source: 2016/koodauskerho/OttoK/Animal.io afglaigdF VLirfglid B3/Animal.io B3_Data/output_log.txt @ 8680

Revision 8680, 69.1 KB checked in by npo17_1, 2 years ago (diff)
Line 
1Initialize engine version: 5.6.0f3 (497a0f351392)
2GfxDevice: creating device client; threaded=1
3Direct3D:
4    Version:  Direct3D 11.0 [level 10.0]
5    Renderer: NVIDIA Quadro NVS 295 (ID=0x6fd)
6    Vendor:   NVIDIA
7    VRAM:     2142 MB
8    Driver:   21.21.13.4201
9Begin MonoManager ReloadAssembly
10Platform assembly: C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.dll (this message is harmless)
11Loading C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.dll into Unity Child Domain
12Platform assembly: C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\Assembly-CSharp.dll (this message is harmless)
13Loading C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
14Platform assembly: C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.UI.dll (this message is harmless)
15Loading C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
16Platform assembly: C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
17Loading C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
18Platform assembly: C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
19Loading C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
20Platform assembly: C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.Purchasing.dll (this message is harmless)
21Loading C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\UnityEngine.Purchasing.dll into Unity Child Domain
22- Completed reload, in  0.072 seconds
23Platform assembly: C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\System.Core.dll (this message is harmless)
24Platform assembly: C:\MyTemp\OttoK\Animal.io afglaigdF VLirfglid B3\Animal.io B3_Data\Managed\System.dll (this message is harmless)
25desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
26<RI> Initializing input.
27
28<RI> Input initialized.
29
30<RI> Initialized touch support.
31
32UnloadTime: 0.958124 ms
33Setting up 2 worker threads for Enlighten.
34  Thread -> id: 2b3c -> priority: 1
35  Thread -> id: 24c8 -> priority: 1
36MatchMakingClient ListMatches :https://mm.unet.unity3d.com/json/reply/ListMatchRequest
37 
38(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
39
40MatchMakingClient Join :https://mm.unet.unity3d.com/json/reply/JoinMatchRequest
41 
42(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
43
44DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
45 
46(Filename:  Line: 462)
47
48DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
49 
50(Filename:  Line: 462)
51
52DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
53 
54(Filename:  Line: 462)
55
56DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
57 
58(Filename:  Line: 462)
59
60DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
61 
62(Filename:  Line: 462)
63
64Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
65UnloadTime: 1.575244 ms
66
67Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2179.
68Total: 1.241192 ms (FindLiveObjects: 0.105281 ms CreateObjectMapping: 0.058599 ms MarkObjects: 1.061750 ms  DeleteObjects: 0.014898 ms)
69
70MatchMakingClient DropConnection :https://mm.unet.unity3d.com/json/reply/DropConnectionRequest
71 
72(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
73
74Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
75UnloadTime: 0.778021 ms
76
77Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1990.
78Total: 1.514327 ms (FindLiveObjects: 0.067538 ms CreateObjectMapping: 0.083099 ms MarkObjects: 1.326277 ms  DeleteObjects: 0.036418 ms)
79
80MatchMakingClient Create :https://mm.unet.unity3d.com/json/reply/CreateMatchRequest
81 
82(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
83
84DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
85 
86(Filename:  Line: 462)
87
88Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
89UnloadTime: 0.307566 ms
90
91Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2638.
