1 | using System; |
---|
2 | using System.Collections.Generic; |
---|
3 | using Jypeli; |
---|
4 | using Jypeli.Assets; |
---|
5 | using Jypeli.Controls; |
---|
6 | using Jypeli.Effects; |
---|
7 | using Jypeli.Widgets; |
---|
8 | |
---|
9 | public class ProjectStar : PhysicsGame |
---|
10 | { |
---|
11 | int kenttaNro = 1; |
---|
12 | IntMeter pisteLaskuri; |
---|
13 | |
---|
14 | SoundEffect hitAani = LoadSoundEffect("hit"); |
---|
15 | Image ganjaKuva = LoadImage("GanjaOljo"); |
---|
16 | Image moabKuva = LoadImage("moab"); |
---|
17 | Image doritosKuva = LoadImage("doritos"); |
---|
18 | Image ukkoKuva = LoadImage("Ganja"); |
---|
19 | Image tasoKuva = LoadImage("goku"); |
---|
20 | Image[] taustaKuvat = LoadImages("Pemppe3", "Kentta2", "Kentta3", "Kentta4", "kentta5"); |
---|
21 | Vector nopeusYlos = new Vector(0, 200); |
---|
22 | //Vector nopeusOikealle = new Vector(150, 0); |
---|
23 | //Vector nopeusVasemmalle = new Vector(-150, 0); |
---|
24 | double nopeus = 300; |
---|
25 | |
---|
26 | |
---|
27 | PlatformCharacter ukko; |
---|
28 | //PhysicsObject taso; |
---|
29 | |
---|
30 | |
---|
31 | public override void Begin() |
---|
32 | |
---|
33 | { |
---|
34 | SmoothTextures = false; |
---|
35 | Reset(); |
---|
36 | |
---|
37 | //SeuraavaKentta(); |
---|
38 | MediaPlayer.Play("teme"); |
---|
39 | MediaPlayer.IsRepeating = true; |
---|
40 | MediaPlayer.Volume = 0.3; |
---|
41 | |
---|
42 | |
---|
43 | |
---|
44 | |
---|
45 | } |
---|
46 | |
---|
47 | void LiikutaUkkoa() |
---|
48 | { |
---|
49 | Keyboard.Listen(Key.Space, ButtonState.Down, Lento, "Ukko: Liikuta ukkoa ylös", ukko); |
---|
50 | Keyboard.Listen(Key.Space, ButtonState.Pressed, delegate |
---|
51 | { |
---|
52 | Timer.SingleShot(0.75, delegate { Keyboard.Disable(Key.Space); }); |
---|
53 | Timer.SingleShot(4, delegate { Keyboard.Enable(Key.Space); }); |
---|
54 | },null); |
---|
55 | Keyboard.Listen(Key.D, ButtonState.Down, Liiku, "Ukko: Liikuta ukkoa oikealle", ukko, nopeus); |
---|
56 | Keyboard.Listen(Key.A, ButtonState.Down, Liiku, "Ukko: Liikuta ukkoa vasemmalle", ukko, -nopeus); |
---|
57 | Keyboard.Listen(Key.W, ButtonState.Down, Hyppy, "Ukko: Liikuta ylös", ukko); |
---|
58 | Keyboard.Listen(Key.R, ButtonState.Pressed, Reset, "Aloittaa kentän uudestaan"); |
---|
59 | } |
---|
60 | |
---|
61 | void Liiku(PlatformCharacter Ukko, double nopeus) |
---|
62 | { |
---|
63 | //ukko.Velocity = nopeus; |
---|
64 | ukko.Walk(nopeus); |
---|
65 | } |
---|
66 | |
---|
67 | void Lento(PlatformCharacter Ukko) |
---|
68 | { |
---|
69 | ukko.Push(new Vector(0, 2000)); |
---|
70 | |
---|
71 | } |
---|
72 | |
---|
73 | void Hyppy(PlatformCharacter Ukko) |
---|
74 | { |
---|
75 | ukko.Jump(1000); |
---|
76 | |
---|
77 | } |
---|
78 | |
---|
79 | |
---|
80 | void LuoPistelaskuri() |
---|
81 | { |
---|
82 | pisteLaskuri = new IntMeter(0); |
---|
83 | |
---|
84 | Label pisteNaytto = new Label(); |
---|
85 | pisteNaytto.X = Screen.Left + 100; |
---|
86 | pisteNaytto.Y = Screen.Top - 100; |
---|
87 | pisteNaytto.TextColor = Color.Black; |
---|
88 | pisteNaytto.Color = Color.White; |
---|
89 | |
---|
90 | pisteNaytto.BindTo(pisteLaskuri); |
---|
91 | Add(pisteNaytto); |
---|
92 | pisteNaytto.Title = "Pisteet"; |
---|
93 | pisteLaskuri.MaxValue = 20; |
---|
94 | pisteLaskuri.UpperLimit += SeuraavaKentta; |
---|
95 | } |
---|
96 | |
---|
97 | void SeuraavaKentta() |
---|
98 | { |
---|
99 | kenttaNro++; |
---|
100 | |
---|
101 | if (kenttaNro >= 6) |
---|
102 | { |
---|
103 | Exit(); |
---|
104 | return; |
---|
105 | } |
---|
106 | |
---|
107 | Reset(); |
---|
108 | } |
---|
109 | |
---|
110 | void PelaajaSaaPisteen(PhysicsObject ukko, PhysicsObject piste) |
---|
111 | { |
---|
112 | pisteLaskuri.Value++; |
---|
113 | piste.Destroy(); |
---|
114 | } |
---|
115 | |
---|
116 | int Paloja() |
---|
117 | { |
---|
