source: 2015/26/TimoH/My Warfare 2 Launcher/bin/Crash-26-6-2015_10-17.txt @ 6459

Revision 6459, 2.0 KB checked in by tihaapas, 5 years ago (diff)

triiidto

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2Crash log - My Warfare 2
326.6.2015 10:17:46
4-------------------------
5
6Virhe:
7Index was out of range. Must be non-negative and less than the size of the collection.
8Parameter name: index
9
10MissÀ virhe tapahtui:
11Void ThrowArgumentOutOfRangeException()
12
13Call Stack virhehetkellÀ:
14   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
15   at MW2_My_Warfare_2_.EtsiLahinKohde(PhysicsObject hakeutuva, GameObject etsija)
16   at MW2_My_Warfare_2_.<Ammu>b__53(PhysicsObject o)
17   at Jypeli.PhysicsObject.UpdateHandler.Invoke(PhysicsObject updatedObject)
18   at Jypeli.PhysicsObject.Update(Time time)
19   at Jypeli.SynchronousList`1.Update(Time time)
20   at Jypeli.Layer.Update(Time time)
21   at Jypeli.SynchronousList`1.Update(Time time)
22   at Jypeli.Game.Update(Time time)
23   at Jypeli.PhysicsGameBase.Update(Time time)
24   at MW2_My_Warfare_2_.Update(Time time)
25   at Jypeli.Game.Update(GameTime gameTime)
26   at Microsoft.Xna.Framework.Game.Tick()
27   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
28   at Microsoft.Xna.Framework.GameHost.OnIdle()
29   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
30   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
31   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
32   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
33   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
34   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
35   at System.Windows.Forms.Application.Run(Form mainForm)
36   at Microsoft.Xna.Framework.WindowsGameHost.Run()
37   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
38   at Ohjelma.Main(String[] args)
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