source: 2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabrielContent/level2.tmx @ 6632

Revision 6632, 936 bytes checked in by sieerinn, 4 years ago (diff)

Kojootteja vastaan voi taistella, pelaajalla elämät, kenttiä korjailtu, hoboluola tehty.

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1<?xml version="1.0" encoding="UTF-8"?>
2<map version="1.0" orientation="orthogonal" renderorder="right-down" width="25" height="25" tilewidth="20" tileheight="20" nextobjectid="5">
3 <tileset firstgid="1" source="LegendOfGabrielTileset.tsx"/>
4 <layer name="base" width="25" height="25">
5  <data encoding="base64" compression="zlib">
6   eJwTZGBgEBzFo3gUj+JRPIpH8aDDTDQylw1qNq3MR7aDluHDRmN7mNDsoKY9TEiYDY1PrD0AH9ooVA==
7  </data>
8 </layer>
9 <layer name="decoration" width="25" height="25">
10  <data encoding="base64" compression="zlib">
11   eJxjYBgFo2AUjIJRMApGwUgCrKN2DAs7ACLEABo=
12  </data>
13 </layer>
14 <objectgroup color="#65e2d8" name="exit">
15  <properties>
16   <property name="goto" value="level1@top"/>
17  </properties>
18  <object id="3" name="bottom" x="220" y="480" width="20" height="20">
19   <properties>
20    <property name="goto" value="level1@tunnelblockade"/>
21   </properties>
22  </object>
23 </objectgroup>
24</map>
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