118 | return 24 - 4 * kenttaNro; |
---|
119 | } |
---|
120 | |
---|
121 | void Reset() |
---|
122 | { |
---|
123 | |
---|
124 | ClearAll(); |
---|
125 | Keyboard.Clear(); |
---|
126 | //Level.Background.Image = taustaKuva; |
---|
127 | Level.Size = new Vector(1500, 1000); |
---|
128 | //Level.CreateBorders(); |
---|
129 | //Camera.ZoomToLevel(); |
---|
130 | ukko = new PlatformCharacter(40.0, 40.0); |
---|
131 | |
---|
132 | PhysicsObject randomOlio = new PhysicsObject(80, 80); |
---|
133 | Add(randomOlio); |
---|
134 | RandomMoverBrain satunnaisAivot = new RandomMoverBrain(200); |
---|
135 | randomOlio.Brain = satunnaisAivot; |
---|
136 | randomOlio.Image = ganjaKuva; |
---|
137 | randomOlio.Position = new Vector(200, 300); |
---|
138 | |
---|
139 | PhysicsObject aloitus = new PhysicsObject(80.0, 80.0); |
---|
140 | aloitus.Shape = Shape.FromImage(moabKuva); |
---|
141 | aloitus.Position -= new Vector(0, 50); |
---|
142 | Add(aloitus); |
---|
143 | aloitus.IgnoresGravity = true; |
---|
144 | Add(ukko); |
---|
145 | aloitus.Image = moabKuva; |
---|
146 | |
---|
147 | ukko.Tag = "ukko"; |
---|
148 | ukko.Color = Color.Purple; |
---|
149 | AddCollisionHandler(ukko, "piste", PelaajaSaaPisteen); |
---|
150 | ukko.Image = ukkoKuva; |
---|
151 | |
---|
152 | AddCollisionHandler(ukko, randomOlio, PelaajaKuolee); |
---|
153 | |
---|
154 | PhysicsObject palkki = PhysicsObject.CreateStaticObject(2000, 10); |
---|
155 | Add(palkki); |
---|
156 | palkki.IgnoresGravity = true; |
---|
157 | palkki.Position -= new Vector(0, 500); |
---|
158 | palkki.Color = Color.Transparent; |
---|
159 | AddCollisionHandler(ukko, palkki, PelaajaKuolee); |
---|
160 | //AddCollisionHandler(ukko, taso, CollisionHandler.PlaySound("hit")); |
---|
161 | |
---|
162 | |
---|
163 | for (int i = 0; i < Paloja(); i++) |
---|
164 | { |
---|
165 | Vector kentanPiste = Level.GetRandomPosition(); |
---|
166 | |
---|
167 | PhysicsObject taso = PhysicsObject.CreateStaticObject(90.0, 30.0); |
---|
168 | taso.IgnoresGravity = true; |
---|
169 | Add(taso); |
---|
170 | taso.Position = kentanPiste; |
---|
171 | taso.Image = tasoKuva; |
---|
172 | taso.Tag = "taso"; |
---|
173 | AddCollisionHandler(ukko, taso, CollisionHandler.PlaySound("hit")); |
---|
174 | |
---|
175 | } |
---|
176 | |
---|
177 | for (int i = 0; i < 20; i++) |
---|
178 | { |
---|
179 | Vector pisteenPiste = Level.GetRandomPosition(); |
---|
180 | |
---|
181 | PhysicsObject piste = new PhysicsObject(60, 60); |
---|
182 | piste.IgnoresGravity = true; |
---|
183 | Add(piste); |
---|
184 | piste.Position = pisteenPiste; |
---|
185 | piste.Color = Color.Blue; |
---|
186 | piste.Tag = "piste"; |
---|
187 | piste.Image = doritosKuva; |
---|
188 | } |
---|
189 | |
---|
190 | |
---|
191 | |
---|
192 | Gravity = new Vector(0.0, -800.0); |
---|
193 | |
---|
194 | Level.Background.Image = taustaKuvat[kenttaNro-1]; |
---|
195 | |
---|
196 | //Camera.ZoomToLevel(); |
---|
197 | Level.CreateBorders(1, 1, 2, 1.0, Color.Transparent); |
---|
198 | //Level.Size = new Vector(1650, 1050); |
---|
199 | //Level.Background.FitToLevel(); |
---|
200 | |
---|
201 | LiikutaUkkoa(); |
---|
202 | |
---|
203 | LuoPistelaskuri(); |
---|
204 | |
---|
205 | // TODO: Kirjoita ohjelmakoodisi tähän |
---|
206 | |
---|
207 | PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); |
---|
208 | Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); |
---|
209 | } |
---|
210 | |
---|
211 | void PelaajatTormaavat(PlatformCharacter ukko, PhysicsObject taso ) |
---|
212 | { |
---|
213 | AddCollisionHandler(ukko, taso, CollisionHandler.PlaySound("hit")); |
---|
214 | |
---|
215 | } |
---|
216 | |
---|
217 | void PelaajaKuolee(PhysicsObject ukko, PhysicsObject kohde) |
---|
218 | { |
---|
219 | ukko.Destroy(); |
---|
220 | kenttaNro = 1; |
---|
221 | } |
---|
222 | |
---|
223 | } |
---|