source: 2015/26/MikkoL/JRPG/JRPG/JRPGContent/JRPGContent.contentproj @ 6416

Revision 6416, 16.5 KB checked in by mijoliim, 5 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15    <PublishUrl>publish\</PublishUrl>
16    <Install>true</Install>
17    <InstallFrom>Disk</InstallFrom>
18    <UpdateEnabled>false</UpdateEnabled>
19    <UpdateMode>Foreground</UpdateMode>
20    <UpdateInterval>7</UpdateInterval>
21    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
22    <UpdatePeriodically>false</UpdatePeriodically>
23    <UpdateRequired>false</UpdateRequired>
24    <MapFileExtensions>true</MapFileExtensions>
25    <ApplicationRevision>0</ApplicationRevision>
26    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
27    <IsWebBootstrapper>false</IsWebBootstrapper>
28    <UseApplicationTrust>false</UseApplicationTrust>
29    <BootstrapperEnabled>true</BootstrapperEnabled>
30  </PropertyGroup>
31  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
32    <PlatformTarget>x86</PlatformTarget>
33  </PropertyGroup>
34  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
35    <PlatformTarget>x86</PlatformTarget>
36  </PropertyGroup>
37  <PropertyGroup>
38    <RootNamespace>FysiikkaPeliContent</RootNamespace>
39  </PropertyGroup>
40  <ItemGroup>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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46    </Reference>
47    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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50    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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56    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
57      <Private>False</Private>
58    </Reference>
59    <Reference Include="TextFileContentExtension" />
60    <Reference Include="AnimationExtension" />
61  </ItemGroup>
62  <ItemGroup>
63    <Compile Include="Map_Test.png">
64      <Name>Map_Test</Name>
65      <Importer>TextureImporter</Importer>
66      <Processor>TextureProcessor</Processor>
67    </Compile>
68  </ItemGroup>
69  <ItemGroup>
70    <Compile Include="Maps\Test\Test_Map.png">
71      <Name>Test_Map</Name>
72      <Importer>TextureImporter</Importer>
73      <Processor>TextureProcessor</Processor>
74    </Compile>
75  </ItemGroup>
76  <ItemGroup>
77    <Compile Include="CMap_Test.png">
78      <Name>CMap_Test</Name>
79      <Importer>TextureImporter</Importer>
80      <Processor>TextureProcessor</Processor>
81    </Compile>
82  </ItemGroup>
83  <ItemGroup>
84    <Compile Include="Maps\Test\Test_CMap.png">
85      <Name>Test_CMap</Name>
86      <Importer>TextureImporter</Importer>
87      <Processor>TextureProcessor</Processor>
88    </Compile>
89  </ItemGroup>
90  <ItemGroup>
91    <Compile Include="Enemies\Testman\Enemy_Testman.png">
92      <Name>Enemy_Testman</Name>
93      <Importer>TextureImporter</Importer>
94      <Processor>TextureProcessor</Processor>
95    </Compile>
96  </ItemGroup>
97  <ItemGroup>
98    <Compile Include="BG\bg_test.png">
99      <Name>bg_test</Name>
100      <Importer>TextureImporter</Importer>
101      <Processor>TextureProcessor</Processor>
102    </Compile>
103  </ItemGroup>
104  <ItemGroup>
105    <Compile Include="Shader.fx">
106      <Name>Shader</Name>
107      <Importer>EffectImporter</Importer>
108      <Processor>EffectProcessor</Processor>
109    </Compile>
110  </ItemGroup>
111  <ItemGroup>
112    <BootstrapperPackage Include=".NETFramework,Version=v4.0">
113      <Visible>False</Visible>
114      <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
115      <Install>true</Install>
116    </BootstrapperPackage>
117    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
118      <Visible>False</Visible>
119      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
120      <Install>false</Install>
121    </BootstrapperPackage>
122    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
123      <Visible>False</Visible>