92Total: 1.192855 ms (FindLiveObjects: 0.134415 ms CreateObjectMapping: 0.068863 ms MarkObjects: 0.972361 ms  DeleteObjects: 0.016222 ms)
93
94NullReferenceException: Object reference not set to an instance of an object
95  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
96  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
97  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
98  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
99  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
100  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
101  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
102  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
103  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
104  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
105UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
106UnityEngine.DebugLogHandler:LogException(Exception, Object)
107UnityEngine.Logger:LogException(Exception, Object)
108UnityEngine.Debug:LogException(Exception)
109UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
110UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
111UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
112UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
113UnityEngine.EventSystems.StandaloneInputModule:Process()
114UnityEngine.EventSystems.EventSystem:Update()
115 
116(Filename:  Line: -1)
117
118NullReferenceException: Object reference not set to an instance of an object
119  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
120  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
121  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
122  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
123  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
124  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
125  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
126  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
127  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
128  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
129UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
130UnityEngine.DebugLogHandler:LogException(Exception, Object)
131UnityEngine.Logger:LogException(Exception, Object)
132UnityEngine.Debug:LogException(Exception)
133UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
134UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
135UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
136UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
137UnityEngine.EventSystems.StandaloneInputModule:Process()
138UnityEngine.EventSystems.EventSystem:Update()
139 
140(Filename:  Line: -1)
141
142NullReferenceException: Object reference not set to an instance of an object
143  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
144  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
145  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
146  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
147  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
148  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
149  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
150  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
151  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
152  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
153UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
154UnityEngine.DebugLogHandler:LogException(Exception, Object)
155UnityEngine.Logger:LogException(Exception, Object)
156UnityEngine.Debug:LogException(Exception)
157UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
158UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
159UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
160UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
161UnityEngine.EventSystems.StandaloneInputModule:Process()
162UnityEngine.EventSystems.EventSystem:Update()
163 
164(Filename:  Line: -1)
165
166NullReferenceException: Object reference not set to an instance of an object
167  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
168  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
169  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
170  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
171  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
172  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
173  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
174  at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
175  at UnityEngine.EventSystems.ExecuteEvents.Execute (ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
176  at UnityEngine.EventSystems.ExecuteEvents.Execute[ISubmitHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
177UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
178UnityEngine.DebugLogHandler:LogException(Exception, Object)
179UnityEngine.Logger:LogException(Exception, Object)
180UnityEngine.Debug:LogException(Exception)
181UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
182UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject()
183UnityEngine.EventSystems.StandaloneInputModule:Process()
184UnityEngine.EventSystems.EventSystem:Update()
185 
186(Filename:  Line: -1)
187
188NullReferenceException: Object reference not set to an instance of an object
189  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
190  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
191  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
192  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
193  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
194  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
195  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
196  at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
197  at UnityEngine.EventSystems.ExecuteEvents.Execute (ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
198  at UnityEngine.EventSystems.ExecuteEvents.Execute[ISubmitHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
199UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
200UnityEngine.DebugLogHandler:LogException(Exception, Object)
201UnityEngine.Logger:LogException(Exception, Object)
202UnityEngine.Debug:LogException(Exception)
203UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
204UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject()
205UnityEngine.EventSystems.StandaloneInputModule:Process()
206UnityEngine.EventSystems.EventSystem:Update()
207 
208(Filename:  Line: -1)
209
210NullReferenceException: Object reference not set to an instance of an object
211  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
212  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
213  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
214  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
215  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
216  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
217  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
218  at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
219  at UnityEngine.EventSystems.ExecuteEvents.Execute (ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
220  at UnityEngine.EventSystems.ExecuteEvents.Execute[ISubmitHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
221UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
222UnityEngine.DebugLogHandler:LogException(Exception, Object)
223UnityEngine.Logger:LogException(Exception, Object)
224UnityEngine.Debug:LogException(Exception)
225UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
226UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject()
227UnityEngine.EventSystems.StandaloneInputModule:Process()
228UnityEngine.EventSystems.EventSystem:Update()
229 
230(Filename:  Line: -1)
231
232NullReferenceException: Object reference not set to an instance of an object
233  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
234  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
235  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
236  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
237  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
238  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
239  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
240  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
241  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
242  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
243UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
244UnityEngine.DebugLogHandler:LogException(Exception, Object)
245UnityEngine.Logger:LogException(Exception, Object)
246UnityEngine.Debug:LogException(Exception)
247UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
248UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
249UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
250UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
251UnityEngine.EventSystems.StandaloneInputModule:Process()
252UnityEngine.EventSystems.EventSystem:Update()
253 
254(Filename:  Line: -1)
255
256NullReferenceException: Object reference not set to an instance of an object
257  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
258  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
259  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
260  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
261  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
262  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
263  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
264  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
265  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
266  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
267UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
268UnityEngine.DebugLogHandler:LogException(Exception, Object)
269UnityEngine.Logger:LogException(Exception, Object)
270UnityEngine.Debug:LogException(Exception)
271UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
272UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
273UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
274UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
275UnityEngine.EventSystems.StandaloneInputModule:Process()
276UnityEngine.EventSystems.EventSystem:Update()
277 
278(Filename:  Line: -1)
279
280NullReferenceException: Object reference not set to an instance of an object
281  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
282  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
283  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
284  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
285  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
286  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
287  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
288  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
289  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
290  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
291UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
292UnityEngine.DebugLogHandler:LogException(Exception, Object)
293UnityEngine.Logger:LogException(Exception, Object)
294UnityEngine.Debug:LogException(Exception)
295UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
296UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
297UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
298UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
299UnityEngine.EventSystems.StandaloneInputModule:Process()
300UnityEngine.EventSystems.EventSystem:Update()
301 
302(Filename:  Line: -1)
303
304NullReferenceException: Object reference not set to an instance of an object
305  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
306  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
307  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
308  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
309  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
310  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
311  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
312  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
313  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
314  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
315UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
316UnityEngine.DebugLogHandler:LogException(Exception, Object)
317UnityEngine.Logger:LogException(Exception, Object)
318UnityEngine.Debug:LogException(Exception)
319UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
320UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
321UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
322UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
323UnityEngine.EventSystems.StandaloneInputModule:Process()
324UnityEngine.EventSystems.EventSystem:Update()
325 
326(Filename:  Line: -1)
327
328NullReferenceException: Object reference not set to an instance of an object
329  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
330  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
331  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
332  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
333  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
334  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
335  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
336  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
337  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
338  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
339UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
340UnityEngine.DebugLogHandler:LogException(Exception, Object)
341UnityEngine.Logger:LogException(Exception, Object)
342UnityEngine.Debug:LogException(Exception)
343UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
344UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
345UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
346UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
347UnityEngine.EventSystems.StandaloneInputModule:Process()
348UnityEngine.EventSystems.EventSystem:Update()
349 
350(Filename:  Line: -1)
351
352NullReferenceException: Object reference not set to an instance of an object
353  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
354  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
355  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
356  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
357  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
358  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
359  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
360  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
361  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
362  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
363UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
364UnityEngine.DebugLogHandler:LogException(Exception, Object)
365UnityEngine.Logger:LogException(Exception, Object)
366UnityEngine.Debug:LogException(Exception)
367UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
368UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
369UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
370UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
371UnityEngine.EventSystems.StandaloneInputModule:Process()
372UnityEngine.EventSystems.EventSystem:Update()
373 
374(Filename:  Line: -1)
375
376NullReferenceException: Object reference not set to an instance of an object
377  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
378  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
379  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
380  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
381  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
382  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
383  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
384  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
385  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
386  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
387UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
388UnityEngine.DebugLogHandler:LogException(Exception, Object)
389UnityEngine.Logger:LogException(Exception, Object)
390UnityEngine.Debug:LogException(Exception)
391UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
392UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
393UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
394UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
395UnityEngine.EventSystems.StandaloneInputModule:Process()
396UnityEngine.EventSystems.EventSystem:Update()
397 
398(Filename:  Line: -1)
399
400NullReferenceException: Object reference not set to an instance of an object
401  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
402  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
403  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
404  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
405  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
406  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
407  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
408  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
409  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
410  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
411UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
