source: 2016/27/PaavoH/UltimateAdventure/UltimateAdventure/UltimateAdventure/DataSave.cs @ 8434

Revision 8434, 248 bytes checked in by tesatapa, 2 years ago (diff)
Line 
1using Jypeli;
2using System;
3using System.Collections.Generic;
4using System.Linq;
5using System.Text;
6
7    [Save]
8    public class DataSave
9    {
10    [Save]
11        public bool IsSmoothTex;
12    [Save]
13    public double Volume;
14    }
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