1 | <?xml version="1.0" encoding="utf-8"?> |
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2 | <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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3 | <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" /> |
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4 | <PropertyGroup> |
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5 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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6 | <Platform Condition=" '$(Platform)' == '' ">x86</Platform> |
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7 | <ProductVersion>8.0.30703</ProductVersion> |
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8 | <SchemaVersion>2.0</SchemaVersion> |
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9 | <ProjectGuid>{C388DEDA-59F8-4AB0-85A1-073C936D3132}</ProjectGuid> |
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10 | <OutputType>WinExe</OutputType> |
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11 | <AppDesignerFolder>Properties</AppDesignerFolder> |
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12 | <RootNamespace>JokuEeppinenNimi</RootNamespace> |
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13 | <AssemblyName>JokuEeppinenNimi</AssemblyName> |
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14 | <FileAlignment>512</FileAlignment> |
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15 | <MonoGamePlatform>Windows</MonoGamePlatform> |
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16 | <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\MonoJypeli@Install_Dir)\Windows</ReferencePath> |
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17 | <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> |
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18 | <TargetFrameworkProfile /> |
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19 | </PropertyGroup> |
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20 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> |
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21 | <PlatformTarget>x86</PlatformTarget> |
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22 | <DebugSymbols>true</DebugSymbols> |
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23 | <DebugType>full</DebugType> |
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24 | <Optimize>false</Optimize> |
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25 | <OutputPath>bin\Windows\Debug\</OutputPath> |
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26 | <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants> |
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27 | <ErrorReport>prompt</ErrorReport> |
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28 | <WarningLevel>4</WarningLevel> |
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29 | </PropertyGroup> |
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30 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> |
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31 | <PlatformTarget>x86</PlatformTarget> |
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32 | <DebugType>pdbonly</DebugType> |
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33 | <Optimize>true</Optimize> |
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34 | <OutputPath>bin\Windows\Release\</OutputPath> |
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35 | <DefineConstants>TRACE;WINDOWS</DefineConstants> |
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36 | <ErrorReport>prompt</ErrorReport> |
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37 | <WarningLevel>4</WarningLevel> |
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38 | </PropertyGroup> |
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39 | <PropertyGroup> |
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40 | <ApplicationIcon>Icon.ico</ApplicationIcon> |
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41 | </PropertyGroup> |
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42 | <ItemGroup> |
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43 | <Compile Include="JokuEeppinenNimi.cs" /> |
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44 | <Compile Include="Ohjelma.cs" /> |
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45 | <Compile Include="Properties\AssemblyInfo.cs" /> |
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46 | </ItemGroup> |
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47 | <ItemGroup> |
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48 | <Reference Include="Jypeli"> |
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49 | <HintPath>$(registry:HKEY_LOCAL_MACHINE\Software\MonoJypeli@Install_Dir)\WindowsGL\Jypeli.dll</HintPath> |
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50 | </Reference> |
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51 | <Reference Include="Jypeli.Physics2d"> |
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52 | <HintPath>$(registry:HKEY_LOCAL_MACHINE\Software\MonoJypeli@Install_Dir)\WindowsGL\Jypeli.Physics2d.dll</HintPath> |
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53 | </Reference> |
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54 | <Reference Include="MonoGame.Framework"> |
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55 | <HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath> |
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56 | </Reference> |
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57 | <Reference Include="System" /> |
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58 | <Reference Include="System.Xml" /> |
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59 | </ItemGroup> |
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60 | <ItemGroup> |
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61 | <Content Include="Icon.ico" /> |
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62 | </ItemGroup> |
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63 | <ItemGroup> |
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64 | <MonoGameContentReference Include="Content\Content.mgcb" /> |
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65 | </ItemGroup> |
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66 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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67 | <Import Project="$(MSBuildExtensionsPath)\Jypeli\MonoJypeli.targets" /> |
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68 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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69 | Other similar extension points exist, see Microsoft.Common.targets. |
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70 | <Target Name="BeforeBuild"> |
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71 | </Target> |
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72 | <Target Name="AfterBuild"> |
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73 | </Target> |
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74 | --> |
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75 | </Project> |
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