412UnityEngine.DebugLogHandler:LogException(Exception, Object)
413UnityEngine.Logger:LogException(Exception, Object)
414UnityEngine.Debug:LogException(Exception)
415UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
416UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
417UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
418UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
419UnityEngine.EventSystems.StandaloneInputModule:Process()
420UnityEngine.EventSystems.EventSystem:Update()
421 
422(Filename:  Line: -1)
423
424NullReferenceException: Object reference not set to an instance of an object
425  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
426  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
427  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
428  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
429  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
430  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
431  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
432  at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
433  at UnityEngine.EventSystems.ExecuteEvents.Execute (ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
434  at UnityEngine.EventSystems.ExecuteEvents.Execute[ISubmitHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
435UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
436UnityEngine.DebugLogHandler:LogException(Exception, Object)
437UnityEngine.Logger:LogException(Exception, Object)
438UnityEngine.Debug:LogException(Exception)
439UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
440UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject()
441UnityEngine.EventSystems.StandaloneInputModule:Process()
442UnityEngine.EventSystems.EventSystem:Update()
443 
444(Filename:  Line: -1)
445
446NullReferenceException: Object reference not set to an instance of an object
447  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
448  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
449  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
450  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
451  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
452  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
453  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
454  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
455  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
456  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
457UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
458UnityEngine.DebugLogHandler:LogException(Exception, Object)
459UnityEngine.Logger:LogException(Exception, Object)
460UnityEngine.Debug:LogException(Exception)
461UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
462UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
463UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
464UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
465UnityEngine.EventSystems.StandaloneInputModule:Process()
466UnityEngine.EventSystems.EventSystem:Update()
467 
468(Filename:  Line: -1)
469
470NullReferenceException: Object reference not set to an instance of an object
471  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
472  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
473  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
474  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
475  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
476  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
477  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
478  at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
479  at UnityEngine.EventSystems.ExecuteEvents.Execute (ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
480  at UnityEngine.EventSystems.ExecuteEvents.Execute[ISubmitHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
481UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
482UnityEngine.DebugLogHandler:LogException(Exception, Object)
483UnityEngine.Logger:LogException(Exception, Object)
484UnityEngine.Debug:LogException(Exception)
485UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
486UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject()
487UnityEngine.EventSystems.StandaloneInputModule:Process()
488UnityEngine.EventSystems.EventSystem:Update()
489 
490(Filename:  Line: -1)
491
492NullReferenceException: Object reference not set to an instance of an object
493  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
494  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
495  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
496  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
497  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
498  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
499  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
500  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
501  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
502  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
503UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
504UnityEngine.DebugLogHandler:LogException(Exception, Object)
505UnityEngine.Logger:LogException(Exception, Object)
506UnityEngine.Debug:LogException(Exception)
507UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
508UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
509UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
510UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
511UnityEngine.EventSystems.StandaloneInputModule:Process()
512UnityEngine.EventSystems.EventSystem:Update()
513 
514(Filename:  Line: -1)
515
516NullReferenceException: Object reference not set to an instance of an object
517  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
518  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
519  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
520  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
521  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
522  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
523  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
524  at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
525  at UnityEngine.EventSystems.ExecuteEvents.Execute (ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
526  at UnityEngine.EventSystems.ExecuteEvents.Execute[ISubmitHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
527UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
528UnityEngine.DebugLogHandler:LogException(Exception, Object)
529UnityEngine.Logger:LogException(Exception, Object)
530UnityEngine.Debug:LogException(Exception)
531UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
532UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject()
533UnityEngine.EventSystems.StandaloneInputModule:Process()
534UnityEngine.EventSystems.EventSystem:Update()
535 
536(Filename:  Line: -1)
537
538NullReferenceException: Object reference not set to an instance of an object
539  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
540  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
541  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
542  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
543  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
544  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
545  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
546  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
547  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
548  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
549UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
550UnityEngine.DebugLogHandler:LogException(Exception, Object)
551UnityEngine.Logger:LogException(Exception, Object)
552UnityEngine.Debug:LogException(Exception)
553UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
554UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
555UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
556UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
557UnityEngine.EventSystems.StandaloneInputModule:Process()
558UnityEngine.EventSystems.EventSystem:Update()
559 
560(Filename:  Line: -1)
561
562NullReferenceException: Object reference not set to an instance of an object
563  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
564  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
565  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
566  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
567  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
568  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
569  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
570  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
