source: 2015/26/MikkoL/JRPG/JRPG/JRPGContent/JRPGContent.contentproj @ 6304

Revision 6304, 9.5 KB checked in by mijoliim, 5 years ago (diff)

Taistelut melkein toimivat.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15    <PublishUrl>publish\</PublishUrl>
16    <Install>true</Install>
17    <InstallFrom>Disk</InstallFrom>
18    <UpdateEnabled>false</UpdateEnabled>
19    <UpdateMode>Foreground</UpdateMode>
20    <UpdateInterval>7</UpdateInterval>
21    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
22    <UpdatePeriodically>false</UpdatePeriodically>
23    <UpdateRequired>false</UpdateRequired>
24    <MapFileExtensions>true</MapFileExtensions>
25    <ApplicationRevision>0</ApplicationRevision>
26    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
27    <IsWebBootstrapper>false</IsWebBootstrapper>
28    <UseApplicationTrust>false</UseApplicationTrust>
29    <BootstrapperEnabled>true</BootstrapperEnabled>
30  </PropertyGroup>
31  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
32    <PlatformTarget>x86</PlatformTarget>
33  </PropertyGroup>
34  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
35    <PlatformTarget>x86</PlatformTarget>
36  </PropertyGroup>
37  <PropertyGroup>
38    <RootNamespace>FysiikkaPeliContent</RootNamespace>
39  </PropertyGroup>
40  <ItemGroup>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
45      <Private>False</Private>
46    </Reference>
47    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
48      <Private>False</Private>
49    </Reference>
50    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
51      <Private>False</Private>
52    </Reference>
53    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
54      <Private>False</Private>
55    </Reference>
56    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
57      <Private>False</Private>
58    </Reference>
59    <Reference Include="TextFileContentExtension" />
60    <Reference Include="AnimationExtension" />
61  </ItemGroup>
62  <ItemGroup>
63    <Compile Include="Map_Test.png">
64      <Name>Map_Test</Name>
65      <Importer>TextureImporter</Importer>
66      <Processor>TextureProcessor</Processor>
67    </Compile>
68  </ItemGroup>
69  <ItemGroup>
70    <Compile Include="MainFont.spritefont">
71      <Name>MainFont</Name>
72      <Importer>FontDescriptionImporter</Importer>
73      <Processor>FontDescriptionProcessor</Processor>
74      <SubType>Designer</SubType>
75    </Compile>
76  </ItemGroup>
77  <ItemGroup>
78    <Compile Include="Maps\Test\Test_Map.png">
79      <Name>Test_Map</Name>
80      <Importer>TextureImporter</Importer>
81      <Processor>TextureProcessor</Processor>
82    </Compile>
83  </ItemGroup>
84  <ItemGroup>
85    <Compile Include="CMap_Test.png">
86      <Name>CMap_Test</Name>
87      <Importer>TextureImporter</Importer>
88      <Processor>TextureProcessor</Processor>
89    </Compile>
90  </ItemGroup>
91  <ItemGroup>
92    <Compile Include="Maps\Test\Test_CMap.png">
93      <Name>Test_CMap</Name>
94      <Importer>TextureImporter</Importer>
95      <Processor>TextureProcessor</Processor>
96    </Compile>
97  </ItemGroup>
98  <ItemGroup>
99    <Compile Include="Enemies\Testman\Enemy_Testman.png">
100      <Name>Enemy_Testman</Name>
101      <Importer>TextureImporter</Importer>
102      <Processor>TextureProcessor</Processor>
103    </Compile>
104  </ItemGroup>
105  <ItemGroup>
106    <Compile Include="BG\bg_test.png">
107      <Name>bg_test</Name>
108      <Importer>TextureImporter</Importer>
109      <Processor>TextureProcessor</Processor>
110    </Compile>
111  </ItemGroup>
112  <ItemGroup>
113    <Compile Include="Shader.fx">
114      <Name>Shader</Name>
115      <Importer>EffectImporter</Importer>
116      <Processor>EffectProcessor</Processor>
117    </Compile>
118  </ItemGroup>
119  <ItemGroup>
120    <Compile Include="Ripple.fx">
121      <Name>Ripple</Name>
122      <Importer>EffectImporter</Importer>
123      <Processor>EffectProcessor</Processor>
124    </Compile>
125  </ItemGroup>
126  <ItemGroup>
127    <BootstrapperPackage Include=".NETFramework,Version=v4.0">
128      <Visible>False</Visible>
129      <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