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125      <Install>false</Install>
126    </BootstrapperPackage>
127    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
128      <Visible>False</Visible>
129      <ProductName>Windows Installer 3.1</ProductName>
130      <Install>true</Install>
131    </BootstrapperPackage>
132  </ItemGroup>
133  <ItemGroup>
134    <Compile Include="HUD\DialogBox.png">
135      <Name>DialogBox</Name>
136      <Importer>TextureImporter</Importer>
137      <Processor>TextureProcessor</Processor>
138    </Compile>
139  </ItemGroup>
140  <ItemGroup>
141    <Compile Include="40x40grid2.png">
142      <Name>40x40grid2</Name>
143      <Importer>TextureImporter</Importer>
144      <Processor>TextureProcessor</Processor>
145    </Compile>
146  </ItemGroup>
147  <ItemGroup>
148    <Compile Include="HUD\DialogIconBox.png">
149      <Name>DialogIconBox</Name>
150      <Importer>TextureImporter</Importer>
151      <Processor>TextureProcessor</Processor>
152    </Compile>
153  </ItemGroup>
154  <ItemGroup>
155    <Compile Include="HUD\YesNoMenu.png">
156      <Name>YesNoMenu</Name>
157      <Importer>TextureImporter</Importer>
158      <Processor>TextureProcessor</Processor>
159    </Compile>
160  </ItemGroup>
161  <ItemGroup>
162    <Compile Include="Water.anim">
163      <Name>Water</Name>
164      <Importer>AnimationImporter</Importer>
165      <Processor>AnimationContentProcessor</Processor>
166    </Compile>
167  </ItemGroup>
168  <ItemGroup>
169    <Compile Include="Twirl.fx">
170      <Name>Twirl</Name>
171      <Importer>EffectImporter</Importer>
172      <Processor>EffectProcessor</Processor>
173    </Compile>
174  </ItemGroup>
175  <ItemGroup>
176    <Compile Include="Wave.fx">
177      <Name>Wave</Name>
178      <Importer>EffectImporter</Importer>
179      <Processor>EffectProcessor</Processor>
180    </Compile>
181  </ItemGroup>
182  <ItemGroup>
183    <Compile Include="HUD\Pointer.png">
184      <Name>Pointer</Name>
185      <Importer>TextureImporter</Importer>
186      <Processor>TextureProcessor</Processor>
187    </Compile>
188  </ItemGroup>
189  <ItemGroup>
190    <Compile Include="SFX\Move.wav">
191      <Name>Move</Name>
192      <Importer>WavImporter</Importer>
193      <Processor>SoundEffectProcessor</Processor>
194    </Compile>
195  </ItemGroup>
196  <ItemGroup>
197    <Compile Include="SFX\Cancel.wav">
198      <Name>Cancel</Name>
199      <Importer>WavImporter</Importer>
200      <Processor>SoundEffectProcessor</Processor>
201    </Compile>
202  </ItemGroup>
203  <ItemGroup>
204    <Compile Include="HUD\Wait_Empty.png">
205      <Name>Wait_Empty</Name>
206      <Importer>TextureImporter</Importer>
207      <Processor>TextureProcessor</Processor>
208    </Compile>
209    <Compile Include="HUD\Wait_Full.png">
210      <Name>Wait_Full</Name>
211      <Importer>TextureImporter</Importer>
212      <Processor>TextureProcessor</Processor>
213    </Compile>
214  </ItemGroup>
215  <ItemGroup>
216    <Compile Include="HUD\BattleHUD.png">
217      <Name>BattleHUD</Name>
218      <Importer>TextureImporter</Importer>
219      <Processor>TextureProcessor</Processor>
220    </Compile>
221  </ItemGroup>
222  <ItemGroup>
223    <Compile Include="Enemies\Ghost\Enemy_Ghost.png">
224      <Name>Enemy_Ghost</Name>
225      <Importer>TextureImporter</Importer>
226      <Processor>TextureProcessor</Processor>
227    </Compile>
228  </ItemGroup>
229  <ItemGroup>
230    <Compile Include="Enemies\Cucumber\Enemy_Cucumber.png">
231      <Name>Enemy_Cucumber</Name>
232      <Importer>TextureImporter</Importer>
233      <Processor>TextureProcessor</Processor>
234    </Compile>
235  </ItemGroup>
236  <ItemGroup>
237    <Compile Include="SFX\Hit_01.wav">
238      <Name>Hit_01</Name>
239      <Importer>WavImporter</Importer>
240      <Processor>SoundEffectProcessor</Processor>
241    </Compile>
242    <Compile Include="SFX\Hit_02.wav">
