Revision 7348,
1.3 KB
checked in by karkaite, 5 years ago
(diff) |
I started making my own game.
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1 | |
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2 | Microsoft Visual Studio Solution File, Format Version 12.00 |
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3 | # Visual Studio 14 |
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4 | VisualStudioVersion = 14.0.23107.0 |
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5 | MinimumVisualStudioVersion = 10.0.40219.1 |
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6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dreamcast", "Dreamcast\Dreamcast\Dreamcast.csproj", "{D3ED6280-03A3-4614-A890-B35928D58431}" |
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7 | EndProject |
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8 | Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "DreamcastContent", "Dreamcast\DreamcastContent\DreamcastContent.contentproj", "{13E4EC85-E490-4DBC-A04D-2ED8958B34E1}" |
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9 | EndProject |
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10 | Global |
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11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution |
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12 | Debug|x86 = Debug|x86 |
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13 | Release|x86 = Release|x86 |
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14 | EndGlobalSection |
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15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution |
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16 | {D3ED6280-03A3-4614-A890-B35928D58431}.Debug|x86.ActiveCfg = Debug|x86 |
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17 | {D3ED6280-03A3-4614-A890-B35928D58431}.Debug|x86.Build.0 = Debug|x86 |
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18 | {D3ED6280-03A3-4614-A890-B35928D58431}.Release|x86.ActiveCfg = Release|x86 |
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19 | {D3ED6280-03A3-4614-A890-B35928D58431}.Release|x86.Build.0 = Release|x86 |
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20 | {13E4EC85-E490-4DBC-A04D-2ED8958B34E1}.Debug|x86.ActiveCfg = Debug|x86 |
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21 | {13E4EC85-E490-4DBC-A04D-2ED8958B34E1}.Release|x86.ActiveCfg = Release|x86 |
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22 | EndGlobalSection |
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23 | GlobalSection(SolutionProperties) = preSolution |
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24 | HideSolutionNode = FALSE |
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25 | EndGlobalSection |
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26 | EndGlobal |
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