source: 2016/24/FelixF/Planeio/Planeio/PlaneioContent/PlaneioContent.contentproj @ 7424

Revision 7424, 7.1 KB checked in by fefrisk, 3 years ago (diff)

My GAME

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{F09380F7-64F9-40EC-8DFF-27EC26EEC3A1}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="beam3.png">
49      <Name>beam3</Name>
50      <Importer>TextureImporter</Importer>
51      <Processor>TextureProcessor</Processor>
52    </Compile>
53  </ItemGroup>
54  <ItemGroup>
55    <Compile Include="beam2.png">
56      <Name>beam2</Name>
57      <Importer>TextureImporter</Importer>
58      <Processor>TextureProcessor</Processor>
59    </Compile>
60  </ItemGroup>
61  <ItemGroup>
62    <Compile Include="background.png">
63      <Name>background</Name>
64      <Importer>TextureImporter</Importer>
65      <Processor>TextureProcessor</Processor>
66    </Compile>
67  </ItemGroup>
68  <ItemGroup>
69    <Compile Include="lazerbeam.mp3">
70      <Name>lazerbeam</Name>
71      <Importer>Mp3Importer</Importer>
72      <Processor>SongProcessor</Processor>
73    </Compile>
74  </ItemGroup>
75  <ItemGroup>
76    <Compile Include="sniper1.mp3">
77      <Name>sniper1</Name>
78      <Importer>Mp3Importer</Importer>
79      <Processor>SongProcessor</Processor>
80    </Compile>
81  </ItemGroup>
82  <ItemGroup>
83    <Compile Include="sniper.png">
84      <Name>sniper</Name>
85      <Importer>TextureImporter</Importer>
86      <Processor>TextureProcessor</Processor>
87    </Compile>
88  </ItemGroup>
89  <ItemGroup>
90    <Compile Include="shotgun.mp3">
91      <Name>shotgun</Name>
92      <Importer>Mp3Importer</Importer>
93      <Processor>SongProcessor</Processor>
94    </Compile>
95  </ItemGroup>
96  <ItemGroup>
97    <Compile Include="tausivoimapalkki.png">
98      <Name>tausivoimapalkki</Name>
99      <Importer>TextureImporter</Importer>
100      <Processor>TextureProcessor</Processor>
101    </Compile>
102  </ItemGroup>
103  <ItemGroup>
104    <Compile Include="plane 2.png">
105      <Name>plane 2</Name>
106      <Importer>TextureImporter</Importer>
107      <Processor>TextureProcessor</Processor>
108    </Compile>
109    <Compile Include="plane 4.png">
110      <Name>plane 4</Name>
111      <Importer>TextureImporter</Importer>
112      <Processor>TextureProcessor</Processor>
113    </Compile>
114    <Compile Include="plane.png">
115      <Name>plane</Name>
116      <Importer>TextureImporter</Importer>
117      <Processor>TextureProcessor</Processor>
118    </Compile>
119    <Compile Include="plane1.png">
120      <Name>plane1</Name>
121      <Importer>TextureImporter</Importer>
122      <Processor>TextureProcessor</Processor>
123    </Compile>
124    <Compile Include="plane3.png">
125      <Name>plane3</Name>
126      <Importer>TextureImporter</Importer>
127      <Processor>TextureProcessor</Processor>
128    </Compile>
129    <Compile Include="plane5.png">
130      <Name>plane5</Name>
131      <Importer>TextureImporter</Importer>
132      <Processor>TextureProcessor</Processor>
133    </Compile>
134    <Compile Include="plane6.png">
135      <Name>plane6</Name>
136      <Importer>TextureImporter</Importer>
137      <Processor>TextureProcessor</Processor>
138    </Compile>
139    <Compile Include="plane7.png">
140      <Name>plane7</Name>
141      <Importer>TextureImporter</Importer>
142      <Processor>TextureProcessor</Processor>
143    </Compile>
144    <Compile Include="plane8.png">
145      <Name>plane8</Name>
146      <Importer>TextureImporter</Importer>
147      <Processor>TextureProcessor</Processor>
148    </Compile>
149    <Compile Include="plane9.png">
150      <Name>plane9</Name>
151      <Importer>TextureImporter</Importer>
152      <Processor>TextureProcessor</Processor>
153    </Compile>
154  </ItemGroup>
155  <ItemGroup>
156    <Compile Include="tausipalkki.png">
157      <Name>tausipalkki</Name>
158      <Importer>TextureImporter</Importer>
159      <Processor>TextureProcessor</Processor>
160    </Compile>
161  </ItemGroup>
162  <ItemGroup>
163    <Compile Include="beam.png">
164      <Name>beam</Name>
165      <Importer>TextureImporter</Importer>
166      <Processor>TextureProcessor</Processor>
167    </Compile>
168  </ItemGroup>
169  <ItemGroup>
170    <Compile Include="heart.png">
171      <Name>heart</Name>
172      <Importer>TextureImporter</Importer>
173      <Processor>TextureProcessor</Processor>
174    </Compile>
175  </ItemGroup>
176  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
177  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
178       Other similar extension points exist, see Microsoft.Common.targets.
179  <Target Name="BeforeBuild">
180  </Target>
181  <Target Name="AfterBuild">
182  </Target>
183  -->
184</Project>
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