1 | <?xml version="1.0" encoding="utf-8"?> |
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2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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3 | <PropertyGroup> |
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4 | <ProjectGuid>{F44B3B1E-D013-4948-9E9E-67F5F503C4E5}</ProjectGuid> |
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5 | <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
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6 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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7 | <Platform Condition=" '$(Platform)' == '' ">x86</Platform> |
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8 | <OutputType>Library</OutputType> |
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9 | <AppDesignerFolder>Properties</AppDesignerFolder> |
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10 | <TargetFrameworkVersion>v4.0</TargetFrameworkVersion> |
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11 | <XnaFrameworkVersion>v4.0</XnaFrameworkVersion> |
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12 | <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath> |
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13 | <ContentRootDirectory>Content</ContentRootDirectory> |
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14 | <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath> |
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15 | </PropertyGroup> |
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16 | <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> |
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17 | <PlatformTarget>x86</PlatformTarget> |
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18 | </PropertyGroup> |
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19 | <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'"> |
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20 | <PlatformTarget>x86</PlatformTarget> |
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21 | </PropertyGroup> |
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22 | <PropertyGroup> |
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23 | <RootNamespace>FysiikkaPeliContent</RootNamespace> |
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24 | </PropertyGroup> |
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25 | <ItemGroup> |
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26 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL"> |
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27 | <Private>False</Private> |
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28 | </Reference> |
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29 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL"> |
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30 | <Private>False</Private> |
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31 | </Reference> |
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32 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL"> |
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33 | <Private>False</Private> |
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34 | </Reference> |
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35 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL"> |
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36 | <Private>False</Private> |
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37 | </Reference> |
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38 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL"> |
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39 | <Private>False</Private> |
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40 | </Reference> |
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41 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL"> |
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42 | <Private>False</Private> |
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43 | </Reference> |
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44 | <Reference Include="TextFileContentExtension" /> |
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45 | <Reference Include="AnimationExtension" /> |
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46 | </ItemGroup> |
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47 | <ItemGroup> |
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48 | <Compile Include="testlevel.tmx"> |
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49 | <Name>testlevel</Name> |
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50 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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51 | <Importer>TextFileImporter</Importer> |
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52 | <Processor>TextFileContentProcessor</Processor> |
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53 | </Compile> |
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54 | </ItemGroup> |
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55 | <ItemGroup> |
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56 | <Compile Include="tileset.png"> |
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57 | <Name>tileset</Name> |
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58 | <Importer>TextureImporter</Importer> |
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59 | <Processor>TextureProcessor</Processor> |
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60 | </Compile> |
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61 | </ItemGroup> |
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62 | <ItemGroup> |
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63 | <Compile Include="LegendOfGabrielTileset.tsx"> |
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64 | <Name>LegendOfGabrielTileset</Name> |
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65 | <Importer>TextFileImporter</Importer> |
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66 | <Processor>TextFileContentProcessor</Processor> |
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67 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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68 | </Compile> |
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69 | </ItemGroup> |
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70 | <ItemGroup> |
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71 | <Compile Include="testlevel2.tmx"> |
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72 | <Name>testlevel2</Name> |
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73 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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74 | <Importer>TextFileImporter</Importer> |
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75 | <Processor>TextFileContentProcessor</Processor> |
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76 | </Compile> |
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77 | </ItemGroup> |
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78 | <ItemGroup> |
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79 | <Compile Include="testhouse.tmx"> |
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80 | <Name>testhouse</Name> |
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81 | <Importer>TextFileImporter</Importer> |
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82 | <Processor>TextFileContentProcessor</Processor> |
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83 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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84 | </Compile> |
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85 | </ItemGroup> |
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86 | <ItemGroup> |
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87 | <Compile Include="level1.tmx"> |
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88 | <Name>level1</Name> |
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89 | <Importer>TextFileImporter</Importer> |
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90 | <Processor>TextFileContentProcessor</Processor> |
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91 | <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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92 | </Compile> |
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93 | </ItemGroup> |
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94 | <ItemGroup> |
