source: 2016/koodauskerho/OttoK/AnimalS.io/Animal.io Final Bugfix_Data/output_log.txt @ 10334

Revision 8800, 11.8 KB checked in by npo17_1, 2 years ago (diff)
Line 
1Initialize engine version: 5.6.0f3 (497a0f351392)
2GfxDevice: creating device client; threaded=1
3Direct3D:
4    Version:  Direct3D 11.0 [level 10.0]
5    Renderer: NVIDIA Quadro NVS 295 (ID=0x6fd)
6    Vendor:   NVIDIA
7    VRAM:     2142 MB
8    Driver:   21.21.13.4201
9Begin MonoManager ReloadAssembly
10Platform assembly: C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.dll (this message is harmless)
11Loading C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.dll into Unity Child Domain
12Platform assembly: C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
13Loading C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
14Platform assembly: C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
15Loading C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
16Platform assembly: C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
17Loading C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
18Platform assembly: C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
19Loading C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
20Platform assembly: C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.Purchasing.dll (this message is harmless)
21Loading C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\UnityEngine.Purchasing.dll into Unity Child Domain
22- Completed reload, in  0.030 seconds
23Platform assembly: C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\System.Core.dll (this message is harmless)
24Platform assembly: C:\MyTemp\OttoK\AnimalS.io\Animal.io Final Bugfix_Data\Managed\System.dll (this message is harmless)
25desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
26<RI> Initializing input.
27
28<RI> Input initialized.
29
30<RI> Initialized touch support.
31
32UnloadTime: 0.990238 ms
33Setting up 2 worker threads for Enlighten.
34  Thread -> id: 19f8 -> priority: 1
35  Thread -> id: 2fdc -> priority: 1
36MatchMakingClient ListMatches :https://mm.unet.unity3d.com/json/reply/ListMatchRequest
37 
38(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
39
40MatchMakingClient Join :https://mm.unet.unity3d.com/json/reply/JoinMatchRequest
41 
42(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
43
44DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
45 
46(Filename:  Line: 462)
47
48DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
49 
50(Filename:  Line: 462)
51
52DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
53 
54(Filename:  Line: 462)
55
56DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57 
58(Filename:  Line: 462)
59
60DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
61 
62(Filename:  Line: 462)
63
64DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
65 
66(Filename:  Line: 462)
67
68The referenced script on this Behaviour (Game Object 'BushDead') is missing!
69 
70(Filename:  Line: 1743)
71
72The referenced script on this Behaviour (Game Object 'Logs') is missing!
73 
74(Filename:  Line: 1743)
75
76The referenced script on this Behaviour (Game Object 'Fences') is missing!
77 
78(Filename:  Line: 1743)
79
80The referenced script on this Behaviour (Game Object 'Stones') is missing!
81 
82(Filename:  Line: 1743)
83
84The referenced script on this Behaviour (Game Object 'Road') is missing!
85 
86(Filename:  Line: 1743)
87
88The referenced script on this Behaviour (Game Object 'Houses') is missing!
89 
90(Filename:  Line: 1743)
91
92The referenced script on this Behaviour (Game Object 'Water') is missing!
93 
94(Filename:  Line: 1743)
95
96The referenced script on this Behaviour (Game Object 'Trees') is missing!
97 
98(Filename:  Line: 1743)
99
100The referenced script on this Behaviour (Game Object 'Grass') is missing!
101 
102(Filename:  Line: 1743)
103
104Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
105UnloadTime: 3.318674 ms
106
107Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3092.
108Total: 1.780178 ms (FindLiveObjects: 0.189373 ms CreateObjectMapping: 0.077139 ms MarkObjects: 1.496449 ms  DeleteObjects: 0.016222 ms)
109
110Log: connection {1} has been disconnected by timeout; address {::ffff:52.28.9.224:9999}
111MatchMakingClient DropConnection :https://mm.unet.unity3d.com/json/reply/DropConnectionRequest
112 
113(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
114
115MatchMakingClient DropConnection :https://mm.unet.unity3d.com/json/reply/DropConnectionRequest
116 
117(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
118
119ClientDisconnected due to error: Timeout
120 
121(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
122
123Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
124UnloadTime: 0.935280 ms
125
126Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 2059.
