source: 2015/koodauskerho/AarniAR/GunDown/GunDown/GunDown/obj/x86/Debug/ContentPipeline-{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}.xml @ 7375

Revision 7375, 20.6 KB checked in by aajualal, 7 years ago (diff)
Line 
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432      <Processor>SoundEffectProcessor</Processor>
433      <Options>None</Options>
434      <Output>C:\MyTemp\AarniAR\GunDown\GunDown\GunDown\bin\x86\Debug\Content\GunShto.xnb</Output>
435      <Time>2016-06-16T13:54:55.0836378+03:00</Time>
436    </Item>
437    <Item>
438      <Source>ded.wav</Source>
439      <Name>ded</Name>
440      <Importer>WavImporter</Importer>
441      <Processor>SoundEffectProcessor</Processor>
442      <Options>None</Options>
443      <Output>C:\MyTemp\AarniAR\GunDown\GunDown\GunDown\bin\x86\Debug\Content\ded.xnb</Output>
444      <Time>2016-06-16T14:03:02.1886769+03:00</Time>
445    </Item>
446    <BuildSuccessful>true</BuildSuccessful>
447    <Settings>
448      <ContentProjectGUID>{FB1067CC-FEED-45F1-8CB8-8F3DD59AB260}</ContentProjectGUID>
449      <TargetPlatform>Windows</TargetPlatform>
450      <TargetProfile>Reach</TargetProfile>
451      <BuildConfiguration>Debug</BuildConfiguration>
452      <CompressContent>false</CompressContent>
453      <RootDirectory>C:\MyTemp\AarniAR\GunDown\GunDown\GunDownContent\</RootDirectory>
454      <LoggerRootDirectory>C:\MyTemp\AarniAR\GunDown\GunDown\GunDown\</LoggerRootDirectory>
455      <IntermediateDirectory>C:\MyTemp\AarniAR\GunDown\GunDown\GunDown\obj\x86\Debug\</IntermediateDirectory>
456      <OutputDirectory>C:\MyTemp\AarniAR\GunDown\GunDown\GunDown\bin\x86\Debug\Content\</OutputDirectory>
457    </Settings>
458    <Assemblies>
459      <Assembly>
460        <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\TextFileContentExtension.dll</Key>
461        <Value>2015-02-09T20:18:44+02:00</Value>
462      </Assembly>
463      <Assembly>
464        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key>
465        <Value>2011-09-01T16:22:30+03:00</Value>
466      </Assembly>
467      <Assembly>
468        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key>
469        <Value>2011-09-01T16:22:30+03:00</Value>
470      </Assembly>
471      <Assembly>
472        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key>
473        <Value>2011-09-01T16:22:30+03:00</Value>
474      </Assembly>
475      <Assembly>
476        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key>
477        <Value>2011-09-01T16:22:30+03:00</Value>
478      </Assembly>
479      <Assembly>
480        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key>
481        <Value>2011-09-01T16:22:30+03:00</Value>
482      </Assembly>
483      <Assembly>
484        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key>
485        <Value>2011-09-01T16:22:30+03:00</Value>
486      </Assembly>
487      <Assembly>
488        <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\AnimationExtension.dll</Key>
489        <Value>2015-02-17T22:27:18+02:00</Value>
490      </Assembly>
491      <Assembly>
492        <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key>
493        <Value>2015-09-16T17:35:32.814062+03:00</Value>
494      </Assembly>
495    </Assemblies>
496  </Asset>
497</XnaContent>
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