243      <Name>Hit_02</Name>
244      <Importer>WavImporter</Importer>
245      <Processor>SoundEffectProcessor</Processor>
246    </Compile>
247  </ItemGroup>
248  <ItemGroup>
249    <Compile Include="Enemies\Autismob\Purple.png">
250      <Name>Purple</Name>
251      <Importer>TextureImporter</Importer>
252      <Processor>TextureProcessor</Processor>
253    </Compile>
254    <Compile Include="Enemies\Autismob\Red.png">
255      <Name>Red</Name>
256      <Importer>TextureImporter</Importer>
257      <Processor>TextureProcessor</Processor>
258    </Compile>
259    <Compile Include="Enemies\Autismob\Yellow.png">
260      <Name>Yellow</Name>
261      <Importer>TextureImporter</Importer>
262      <Processor>TextureProcessor</Processor>
263    </Compile>
264  </ItemGroup>
265  <ItemGroup>
266    <Compile Include="Maps\00\00_CMap.png">
267      <Name>00_CMap</Name>
268      <Importer>TextureImporter</Importer>
269      <Processor>TextureProcessor</Processor>
270    </Compile>
271    <Compile Include="Maps\00\00_Map.png">
272      <Name>00_Map</Name>
273      <Importer>TextureImporter</Importer>
274      <Processor>TextureProcessor</Processor>
275    </Compile>
276  </ItemGroup>
277  <ItemGroup>
278    <Compile Include="Characters\Sonic\Sonic.png">
279      <Name>Sonic</Name>
280      <Importer>TextureImporter</Importer>
281      <Processor>TextureProcessor</Processor>
282    </Compile>
283  </ItemGroup>
284  <ItemGroup>
285    <Compile Include="Characters\Sonic\Sonic_Kick.anim">
286      <Name>Sonic_Kick</Name>
287      <Importer>AnimationImporter</Importer>
288      <Processor>AnimationContentProcessor</Processor>
289      <SubType>Designer</SubType>
290    </Compile>
291  </ItemGroup>
292  <ItemGroup>
293    <Compile Include="SFX\Encounter.wav">
294      <Name>Encounter</Name>
295      <Importer>WavImporter</Importer>
296      <Processor>SoundEffectProcessor</Processor>
297    </Compile>
298  </ItemGroup>
299  <ItemGroup>
300    <Compile Include="Maps\01\01_CMap.png">
301      <Name>01_CMap</Name>
302      <Importer>TextureImporter</Importer>
303      <Processor>TextureProcessor</Processor>
304    </Compile>
305    <Compile Include="Maps\01\01_Map.png">
306      <Name>01_Map</Name>
307      <Importer>TextureImporter</Importer>
308      <Processor>TextureProcessor</Processor>
309    </Compile>
310  </ItemGroup>
311  <ItemGroup>
312    <Compile Include="Music\PresentingV.mp3">
313      <Name>PresentingV</Name>
314      <Importer>Mp3Importer</Importer>
315      <Processor>SongProcessor</Processor>
316    </Compile>
317    <Compile Include="Music\Song12.mp3">
318      <Name>Song12</Name>
319      <Importer>Mp3Importer</Importer>
320      <Processor>SongProcessor</Processor>
321    </Compile>
322    <Compile Include="Music\WildArms.mp3">
323      <Name>WildArms</Name>
324      <Importer>Mp3Importer</Importer>
325      <Processor>SongProcessor</Processor>
326    </Compile>
327  </ItemGroup>
328  <ItemGroup>
329    <Compile Include="Enemies\Autismob\Green.png">
330      <Name>Green</Name>
331      <Importer>TextureImporter</Importer>
332      <Processor>TextureProcessor</Processor>
333    </Compile>
334    <Compile Include="Enemies\ChiliSnake\Enemy_ChiliSnake.png">
335      <Name>Enemy_ChiliSnake</Name>
336      <Importer>TextureImporter</Importer>
337      <Processor>TextureProcessor</Processor>
338    </Compile>
339    <Compile Include="HUD\BattleMenu.png">
340      <Name>BattleMenu</Name>
341      <Importer>TextureImporter</Importer>
342      <Processor>TextureProcessor</Processor>
343    </Compile>
344    <Compile Include="aj2.png">
345      <Name>aj2</Name>
346      <Importer>TextureImporter</Importer>
347      <Processor>TextureProcessor</Processor>
348    </Compile>
349    <Compile Include="Wave2.fx">
350      <Name>Wave2</Name>
351      <Importer>EffectImporter</Importer>
352      <Processor>EffectProcessor</Processor>
353    </Compile>
