source: 2016/27/DanielL/SurvMontage/SurvMontage/SurvMontageContent/SurvMontageContent.contentproj @ 8041

Revision 8041, 7.0 KB checked in by daallukk, 3 years ago (diff)

Musiikki jne. lisätty

RevLine 
[7912]1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="maali.wav">
49      <Name>maali</Name>
50      <Importer>WavImporter</Importer>
51      <Processor>SoundEffectProcessor</Processor>
52    </Compile>
53    <Compile Include="norsu.png">
54      <Name>norsu</Name>
55      <Importer>TextureImporter</Importer>
56      <Processor>TextureProcessor</Processor>
57    </Compile>
58    <Compile Include="tahti.png">
59      <Name>tahti</Name>
60      <Importer>TextureImporter</Importer>
61      <Processor>TextureProcessor</Processor>
62    </Compile>
63    <Compile Include="kentta1.txt">
64      <Name>kentta1</Name>
65      <Importer>TextFileImporter</Importer>
66      <Processor>TextFileContentProcessor</Processor>
67    </Compile>
68  </ItemGroup>
69  <ItemGroup>
70    <Compile Include="Tahti2.png">
71      <Name>Tahti2</Name>
72      <Importer>TextureImporter</Importer>
73      <Processor>TextureProcessor</Processor>
74    </Compile>
75  </ItemGroup>
76  <ItemGroup>
77    <Compile Include="Bricks.png">
78      <Name>Bricks</Name>
79      <Importer>TextureImporter</Importer>
80      <Processor>TextureProcessor</Processor>
81    </Compile>
82    <Compile Include="Chandelier.png">
83      <Name>Chandelier</Name>
84      <Importer>TextureImporter</Importer>
85      <Processor>TextureProcessor</Processor>
86    </Compile>
87  </ItemGroup>
88  <ItemGroup>
89    <Compile Include="Floor2.png">
90      <Name>Floor2</Name>
91      <Importer>TextureImporter</Importer>
92      <Processor>TextureProcessor</Processor>
93    </Compile>
94    <Compile Include="kaivos.png">
95      <Name>kaivos</Name>
96      <Importer>TextureImporter</Importer>
97      <Processor>TextureProcessor</Processor>
98    </Compile>
99    <Compile Include="ruohotextuuri.png">
100      <Name>ruohotextuuri</Name>
101      <Importer>TextureImporter</Importer>
102      <Processor>TextureProcessor</Processor>
103    </Compile>
104    <Compile Include="window.png">
105      <Name>window</Name>
106      <Importer>TextureImporter</Importer>
107      <Processor>TextureProcessor</Processor>
108    </Compile>
109  </ItemGroup>
[7970]110  <ItemGroup>
111    <Compile Include="background.png">
112      <Name>background</Name>
113      <Importer>TextureImporter</Importer>
114      <Processor>TextureProcessor</Processor>
115    </Compile>
116  </ItemGroup>
117  <ItemGroup>
118    <Compile Include="hUukl3e.jpg">
119      <Name>hUukl3e</Name>
120      <Importer>TextureImporter</Importer>
121      <Processor>TextureProcessor</Processor>
122    </Compile>
123  </ItemGroup>
124  <ItemGroup>
125    <Compile Include="Character1.png">
126      <Name>Character1</Name>
127      <Importer>TextureImporter</Importer>
128      <Processor>TextureProcessor</Processor>
129    </Compile>
130    <Compile Include="Character2.png">
131      <Name>Character2</Name>
132      <Importer>TextureImporter</Importer>
133      <Processor>TextureProcessor</Processor>
134    </Compile>
135    <Compile Include="Character3.png">
136      <Name>Character3</Name>
137      <Importer>TextureImporter</Importer>
138      <Processor>TextureProcessor</Processor>
139    </Compile>
140  </ItemGroup>
141  <ItemGroup>
[8041]142    <Compile Include="Platform.png">
143      <Name>Platform</Name>
[7970]144      <Importer>TextureImporter</Importer>
145      <Processor>TextureProcessor</Processor>
146    </Compile>
147  </ItemGroup>
[8041]148  <ItemGroup>
149    <Compile Include="Zombie1.png">
150      <Name>Zombie1</Name>
151      <Importer>TextureImporter</Importer>
152      <Processor>TextureProcessor</Processor>
153    </Compile>
154    <Compile Include="Zombie2.png">
155      <Name>Zombie2</Name>
156      <Importer>TextureImporter</Importer>
157      <Processor>TextureProcessor</Processor>
158    </Compile>
159    <Compile Include="Zombie3.png">
160      <Name>Zombie3</Name>
161      <Importer>TextureImporter</Importer>
162      <Processor>TextureProcessor</Processor>
163    </Compile>
164  </ItemGroup>
165  <ItemGroup>
166    <Compile Include="High.mp3">
167      <Name>High</Name>
168      <Importer>Mp3Importer</Importer>
169      <Processor>SongProcessor</Processor>
170    </Compile>
171  </ItemGroup>
[7912]172  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
173  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
174       Other similar extension points exist, see Microsoft.Common.targets.
175  <Target Name="BeforeBuild">
176  </Target>
177  <Target Name="AfterBuild">
178  </Target>
179  -->
180</Project>
Note: See TracBrowser for help on using the repository browser.