public override void Begin()
12    {
13
14        Add(pallo);
15        PhysicsObject pallo = new PhysicsObject(40.0, 40.0);
16        pallo.X = -200.0;
17        pallo.Y = 0.0;
18        Vector impulssi = new Vector(500.0, 0.0);
19        pallo.Hit(impulssi);
20        Level.CreateBorders(1.0,  false);
21        pallo.Restitution = 1.0;
22        Level.Background.Color = Color.Black;
23        Camera.ZoomToLevel();
24
25
26
27
28        PhoneBackButton.Listen(ConfirmExit, "Lopeta peli");
29        Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli");
30    }
31
32
33 void LuoKentta()
34{
35    }
36}
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