130      <Install>true</Install>
131    </BootstrapperPackage>
132    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
133      <Visible>False</Visible>
134      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
135      <Install>false</Install>
136    </BootstrapperPackage>
137    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
138      <Visible>False</Visible>
139      <ProductName>.NET Framework 3.5 SP1</ProductName>
140      <Install>false</Install>
141    </BootstrapperPackage>
142    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
143      <Visible>False</Visible>
144      <ProductName>Windows Installer 3.1</ProductName>
145      <Install>true</Install>
146    </BootstrapperPackage>
147  </ItemGroup>
148  <ItemGroup>
149    <Compile Include="HUD\DialogBox.png">
150      <Name>DialogBox</Name>
151      <Importer>TextureImporter</Importer>
152      <Processor>TextureProcessor</Processor>
153    </Compile>
154  </ItemGroup>
155  <ItemGroup>
156    <Compile Include="40x40grid2.png">
157      <Name>40x40grid2</Name>
158      <Importer>TextureImporter</Importer>
159      <Processor>TextureProcessor</Processor>
160    </Compile>
161  </ItemGroup>
162  <ItemGroup>
163    <Compile Include="HUD\DialogIconBox.png">
164      <Name>DialogIconBox</Name>
165      <Importer>TextureImporter</Importer>
166      <Processor>TextureProcessor</Processor>
167    </Compile>
168  </ItemGroup>
169  <ItemGroup>
170    <Compile Include="HUD\YesNoMenu.png">
171      <Name>YesNoMenu</Name>
172      <Importer>TextureImporter</Importer>
173      <Processor>TextureProcessor</Processor>
174    </Compile>
175  </ItemGroup>
176  <ItemGroup>
177    <Compile Include="Water.anim">
178      <Name>Water</Name>
179      <Importer>AnimationImporter</Importer>
180      <Processor>AnimationContentProcessor</Processor>
181    </Compile>
182  </ItemGroup>
183  <ItemGroup>
184    <Compile Include="Twirl.fx">
185      <Name>Twirl</Name>
186      <Importer>EffectImporter</Importer>
187      <Processor>EffectProcessor</Processor>
188    </Compile>
189  </ItemGroup>
190  <ItemGroup>
191    <Compile Include="Wave.fx">
192      <Name>Wave</Name>
193      <Importer>EffectImporter</Importer>
194      <Processor>EffectProcessor</Processor>
195    </Compile>
196  </ItemGroup>
197  <ItemGroup>
198    <Compile Include="HUD\Pointer.png">
199      <Name>Pointer</Name>
200      <Importer>TextureImporter</Importer>
201      <Processor>TextureProcessor</Processor>
202    </Compile>
203  </ItemGroup>
204  <ItemGroup>
205    <Compile Include="SFX\Move.wav">
206      <Name>Move</Name>
207      <Importer>WavImporter</Importer>
208      <Processor>SoundEffectProcessor</Processor>
209    </Compile>
210  </ItemGroup>
211  <ItemGroup>
212    <Compile Include="SFX\Cancel.wav">
213      <Name>Cancel</Name>
214      <Importer>WavImporter</Importer>
215      <Processor>SoundEffectProcessor</Processor>
216    </Compile>
217  </ItemGroup>
218  <ItemGroup>
219    <Compile Include="HUD\Wait_Empty.png">
220      <Name>Wait_Empty</Name>
221      <Importer>TextureImporter</Importer>
222      <Processor>TextureProcessor</Processor>
223    </Compile>
224    <Compile Include="HUD\Wait_Full.png">
225      <Name>Wait_Full</Name>
226      <Importer>TextureImporter</Importer>
227      <Processor>TextureProcessor</Processor>
228    </Compile>
229  </ItemGroup>
230  <ItemGroup>
231    <Compile Include="HUD\BattleHUD.png">
232      <Name>BattleHUD</Name>
233      <Importer>TextureImporter</Importer>
234      <Processor>TextureProcessor</Processor>
235    </Compile>
236  </ItemGroup>
237  <ItemGroup>
238    <Compile Include="Enemies\Spookt\Spookt.png">
239      <Name>Spookt</Name>
240      <Importer>TextureImporter</Importer>
241      <Processor>TextureProcessor</Processor>
242    </Compile>
243  </ItemGroup>
244  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
245  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
246       Other similar extension points exist, see Microsoft.Common.targets.
247  <Target Name="BeforeBuild">
248  </Target>
249  <Target Name="AfterBuild">
250  </Target>
251  -->
252</Project>
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