571  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
572  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
573UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
574UnityEngine.DebugLogHandler:LogException(Exception, Object)
575UnityEngine.Logger:LogException(Exception, Object)
576UnityEngine.Debug:LogException(Exception)
577UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
578UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
579UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
580UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
581UnityEngine.EventSystems.StandaloneInputModule:Process()
582UnityEngine.EventSystems.EventSystem:Update()
583 
584(Filename:  Line: -1)
585
586NullReferenceException: Object reference not set to an instance of an object
587  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
588  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
589  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
590  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
591  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
592  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
593  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
594  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
595  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
596  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
597UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
598UnityEngine.DebugLogHandler:LogException(Exception, Object)
599UnityEngine.Logger:LogException(Exception, Object)
600UnityEngine.Debug:LogException(Exception)
601UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
602UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
603UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
604UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
605UnityEngine.EventSystems.StandaloneInputModule:Process()
606UnityEngine.EventSystems.EventSystem:Update()
607 
608(Filename:  Line: -1)
609
610NullReferenceException: Object reference not set to an instance of an object
611  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
612  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
613  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
614  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
615  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
616  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
617  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
618  at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
619  at UnityEngine.EventSystems.ExecuteEvents.Execute (ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
620  at UnityEngine.EventSystems.ExecuteEvents.Execute[ISubmitHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
621UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
622UnityEngine.DebugLogHandler:LogException(Exception, Object)
623UnityEngine.Logger:LogException(Exception, Object)
624UnityEngine.Debug:LogException(Exception)
625UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
626UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject()
627UnityEngine.EventSystems.StandaloneInputModule:Process()
628UnityEngine.EventSystems.EventSystem:Update()
629 
630(Filename:  Line: -1)
631
632NullReferenceException: Object reference not set to an instance of an object
633  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
634  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
635  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
636  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
637  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
638  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
639  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
640  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
641  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
642  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
643UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
644UnityEngine.DebugLogHandler:LogException(Exception, Object)
645UnityEngine.Logger:LogException(Exception, Object)
646UnityEngine.Debug:LogException(Exception)
647UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
648UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
649UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
650UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
651UnityEngine.EventSystems.StandaloneInputModule:Process()
652UnityEngine.EventSystems.EventSystem:Update()
653 
654(Filename:  Line: -1)
655
656NullReferenceException: Object reference not set to an instance of an object
657  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
658  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
659  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
660  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
661  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
662  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
663  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
664  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
665  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
666  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
667UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
668UnityEngine.DebugLogHandler:LogException(Exception, Object)
669UnityEngine.Logger:LogException(Exception, Object)
670UnityEngine.Debug:LogException(Exception)
671UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
672UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
673UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
674UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
675UnityEngine.EventSystems.StandaloneInputModule:Process()
676UnityEngine.EventSystems.EventSystem:Update()
677 
678(Filename:  Line: -1)
679
680NullReferenceException: Object reference not set to an instance of an object
681  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
682  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
683  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
684  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
685  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
686  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
687  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
688  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
689  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
690  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
691UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
692UnityEngine.DebugLogHandler:LogException(Exception, Object)
693UnityEngine.Logger:LogException(Exception, Object)
694UnityEngine.Debug:LogException(Exception)
695UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
696UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
697UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
698UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
699UnityEngine.EventSystems.StandaloneInputModule:Process()
700UnityEngine.EventSystems.EventSystem:Update()
701 
702(Filename:  Line: -1)
703
704NullReferenceException: Object reference not set to an instance of an object
705  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
706  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
707  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
708  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
709  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
710  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
711  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
712  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
713  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
714  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
715UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
716UnityEngine.DebugLogHandler:LogException(Exception, Object)
717UnityEngine.Logger:LogException(Exception, Object)
718UnityEngine.Debug:LogException(Exception)
719UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
720UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
721UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
722UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
723UnityEngine.EventSystems.StandaloneInputModule:Process()
724UnityEngine.EventSystems.EventSystem:Update()
725 
726(Filename:  Line: -1)
727
728NullReferenceException: Object reference not set to an instance of an object
729  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
730  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
731  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
732  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
