source: 2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabrielContent/TheLegendOfGabrielContent.contentproj @ 6549

Revision 6549, 6.8 KB checked in by sieerinn, 8 years ago (diff)

Miekan heiluttelu kirjoitettu uusiksi.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{F44B3B1E-D013-4948-9E9E-67F5F503C4E5}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="testlevel.tmx">
49      <Name>testlevel</Name>
50      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
51      <Importer>TextFileImporter</Importer>
52      <Processor>TextFileContentProcessor</Processor>
53    </Compile>
54  </ItemGroup>
55  <ItemGroup>
56    <Compile Include="tileset.png">
57      <Name>tileset</Name>
58      <Importer>TextureImporter</Importer>
59      <Processor>TextureProcessor</Processor>
60    </Compile>
61  </ItemGroup>
62  <ItemGroup>
63    <Compile Include="LegendOfGabrielTileset.tsx">
64      <Name>LegendOfGabrielTileset</Name>
65      <Importer>TextFileImporter</Importer>
66      <Processor>TextFileContentProcessor</Processor>
67      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
68    </Compile>
69  </ItemGroup>
70  <ItemGroup>
71    <Compile Include="testlevel2.tmx">
72      <Name>testlevel2</Name>
73      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
74      <Importer>TextFileImporter</Importer>
75      <Processor>TextFileContentProcessor</Processor>
76    </Compile>
77  </ItemGroup>
78  <ItemGroup>
79    <Compile Include="testhouse.tmx">
80      <Name>testhouse</Name>
81      <Importer>TextFileImporter</Importer>
82      <Processor>TextFileContentProcessor</Processor>
83      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
84    </Compile>
85  </ItemGroup>
86  <ItemGroup>
87    <Compile Include="level1.tmx">
88      <Name>level1</Name>
89      <Importer>TextFileImporter</Importer>
90      <Processor>TextFileContentProcessor</Processor>
91      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
92    </Compile>
93  </ItemGroup>
94  <ItemGroup>
95    <Compile Include="walkdown.anim">
96      <Name>walkdown</Name>
97      <Importer>AnimationImporter</Importer>
98      <Processor>AnimationContentProcessor</Processor>
99    </Compile>
100    <Compile Include="walkright.anim">
101      <Name>walkright</Name>
102      <Importer>AnimationImporter</Importer>
103      <Processor>AnimationContentProcessor</Processor>
104    </Compile>
105    <Compile Include="walkup.anim">
106      <Name>walkup</Name>
107      <Importer>AnimationImporter</Importer>
108      <Processor>AnimationContentProcessor</Processor>
109    </Compile>
110  </ItemGroup>
111  <ItemGroup>
112    <Compile Include="swingdown.anim">
113      <Name>swingdown</Name>
114      <Importer>AnimationImporter</Importer>
115      <Processor>AnimationContentProcessor</Processor>
116    </Compile>
117    <Compile Include="swingright.anim">
118      <Name>swingright</Name>
119      <Importer>AnimationImporter</Importer>
120      <Processor>AnimationContentProcessor</Processor>
121    </Compile>
122    <Compile Include="swingup.anim">
123      <Name>swingup</Name>
124      <Importer>AnimationImporter</Importer>
125      <Processor>AnimationContentProcessor</Processor>
126    </Compile>
127  </ItemGroup>
128  <ItemGroup>
129    <Compile Include="gran.png">
130      <Name>gran</Name>
131      <Importer>TextureImporter</Importer>
132      <Processor>TextureProcessor</Processor>
133    </Compile>
134    <Compile Include="gun.png">
135      <Name>gun</Name>
136      <Importer>TextureImporter</Importer>
137      <Processor>TextureProcessor</Processor>
138    </Compile>
139    <Compile Include="helm.png">
140      <Name>helm</Name>
141      <Importer>TextureImporter</Importer>
142      <Processor>TextureProcessor</Processor>
143    </Compile>
144    <Compile Include="letter.png">
145      <Name>letter</Name>
146      <Importer>TextureImporter</Importer>
147      <Processor>TextureProcessor</Processor>
148    </Compile>
149  </ItemGroup>
150  <ItemGroup>
151    <Compile Include="smallsword.png">
152      <Name>smallsword</Name>
153      <Importer>TextureImporter</Importer>
154      <Processor>TextureProcessor</Processor>
155    </Compile>
156  </ItemGroup>
157  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
158  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
159       Other similar extension points exist, see Microsoft.Common.targets.
160  <Target Name="BeforeBuild">
161  </Target>
162  <Target Name="AfterBuild">
163  </Target>
164  -->
165</Project>
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