source: 2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabrielContent/level2.tmx @ 6712

Revision 6712, 1.0 KB checked in by empaheik, 6 years ago (diff)
Line 
1<?xml version="1.0" encoding="UTF-8"?>
2<map version="1.0" orientation="orthogonal" renderorder="right-down" width="25" height="25" tilewidth="20" tileheight="20" nextobjectid="5">
3 <tileset firstgid="1" source="LegendOfGabrielTileset.tsx"/>
4 <layer name="base" width="25" height="25">
5  <properties>
6   <property name="collide" value="true"/>
7  </properties>
8  <data encoding="base64" compression="zlib">
9   eJwTZGBgEBzFo3gUj+JRPIpH8YBgJhqZywY1m1bmI9tBy/Bho7E9TGh2UNseJiQ7mNAwpWYDAARyKGM=
10  </data>
11 </layer>
12 <layer name="decoration" width="25" height="25">
13  <data encoding="base64" compression="zlib">
14   eJxjYBgFo2AUjIJRMApoAwShmBbmDmUgRgc7WEftIMsOCRrbIYFGUwIAG2MAqw==
15  </data>
16 </layer>
17 <objectgroup color="#65e2d8" name="exit">
18  <properties>
19   <property name="goto" value="level1@top"/>
20  </properties>
21  <object id="3" name="bottom" x="80" y="480" width="20" height="20">
22   <properties>
23    <property name="goto" value="level1@tunnelblockade"/>
24   </properties>
25  </object>
26 </objectgroup>
27</map>
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