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95 | <Compile Include="walkdown.anim"> |
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96 | <Name>walkdown</Name> |
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97 | <Importer>AnimationImporter</Importer> |
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98 | <Processor>AnimationContentProcessor</Processor> |
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99 | </Compile> |
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100 | <Compile Include="walkright.anim"> |
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101 | <Name>walkright</Name> |
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102 | <Importer>AnimationImporter</Importer> |
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103 | <Processor>AnimationContentProcessor</Processor> |
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104 | </Compile> |
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105 | <Compile Include="walkup.anim"> |
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106 | <Name>walkup</Name> |
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107 | <Importer>AnimationImporter</Importer> |
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108 | <Processor>AnimationContentProcessor</Processor> |
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109 | </Compile> |
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110 | </ItemGroup> |
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111 | <ItemGroup> |
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112 | <Compile Include="swingdown.anim"> |
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113 | <Name>swingdown</Name> |
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114 | <Importer>AnimationImporter</Importer> |
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115 | <Processor>AnimationContentProcessor</Processor> |
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116 | </Compile> |
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117 | <Compile Include="swingright.anim"> |
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118 | <Name>swingright</Name> |
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119 | <Importer>AnimationImporter</Importer> |
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120 | <Processor>AnimationContentProcessor</Processor> |
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121 | </Compile> |
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122 | <Compile Include="swingup.anim"> |
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123 | <Name>swingup</Name> |
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124 | <Importer>AnimationImporter</Importer> |
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125 | <Processor>AnimationContentProcessor</Processor> |
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126 | </Compile> |
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127 | </ItemGroup> |
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128 | <ItemGroup> |
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129 | <Compile Include="gran.png"> |
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130 | <Name>gran</Name> |
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131 | <Importer>TextureImporter</Importer> |
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132 | <Processor>TextureProcessor</Processor> |
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133 | </Compile> |
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134 | <Compile Include="gun.png"> |
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135 | <Name>gun</Name> |
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136 | <Importer>TextureImporter</Importer> |
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137 | <Processor>TextureProcessor</Processor> |
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138 | </Compile> |
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139 | <Compile Include="helm.png"> |
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140 | <Name>helm</Name> |
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141 | <Importer>TextureImporter</Importer> |
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142 | <Processor>TextureProcessor</Processor> |
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143 | </Compile> |
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144 | <Compile Include="letter.png"> |
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145 | <Name>letter</Name> |
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146 | <Importer>TextureImporter</Importer> |
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147 | <Processor>TextureProcessor</Processor> |
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148 | </Compile> |
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149 | </ItemGroup> |
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150 | <ItemGroup> |
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151 | <Compile Include="smallsword.png"> |
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152 | <Name>smallsword</Name> |
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153 | <Importer>TextureImporter</Importer> |
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154 | <Processor>TextureProcessor</Processor> |
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155 | </Compile> |
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156 | </ItemGroup> |
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157 | <ItemGroup> |
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158 | <Compile Include="shootdown.anim"> |
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159 | <Name>shootdown</Name> |
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160 | <Importer>AnimationImporter</Importer> |
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161 | <Processor>AnimationContentProcessor</Processor> |
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162 | </Compile> |
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163 | <Compile Include="shootright.anim"> |
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164 | <Name>shootright</Name> |
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165 | <Importer>AnimationImporter</Importer> |
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166 | <Processor>AnimationContentProcessor</Processor> |
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167 | </Compile> |
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168 | <Compile Include="shootup.anim"> |
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169 | <Name>shootup</Name> |
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170 | <Importer>AnimationImporter</Importer> |
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171 | <Processor>AnimationContentProcessor</Processor> |
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172 | </Compile> |
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173 | </ItemGroup> |
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174 | <ItemGroup> |
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175 | <Compile Include="frame.png"> |
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176 | <Name>frame</Name> |
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177 | <Importer>TextureImporter</Importer> |
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178 | <Processor>TextureProcessor</Processor> |
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179 | </Compile> |
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180 | </ItemGroup> |
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181 | <ItemGroup> |
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182 | <Compile Include="monocle.png"> |
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183 | <Name>monocle</Name> |
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184 | <Importer>TextureImporter</Importer> |
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185 | <Processor>TextureProcessor</Processor> |
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186 | </Compile> |
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187 | </ItemGroup> |
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188 | <ItemGroup> |
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189 | <Compile Include="bigmonocle.png"> |
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190 | <Name>bigmonocle</Name> |
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191 | <Importer>TextureImporter</Importer> |
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192 | <Processor>TextureProcessor</Processor> |
