source: 2016/27/DanielL/SurvMontage/SurvMontage/SurvMontageContent/SurvMontageContent.contentproj @ 7970

Revision 7970, 6.5 KB checked in by daallukk, 3 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="maali.wav">
49      <Name>maali</Name>
50      <Importer>WavImporter</Importer>
51      <Processor>SoundEffectProcessor</Processor>
52    </Compile>
53    <Compile Include="norsu.png">
54      <Name>norsu</Name>
55      <Importer>TextureImporter</Importer>
56      <Processor>TextureProcessor</Processor>
57    </Compile>
58    <Compile Include="tahti.png">
59      <Name>tahti</Name>
60      <Importer>TextureImporter</Importer>
61      <Processor>TextureProcessor</Processor>
62    </Compile>
63    <Compile Include="kentta1.txt">
64      <Name>kentta1</Name>
65      <Importer>TextFileImporter</Importer>
66      <Processor>TextFileContentProcessor</Processor>
67    </Compile>
68  </ItemGroup>
69  <ItemGroup>
70    <Compile Include="Tahti2.png">
71      <Name>Tahti2</Name>
72      <Importer>TextureImporter</Importer>
73      <Processor>TextureProcessor</Processor>
74    </Compile>
75  </ItemGroup>
76  <ItemGroup>
77    <Compile Include="Bricks.png">
78      <Name>Bricks</Name>
79      <Importer>TextureImporter</Importer>
80      <Processor>TextureProcessor</Processor>
81    </Compile>
82    <Compile Include="Chandelier.png">
83      <Name>Chandelier</Name>
84      <Importer>TextureImporter</Importer>
85      <Processor>TextureProcessor</Processor>
86    </Compile>
87  </ItemGroup>
88  <ItemGroup>
89    <Compile Include="Floor2.png">
90      <Name>Floor2</Name>
91      <Importer>TextureImporter</Importer>
92      <Processor>TextureProcessor</Processor>
93    </Compile>
94    <Compile Include="kaivos.png">
95      <Name>kaivos</Name>
96      <Importer>TextureImporter</Importer>
97      <Processor>TextureProcessor</Processor>
98    </Compile>
99    <Compile Include="ruohotextuuri.png">
100      <Name>ruohotextuuri</Name>
101      <Importer>TextureImporter</Importer>
102      <Processor>TextureProcessor</Processor>
103    </Compile>
104    <Compile Include="window.png">
105      <Name>window</Name>
106      <Importer>TextureImporter</Importer>
107      <Processor>TextureProcessor</Processor>
108    </Compile>
109    <Compile Include="Zombi.png">
110      <Name>Zombi</Name>
111      <Importer>TextureImporter</Importer>
112      <Processor>TextureProcessor</Processor>
113    </Compile>
114  </ItemGroup>
115  <ItemGroup>
116    <Compile Include="background.png">
117      <Name>background</Name>
118      <Importer>TextureImporter</Importer>
119      <Processor>TextureProcessor</Processor>
120    </Compile>
121  </ItemGroup>
122  <ItemGroup>
123    <Compile Include="hUukl3e.jpg">
124      <Name>hUukl3e</Name>
125      <Importer>TextureImporter</Importer>
126      <Processor>TextureProcessor</Processor>
127    </Compile>
128  </ItemGroup>
129  <ItemGroup>
130    <Compile Include="Character1.png">
131      <Name>Character1</Name>
132      <Importer>TextureImporter</Importer>
133      <Processor>TextureProcessor</Processor>
134    </Compile>
135    <Compile Include="Character2.png">
136      <Name>Character2</Name>
137      <Importer>TextureImporter</Importer>
138      <Processor>TextureProcessor</Processor>
139    </Compile>
140    <Compile Include="Character3.png">
141      <Name>Character3</Name>
142      <Importer>TextureImporter</Importer>
143      <Processor>TextureProcessor</Processor>
144    </Compile>
145  </ItemGroup>
146  <ItemGroup>
147    <Compile Include="GunDrop.png">
148      <Name>GunDrop</Name>
149      <Importer>TextureImporter</Importer>
150      <Processor>TextureProcessor</Processor>
151    </Compile>
152  </ItemGroup>
153  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
154  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
155       Other similar extension points exist, see Microsoft.Common.targets.
156  <Target Name="BeforeBuild">
157  </Target>
158  <Target Name="AfterBuild">
159  </Target>
160  -->
161</Project>
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