source: 2017/24/MatiasK/SimpleGame/SimpleGame/SimpleGame/Properties/AssemblyInfo.cs @ 8743

Revision 8743, 1.4 KB checked in by npo17_7, 2 years ago (diff)

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Line 
1using System.Resources;
2using System.Reflection;
3using System.Runtime.CompilerServices;
4using System.Runtime.InteropServices;
5
6// General Information about an assembly is controlled through the following
7// set of attributes. Change these attribute values to modify the information
8// associated with an assembly.
9[assembly: AssemblyTitle("Astropoint")]
10[assembly: AssemblyProduct("Astropoint")]
11[assembly: AssemblyDescription("")]
12[assembly: AssemblyCompany("")]
13[assembly: AssemblyCopyright("Copyright ©  2017")]
14[assembly: AssemblyTrademark("")]
15[assembly: AssemblyCulture("")]
16
17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components.  If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type. Only Windows
20// assemblies support COM.
21[assembly: ComVisible(false)]
22
23// On Windows, the following GUID is for the ID of the typelib if this
24// project is exposed to COM. On other platforms, it unique identifies the
25// title storage container when deploying this assembly to the device.
26[assembly: Guid("ed77f943-b6a3-4fe2-9420-33742c71f36c")]
27
28// Version information for an assembly consists of the following four values:
29//
30//      Major Version
31//      Minor Version
32//      Build Number
33//      Revision
34//
35[assembly: AssemblyVersion("1.0.0.0")]
36[assembly: NeutralResourcesLanguage("")]
37
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