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193 | </Compile> |
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194 | </ItemGroup> |
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197 | <Name>activeitemframe</Name> |
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198 | <Importer>TextureImporter</Importer> |
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200 | </Compile> |
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204 | <Name>activeitemframez</Name> |
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205 | <Importer>TextureImporter</Importer> |
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206 | <Processor>TextureProcessor</Processor> |
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207 | </Compile> |
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208 | </ItemGroup> |
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209 | <ItemGroup> |
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210 | <Compile Include="bigsword.png"> |
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211 | <Name>bigsword</Name> |
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212 | <Importer>TextureImporter</Importer> |
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213 | <Processor>TextureProcessor</Processor> |
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214 | </Compile> |
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215 | </ItemGroup> |
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216 | <ItemGroup> |
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217 | <Compile Include="coyotedown.anim"> |
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218 | <Name>coyotedown</Name> |
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219 | <Importer>AnimationImporter</Importer> |
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220 | <Processor>AnimationContentProcessor</Processor> |
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221 | </Compile> |
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222 | <Compile Include="coyoteright.anim"> |
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223 | <Name>coyoteright</Name> |
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224 | <Importer>AnimationImporter</Importer> |
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225 | <Processor>AnimationContentProcessor</Processor> |
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226 | </Compile> |
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227 | <Compile Include="coyoteup.anim"> |
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228 | <Name>coyoteup</Name> |
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229 | <Importer>AnimationImporter</Importer> |
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230 | <Processor>AnimationContentProcessor</Processor> |
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231 | </Compile> |
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232 | </ItemGroup> |
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233 | <ItemGroup> |
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234 | <Compile Include="gunsound.wav"> |
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235 | <Name>gunsound</Name> |
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236 | <Importer>WavImporter</Importer> |
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237 | <Processor>SoundEffectProcessor</Processor> |
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238 | </Compile> |
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239 | <Compile Include="swordsound.wav"> |
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240 | <Name>swordsound</Name> |
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241 | <Importer>WavImporter</Importer> |
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242 | <Processor>SoundEffectProcessor</Processor> |
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243 | </Compile> |
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244 | </ItemGroup> |
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245 | <ItemGroup> |
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246 | <Compile Include="bullet.png"> |
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247 | <Name>bullet</Name> |
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248 | <Importer>TextureImporter</Importer> |
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249 | <Processor>TextureProcessor</Processor> |
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250 | </Compile> |
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251 | </ItemGroup> |
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252 | <ItemGroup> |
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253 | <Compile Include="gransmall.png"> |
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254 | <Name>gransmall</Name> |
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255 | <Importer>TextureImporter</Importer> |
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256 | <Processor>TextureProcessor</Processor> |
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257 | </Compile> |
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258 | </ItemGroup> |
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259 | <ItemGroup> |
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260 | <Compile Include="level2.tmx"> |
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261 | <Name>level2</Name> |
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262 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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263 | <Importer>TextFileImporter</Importer> |
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264 | <Processor>TextFileContentProcessor</Processor> |
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265 | </Compile> |
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266 | </ItemGroup> |
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267 | <ItemGroup> |
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268 | <Compile Include="playerhealth.png"> |
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269 | <Name>playerhealth</Name> |
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270 | <Importer>TextureImporter</Importer> |
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271 | <Processor>TextureProcessor</Processor> |
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272 | </Compile> |
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273 | <Compile Include="playerhealthempty.png"> |
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274 | <Name>playerhealthempty</Name> |
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275 | <Importer>TextureImporter</Importer> |
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276 | <Processor>TextureProcessor</Processor> |
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277 | </Compile> |
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278 | </ItemGroup> |
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279 | <ItemGroup> |
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280 | <Compile Include="hobocave.tmx"> |
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281 | <Name>hobocave</Name> |
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282 | <Importer>TextFileImporter</Importer> |
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283 | <Processor>TextFileContentProcessor</Processor> |
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284 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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285 | </Compile> |
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286 | </ItemGroup> |
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287 | <ItemGroup> |
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288 | <Compile Include="bossroom.tmx"> |
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289 | <Name>bossroom</Name> |
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290 | <Importer>TextFileImporter</Importer> |
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291 | <Processor>TextFileContentProcessor</Processor> |
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292 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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293 | </Compile> |
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294 | </ItemGroup> |
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295 | <ItemGroup> |
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296 | <Compile Include="carriage.anim"> |
