source: 2015/27/JaakkoS/RPGpeli/RPGpeli/RPGpeliContent/RPGpeliContent.contentproj @ 7126

Revision 7126, 7.0 KB checked in by sieerinn, 4 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{387B9DE7-CFA5-49C1-8050-699303AA8829}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="Ritarioikealle.png">
49      <Name>Ritarioikealle</Name>
50      <Importer>TextureImporter</Importer>
51      <Processor>TextureProcessor</Processor>
52    </Compile>
53  </ItemGroup>
54  <ItemGroup>
55    <Compile Include="pelottavaritari.png">
56      <Name>pelottavaritari</Name>
57      <Importer>TextureImporter</Importer>
58      <Processor>TextureProcessor</Processor>
59    </Compile>
60    <Compile Include="Ritaritaka.png">
61      <Name>Ritaritaka</Name>
62      <Importer>TextureImporter</Importer>
63      <Processor>TextureProcessor</Processor>
64    </Compile>
65    <Compile Include="Ritarivasemmalle.png">
66      <Name>Ritarivasemmalle</Name>
67      <Importer>TextureImporter</Importer>
68      <Processor>TextureProcessor</Processor>
69    </Compile>
70  </ItemGroup>
71  <ItemGroup>
72    <Compile Include="RanimaatioE1.png">
73      <Name>RanimaatioE1</Name>
74      <Importer>TextureImporter</Importer>
75      <Processor>TextureProcessor</Processor>
76    </Compile>
77    <Compile Include="RanimaatioE2.png">
78      <Name>RanimaatioE2</Name>
79      <Importer>TextureImporter</Importer>
80      <Processor>TextureProcessor</Processor>
81    </Compile>
82  </ItemGroup>
83  <ItemGroup>
84    <Compile Include="RanimaatioO.png">
85      <Name>RanimaatioO</Name>
86      <Importer>TextureImporter</Importer>
87      <Processor>TextureProcessor</Processor>
88    </Compile>
89  </ItemGroup>
90  <ItemGroup>
91    <Compile Include="RanimaatioT1.png">
92      <Name>RanimaatioT1</Name>
93      <Importer>TextureImporter</Importer>
94      <Processor>TextureProcessor</Processor>
95    </Compile>
96    <Compile Include="RanimaatioT2.png">
97      <Name>RanimaatioT2</Name>
98      <Importer>TextureImporter</Importer>
99      <Processor>TextureProcessor</Processor>
100    </Compile>
101  </ItemGroup>
102  <ItemGroup>
103    <Compile Include="RanimaatioV.png">
104      <Name>RanimaatioV</Name>
105      <Importer>TextureImporter</Importer>
106      <Processor>TextureProcessor</Processor>
107    </Compile>
108  </ItemGroup>
109  <ItemGroup>
110    <Compile Include="ritari.png">
111      <Name>ritari</Name>
112      <Importer>TextureImporter</Importer>
113      <Processor>TextureProcessor</Processor>
114    </Compile>
115  </ItemGroup>
116  <ItemGroup>
117    <Compile Include="Vihollien1.png">
118      <Name>Vihollien1</Name>
119      <Importer>TextureImporter</Importer>
120      <Processor>TextureProcessor</Processor>
121      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
122    </Compile>
123    <Compile Include="Vihollinen1Taka.png">
124      <Name>Vihollinen1Taka</Name>
125      <Importer>TextureImporter</Importer>
126      <Processor>TextureProcessor</Processor>
127    </Compile>
128    <Compile Include="VihollinenOikea.png">
129      <Name>VihollinenOikea</Name>
130      <Importer>TextureImporter</Importer>
131      <Processor>TextureProcessor</Processor>
132    </Compile>
133  </ItemGroup>
134  <ItemGroup>
135    <Compile Include="VihollinenVasen.png">
136      <Name>VihollinenVasen</Name>
137      <Importer>TextureImporter</Importer>
138      <Processor>TextureProcessor</Processor>
139    </Compile>
140  </ItemGroup>
141  <ItemGroup>
142    <Compile Include="luola.png">
143      <Name>luola</Name>
144      <Importer>TextureImporter</Importer>
145      <Processor>TextureProcessor</Processor>
146    </Compile>
147  </ItemGroup>
148  <ItemGroup>
149    <Compile Include="Rpgkarjaisu.wav">
150      <Name>Rpgkarjaisu</Name>
151      <Importer>WavImporter</Importer>
152      <Processor>SoundEffectProcessor</Processor>
153    </Compile>
154  </ItemGroup>
155  <ItemGroup>
156    <Compile Include="V1AnimaatioE1.png">
157      <Name>V1AnimaatioE1</Name>
158      <Importer>TextureImporter</Importer>
159      <Processor>TextureProcessor</Processor>
160    </Compile>
161    <Compile Include="V1AnimaatioE2.png">
162      <Name>V1AnimaatioE2</Name>
163      <Importer>TextureImporter</Importer>
164      <Processor>TextureProcessor</Processor>
165    </Compile>
166  </ItemGroup>
167  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
168  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
169       Other similar extension points exist, see Microsoft.Common.targets.
170  <Target Name="BeforeBuild">
171  </Target>
172  <Target Name="AfterBuild">
173  </Target>
174  -->
175</Project>
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