733  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
734  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
735  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
736  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
737  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
738  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
739UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
740UnityEngine.DebugLogHandler:LogException(Exception, Object)
741UnityEngine.Logger:LogException(Exception, Object)
742UnityEngine.Debug:LogException(Exception)
743UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
744UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
745UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
746UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
747UnityEngine.EventSystems.StandaloneInputModule:Process()
748UnityEngine.EventSystems.EventSystem:Update()
749 
750(Filename:  Line: -1)
751
752NullReferenceException: Object reference not set to an instance of an object
753  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
754  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
755  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
756  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
757  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
758  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
759  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
760  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
761  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
762  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
763UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
764UnityEngine.DebugLogHandler:LogException(Exception, Object)
765UnityEngine.Logger:LogException(Exception, Object)
766UnityEngine.Debug:LogException(Exception)
767UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
768UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
769UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
770UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
771UnityEngine.EventSystems.StandaloneInputModule:Process()
772UnityEngine.EventSystems.EventSystem:Update()
773 
774(Filename:  Line: -1)
775
776NullReferenceException: Object reference not set to an instance of an object
777  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
778  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
779  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
780  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
781  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
782  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
783  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
784  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
785  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
786  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
787UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
788UnityEngine.DebugLogHandler:LogException(Exception, Object)
789UnityEngine.Logger:LogException(Exception, Object)
790UnityEngine.Debug:LogException(Exception)
791UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
792UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
793UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
794UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
795UnityEngine.EventSystems.StandaloneInputModule:Process()
796UnityEngine.EventSystems.EventSystem:Update()
797 
798(Filename:  Line: -1)
799
800NullReferenceException: Object reference not set to an instance of an object
801  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
802  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
803  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
804  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
805  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
806  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
807  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
808  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
809  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
810  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
811UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
812UnityEngine.DebugLogHandler:LogException(Exception, Object)
813UnityEngine.Logger:LogException(Exception, Object)
814UnityEngine.Debug:LogException(Exception)
815UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
816UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
817UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
818UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
819UnityEngine.EventSystems.StandaloneInputModule:Process()
820UnityEngine.EventSystems.EventSystem:Update()
821 
822(Filename:  Line: -1)
823
824NullReferenceException: Object reference not set to an instance of an object
825  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
826  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
827  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
828  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
829  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
830  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
831  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
832  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
833  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
834  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
835UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
836UnityEngine.DebugLogHandler:LogException(Exception, Object)
837UnityEngine.Logger:LogException(Exception, Object)
838UnityEngine.Debug:LogException(Exception)
839UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
840UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
841UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
842UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
843UnityEngine.EventSystems.StandaloneInputModule:Process()
844UnityEngine.EventSystems.EventSystem:Update()
845 
846(Filename:  Line: -1)
847
848NullReferenceException: Object reference not set to an instance of an object
849  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
850  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
851  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
852  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
853  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
854  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
855  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
856  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
857  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
858  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
859UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
860UnityEngine.DebugLogHandler:LogException(Exception, Object)
861UnityEngine.Logger:LogException(Exception, Object)
862UnityEngine.Debug:LogException(Exception)
863UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
864UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
865UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
866UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
867UnityEngine.EventSystems.StandaloneInputModule:Process()
868UnityEngine.EventSystems.EventSystem:Update()
869 
870(Filename:  Line: -1)
871
872NullReferenceException: Object reference not set to an instance of an object
873  at Prototype.NetworkLobby.LobbyManager.StopHostClbk () [0x00000] in <filename unknown>:0
874  at Prototype.NetworkLobby.LobbyManager.GoBackButton () [0x00000] in <filename unknown>:0
875  at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
876  at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
877  at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
878  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
879  at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
880  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
881  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
882  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
883UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
884UnityEngine.DebugLogHandler:LogException(Exception, Object)
885UnityEngine.Logger:LogException(Exception, Object)
886UnityEngine.Debug:LogException(Exception)
887UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
888UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
889UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
890UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
891UnityEngine.EventSystems.StandaloneInputModule:Process()
892UnityEngine.EventSystems.EventSystem:Update()
893 
894(Filename:  Line: -1)
895
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