source: 2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabrielContent/TheLegendOfGabrielContent.contentproj @ 6716

Revision 6716, 14.0 KB checked in by sieerinn, 8 years ago (diff)

Norjalaiset moukarinheittäjät tehty, kranaatti toimii taas junaa vastaan.

Line 
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3  <PropertyGroup>
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7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
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11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
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16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
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48    <Compile Include="testlevel.tmx">
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56    <Compile Include="tileset.png">
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61  </ItemGroup>
62  <ItemGroup>
63    <Compile Include="LegendOfGabrielTileset.tsx">
64      <Name>LegendOfGabrielTileset</Name>
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89      <Importer>TextFileImporter</Importer>
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95    <Compile Include="walkdown.anim">
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230      <Processor>AnimationContentProcessor</Processor>
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246    <Compile Include="bullet.png">
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255      <Importer>TextureImporter</Importer>
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260    <Compile Include="level2.tmx">
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262      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
263      <Importer>TextFileImporter</Importer>
264      <Processor>TextFileContentProcessor</Processor>
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268    <Compile Include="playerhealth.png">
269      <Name>playerhealth</Name>
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271      <Processor>TextureProcessor</Processor>
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273    <Compile Include="playerhealthempty.png">
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275      <Importer>TextureImporter</Importer>
276      <Processor>TextureProcessor</Processor>
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280    <Compile Include="hobocave.tmx">
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282      <Importer>TextFileImporter</Importer>
283      <Processor>TextFileContentProcessor</Processor>
284      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
285    </Compile>
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287  <ItemGroup>
288    <Compile Include="bossroom.tmx">
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290      <Importer>TextFileImporter</Importer>
291      <Processor>TextFileContentProcessor</Processor>
292      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
293    </Compile>
294  </ItemGroup>
295  <ItemGroup>
296    <Compile Include="carriage.anim">
297      <Name>carriage</Name>
298      <Importer>AnimationImporter</Importer>
299      <Processor>AnimationContentProcessor</Processor>
300    </Compile>
301    <Compile Include="train.anim">
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303      <Importer>AnimationImporter</Importer>
304      <Processor>AnimationContentProcessor</Processor>
305    </Compile>
306  </ItemGroup>
307  <ItemGroup>
308    <Compile Include="goldenheart.png">
309      <Name>goldenheart</Name>
310      <Importer>TextureImporter</Importer>
311      <Processor>TextureProcessor</Processor>
312    </Compile>
313  </ItemGroup>
314  <ItemGroup>
315    <Compile Include="ammobox.png">
316      <Name>ammobox</Name>
317      <Importer>TextureImporter</Importer>
318      <Processor>TextureProcessor</Processor>
319    </Compile>
320    <Compile Include="grenadebox.png">
321      <Name>grenadebox</Name>
322      <Importer>TextureImporter</Importer>
323      <Processor>TextureProcessor</Processor>
324    </Compile>
325  </ItemGroup>
326  <ItemGroup>
327    <Compile Include="enemydie.wav">
328      <Name>enemydie</Name>
329      <Importer>WavImporter</Importer>
330      <Processor>SoundEffectProcessor</Processor>
331    </Compile>
332  </ItemGroup>
333  <ItemGroup>
334    <Compile Include="smoke.anim">
335      <Name>smoke</Name>
336      <Importer>AnimationImporter</Importer>
337      <Processor>AnimationContentProcessor</Processor>
338    </Compile>
339  </ItemGroup>
340  <ItemGroup>
341    <Compile Include="level3.tmx">
342      <Name>level3</Name>
343      <Importer>TextFileImporter</Importer>
344      <Processor>TextFileContentProcessor</Processor>
345      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
346    </Compile>
347  </ItemGroup>
348  <ItemGroup>
349    <Compile Include="boss.mp3">
350      <Name>boss</Name>
351      <Importer>Mp3Importer</Importer>
352      <Processor>SongProcessor</Processor>
353    </Compile>
354  </ItemGroup>
355  <ItemGroup>
356    <Compile Include="food.png">
357      <Name>food</Name>
358      <Importer>TextureImporter</Importer>
359      <Processor>TextureProcessor</Processor>
360    </Compile>
361  </ItemGroup>
362  <ItemGroup>
363    <Compile Include="fence.png">
364      <Name>fence</Name>
365      <Importer>TextureImporter</Importer>
366      <Processor>TextureProcessor</Processor>
367    </Compile>
368  </ItemGroup>
369  <ItemGroup>
370    <Compile Include="nwalkdown.anim">
371      <Name>nwalkdown</Name>
372      <Importer>AnimationImporter</Importer>
373      <Processor>AnimationContentProcessor</Processor>
374    </Compile>
375    <Compile Include="nwalkright.anim">
376      <Name>nwalkright</Name>
377      <Importer>AnimationImporter</Importer>
378      <Processor>AnimationContentProcessor</Processor>
379    </Compile>
380    <Compile Include="nwalkup.anim">
381      <Name>nwalkup</Name>
382      <Importer>AnimationImporter</Importer>
383      <Processor>AnimationContentProcessor</Processor>
384    </Compile>
385  </ItemGroup>
386  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
387  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
388       Other similar extension points exist, see Microsoft.Common.targets.
389  <Target Name="BeforeBuild">
390  </Target>
391  <Target Name="AfterBuild">
392  </Target>
393  -->
394</Project>
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