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297 | <Name>carriage</Name> |
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298 | <Importer>AnimationImporter</Importer> |
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299 | <Processor>AnimationContentProcessor</Processor> |
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300 | </Compile> |
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301 | <Compile Include="train.anim"> |
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302 | <Name>train</Name> |
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303 | <Importer>AnimationImporter</Importer> |
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304 | <Processor>AnimationContentProcessor</Processor> |
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305 | </Compile> |
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306 | </ItemGroup> |
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307 | <ItemGroup> |
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308 | <Compile Include="goldenheart.png"> |
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309 | <Name>goldenheart</Name> |
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310 | <Importer>TextureImporter</Importer> |
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311 | <Processor>TextureProcessor</Processor> |
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312 | </Compile> |
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313 | </ItemGroup> |
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314 | <ItemGroup> |
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315 | <Compile Include="ammobox.png"> |
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316 | <Name>ammobox</Name> |
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317 | <Importer>TextureImporter</Importer> |
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318 | <Processor>TextureProcessor</Processor> |
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319 | </Compile> |
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320 | <Compile Include="grenadebox.png"> |
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321 | <Name>grenadebox</Name> |
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322 | <Importer>TextureImporter</Importer> |
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323 | <Processor>TextureProcessor</Processor> |
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324 | </Compile> |
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325 | </ItemGroup> |
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326 | <ItemGroup> |
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327 | <Compile Include="enemydie.wav"> |
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328 | <Name>enemydie</Name> |
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329 | <Importer>WavImporter</Importer> |
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330 | <Processor>SoundEffectProcessor</Processor> |
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331 | </Compile> |
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332 | </ItemGroup> |
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333 | <ItemGroup> |
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334 | <Compile Include="smoke.anim"> |
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335 | <Name>smoke</Name> |
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336 | <Importer>AnimationImporter</Importer> |
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337 | <Processor>AnimationContentProcessor</Processor> |
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338 | </Compile> |
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339 | </ItemGroup> |
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340 | <ItemGroup> |
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341 | <Compile Include="level3.tmx"> |
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342 | <Name>level3</Name> |
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343 | <Importer>TextFileImporter</Importer> |
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344 | <Processor>TextFileContentProcessor</Processor> |
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345 | <CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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346 | </Compile> |
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347 | </ItemGroup> |
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348 | <ItemGroup> |
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349 | <Compile Include="boss.mp3"> |
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350 | <Name>boss</Name> |
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351 | <Importer>Mp3Importer</Importer> |
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352 | <Processor>SongProcessor</Processor> |
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353 | </Compile> |
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354 | </ItemGroup> |
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355 | <ItemGroup> |
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356 | <Compile Include="food.png"> |
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357 | <Name>food</Name> |
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358 | <Importer>TextureImporter</Importer> |
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359 | <Processor>TextureProcessor</Processor> |
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360 | </Compile> |
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361 | </ItemGroup> |
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362 | <ItemGroup> |
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363 | <Compile Include="fence.png"> |
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364 | <Name>fence</Name> |
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365 | <Importer>TextureImporter</Importer> |
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366 | <Processor>TextureProcessor</Processor> |
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367 | </Compile> |
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368 | </ItemGroup> |
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369 | <ItemGroup> |
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370 | <Compile Include="nwalkdown.anim"> |
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371 | <Name>nwalkdown</Name> |
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372 | <Importer>AnimationImporter</Importer> |
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373 | <Processor>AnimationContentProcessor</Processor> |
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374 | </Compile> |
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375 | <Compile Include="nwalkright.anim"> |
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376 | <Name>nwalkright</Name> |
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377 | <Importer>AnimationImporter</Importer> |
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378 | <Processor>AnimationContentProcessor</Processor> |
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379 | </Compile> |
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380 | <Compile Include="nwalkup.anim"> |
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381 | <Name>nwalkup</Name> |
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382 | <Importer>AnimationImporter</Importer> |
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383 | <Processor>AnimationContentProcessor</Processor> |
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384 | </Compile> |
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385 | </ItemGroup> |
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386 | <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> |
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387 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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388 | Other similar extension points exist, see Microsoft.Common.targets. |
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389 | <Target Name="BeforeBuild"> |
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390 | </Target> |
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391 | <Target Name="AfterBuild"> |
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392 | </Target> |
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393 | --> |
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394 | </Project> |
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