source: 2015/27/ohjaajat/TheLegendOfGabriel/TheLegendOfGabriel/TheLegendOfGabrielContent/TheLegendOfGabrielContent.contentproj @ 10335

Revision 6767, 14.9 KB checked in by sieerinn, 4 years ago (diff)

Pelin viimeistelyä.

Line 
1<?xml version="1.0" encoding="utf-8"?>
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7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
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22  <PropertyGroup>
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352      <Processor>SongProcessor</Processor>
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373      <Processor>AnimationContentProcessor</Processor>
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376      <Name>nwalkright</Name>
377      <Importer>AnimationImporter</Importer>
378      <Processor>AnimationContentProcessor</Processor>
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380    <Compile Include="nwalkup.anim">
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382      <Importer>AnimationImporter</Importer>
383      <Processor>AnimationContentProcessor</Processor>
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387    <Compile Include="helmlarge.png">
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396      <Importer>TextureImporter</Importer>
397      <Processor>TextureProcessor</Processor>
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401    <Compile Include="chestopen2.wav">
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403      <Importer>WavImporter</Importer>
404      <Processor>SoundEffectProcessor</Processor>
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407  <ItemGroup>
408    <Compile Include="chest.png">
409      <Name>chest</Name>
410      <Importer>TextureImporter</Importer>
411      <Processor>TextureProcessor</Processor>
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413    <Compile Include="chestopen.png">
414      <Name>chestopen</Name>
415      <Importer>TextureImporter</Importer>
416      <Processor>TextureProcessor</Processor>
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419  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
420  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
421       Other similar extension points exist, see Microsoft.Common.targets.
422  <Target Name="BeforeBuild">
423  </Target>
424  <Target Name="AfterBuild">
425  </Target>
426  -->
427</Project>
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