127Total: 1.348459 ms (FindLiveObjects: 0.069194 ms CreateObjectMapping: 0.051978 ms MarkObjects: 0.943888 ms  DeleteObjects: 0.282405 ms)
128
129MatchMakingClient Create :https://mm.unet.unity3d.com/json/reply/CreateMatchRequest
130 
131(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
132
133DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
134 
135(Filename:  Line: 462)
136
137DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
138 
139(Filename:  Line: 462)
140
141DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
142 
143(Filename:  Line: 462)
144
145DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
146 
147(Filename:  Line: 462)
148
149Log: connection {2} has been disconnected by timeout; address {::ffff:52.28.9.224:9999}
150ServerDisconnected due to error: Timeout
151 
152(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
153
154DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
155 
156(Filename:  Line: 462)
157
158The referenced script on this Behaviour (Game Object 'BushDead') is missing!
159 
160(Filename:  Line: 1743)
161
162The referenced script on this Behaviour (Game Object 'Logs') is missing!
163 
164(Filename:  Line: 1743)
165
166The referenced script on this Behaviour (Game Object 'Fences') is missing!
167 
168(Filename:  Line: 1743)
169
170The referenced script on this Behaviour (Game Object 'Stones') is missing!
171 
172(Filename:  Line: 1743)
173
174The referenced script on this Behaviour (Game Object 'Road') is missing!
175 
176(Filename:  Line: 1743)
177
178The referenced script on this Behaviour (Game Object 'Houses') is missing!
179 
180(Filename:  Line: 1743)
181
182The referenced script on this Behaviour (Game Object 'Water') is missing!
183 
184(Filename:  Line: 1743)
185
186The referenced script on this Behaviour (Game Object 'Trees') is missing!
187 
188(Filename:  Line: 1743)
189
190The referenced script on this Behaviour (Game Object 'Grass') is missing!
191 
192(Filename:  Line: 1743)
193
194Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
195UnloadTime: 0.392652 ms
196
197Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3714.
198Total: 1.686816 ms (FindLiveObjects: 0.157590 ms CreateObjectMapping: 0.086078 ms MarkObjects: 1.425930 ms  DeleteObjects: 0.016222 ms)
199
200Log: connection {3} has been disconnected by timeout; address {::ffff:52.28.9.224:9999}
201ServerDisconnected due to error: Timeout
202 
203(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
204
205Log: connection {2} has been disconnected by timeout; address {::ffff:52.28.9.224:9999}
206ServerDisconnected due to error: Timeout
207 
208(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
209
210NetworkLobbyManager can't accept new connection [hostId: 0 connectionId: 2 isReady: False channel count: 2], not in lobby and game already in progress.
211 
212(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
213
214Attempt to send to not connected connection {2}
215 
216(Filename:  Line: 359)
217
218Failed to send internal buffer channel:0 bytesToSend:46
219 
220(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
221
222Send Error: WrongConnection channel:0 bytesToSend:46
223 
224(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
225
226Empty player list given to NetworkServer.Destroy(), nothing to do.
227 
228(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
229
230NetworkLobbyManager can't accept new connection [hostId: 0 connectionId: 2 isReady: False channel count: 2], not in lobby and game already in progress.
231 
232(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
233
234Empty player list given to NetworkServer.Destroy(), nothing to do.
235 
236(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
237
238NetworkLobbyManager can't accept new connection [hostId: 0 connectionId: 2 isReady: False channel count: 2], not in lobby and game already in progress.
239 
240(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
241
242Attempt to send to not connected connection {2}
243 
244(Filename:  Line: 359)
245
246Failed to send internal buffer channel:0 bytesToSend:46
247 
248(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
249
250Send Error: WrongConnection channel:0 bytesToSend:46
251 
252(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
253
254Empty player list given to NetworkServer.Destroy(), nothing to do.
255 
256(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
257
258Log: connection {1} has been disconnected by timeout; address {::ffff:52.28.9.224:9999}
259Attempt to send to not connected connection {1}
260 
261(Filename:  Line: 359)
262
263Failed to send internal buffer channel:1 bytesToSend:32
264 
265(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
266
267Send Error: WrongConnection channel:1 bytesToSend:32
268 
269(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
270
271ServerDisconnected due to error: Timeout
272 
273(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
274
275NetworkLobbyManager can't accept new connection [hostId: 0 connectionId: 1 isReady: False channel count: 2], not in lobby and game already in progress.
276 
277(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
278
279Attempt to send to not connected connection {1}
280 
281(Filename:  Line: 359)
282
283Failed to send internal buffer channel:0 bytesToSend:46
284 
285(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
286
287Send Error: WrongConnection channel:0 bytesToSend:46
288 
289(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
290
291Empty player list given to NetworkServer.Destroy(), nothing to do.
292 
293(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
294
Note: See TracBrowser for help on using the repository browser.