354    <Compile Include="Characters\Sonic\Overworld\Sonic_Standing_Down.png">
355      <Name>Sonic_Standing_Down</Name>
356      <Importer>TextureImporter</Importer>
357      <Processor>TextureProcessor</Processor>
358    </Compile>
359    <Compile Include="Characters\Sonic\Overworld\Sonic_Standing_Left.png">
360      <Name>Sonic_Standing_Left</Name>
361      <Importer>TextureImporter</Importer>
362      <Processor>TextureProcessor</Processor>
363    </Compile>
364    <Compile Include="Characters\Sonic\Overworld\Sonic_Standing_Right.png">
365      <Name>Sonic_Standing_Right</Name>
366      <Importer>TextureImporter</Importer>
367      <Processor>TextureProcessor</Processor>
368    </Compile>
369    <Compile Include="Characters\Sonic\Overworld\Sonic_Standing_Up.png">
370      <Name>Sonic_Standing_Up</Name>
371      <Importer>TextureImporter</Importer>
372      <Processor>TextureProcessor</Processor>
373    </Compile>
374    <Compile Include="Characters\Sonic\Overworld\Sonic_WalkingDown01.png">
375      <Name>Sonic_WalkingDown01</Name>
376      <Importer>TextureImporter</Importer>
377      <Processor>TextureProcessor</Processor>
378    </Compile>
379    <Compile Include="Characters\Sonic\Overworld\Sonic_WalkingDown02.png">
380      <Name>Sonic_WalkingDown02</Name>
381      <Importer>TextureImporter</Importer>
382      <Processor>TextureProcessor</Processor>
383    </Compile>
384    <Compile Include="Characters\Sonic\Overworld\Sonic_WalkingLeft01.png">
385      <Name>Sonic_WalkingLeft01</Name>
386      <Importer>TextureImporter</Importer>
387      <Processor>TextureProcessor</Processor>
388    </Compile>
389    <Compile Include="Characters\Sonic\Overworld\Sonic_WalkingLeft02.png">
390      <Name>Sonic_WalkingLeft02</Name>
391      <Importer>TextureImporter</Importer>
392      <Processor>TextureProcessor</Processor>
393    </Compile>
394    <Compile Include="Characters\Sonic\Overworld\Sonic_WalkingRight01.png">
395      <Name>Sonic_WalkingRight01</Name>
396      <Importer>TextureImporter</Importer>
397      <Processor>TextureProcessor</Processor>
398    </Compile>
399    <Compile Include="Characters\Sonic\Overworld\Sonic_WalkingRight02.png">
400      <Name>Sonic_WalkingRight02</Name>
401      <Importer>TextureImporter</Importer>
402      <Processor>TextureProcessor</Processor>
403    </Compile>
404    <Compile Include="Characters\Sonic\Overworld\Sonic_WalkingUp01.png">
405      <Name>Sonic_WalkingUp01</Name>
406      <Importer>TextureImporter</Importer>
407      <Processor>TextureProcessor</Processor>
408    </Compile>
409    <Compile Include="Characters\Sonic\Overworld\Sonic_WalkingUp02.png">
410      <Name>Sonic_WalkingUp02</Name>
411      <Importer>TextureImporter</Importer>
412      <Processor>TextureProcessor</Processor>
413    </Compile>
414    <Content Include="MainFont.xnb">
415      <Name>MainFont</Name>
416      <Importer>FontDescriptionImporter</Importer>
417      <Processor>FontDescriptionProcessor</Processor>
418      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
419    </Content>
420    <Compile Include="Space.png">
421      <Name>Space</Name>
422      <Importer>TextureImporter</Importer>
423      <Processor>TextureProcessor</Processor>
424    </Compile>
425    <Compile Include="Music\Sensual.mp3">
426      <Name>Sensual</Name>
427      <Importer>Mp3Importer</Importer>
428      <Processor>SongProcessor</Processor>
429    </Compile>
430    <Compile Include="Title.png">
431      <Name>Title</Name>
432      <Importer>TextureImporter</Importer>
433      <Processor>TextureProcessor</Processor>
434    </Compile>
435  </ItemGroup>
436  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
437  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
438       Other similar extension points exist, see Microsoft.Common.targets.
439  <Target Name="BeforeBuild">
440  </Target>
441  <Target Name="AfterBuild">
442  </Target>
443  -->
444</Project>
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