source: 2017/24/MikoA/Pong/Pong/Pong/Pong.cs @ 8491

Revision 8491, 647 bytes checked in by npo17_20, 2 years ago (diff)
Line 
1using System;
2using System.Collections.Generic;
3using Jypeli;
4using Jypeli.Assets;
5using Jypeli.Controls;
6using Jypeli.Effects;
7using Jypeli.Widgets;
8
9public class Pong : PhysicsGame
10{
11    public override void Begin()
12    {
13        PhysicsObject pallo = new PhysicsObject(40.0, 40.0);
14        pallo.Shape = Shape.Circle;
15        pallo.X = 0.0;
16        pallo.Y = 0.0;
17        Vector impulssi= new Vector(500.0, 0.0);
18        pallo.Hit(impulssi);
19        Add(pallo);
20
21        PhoneBackButton.Listen(ConfirmExit, "Lopeta peli");
22        Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli");
23    }
24}
Note: See TracBrowser for help on using the repository browser.