source: 2015/26/MikkoL/JRPG/JRPG/JRPG/obj/x86/Debug/cachefile-{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}-targetpath.txt @ 6401

Revision 6401, 1.5 KB checked in by mijoliim, 5 years ago (diff)
Line 
1Content\Map_Test.xnb
2Content\Maps\Test\Test_Map.xnb
3Content\Maps\Test\Test_CMap.xnb
4Content\Enemies\Testman\Enemy_Testman.xnb
5Content\BG\bg_test.xnb
6Content\HUD\DialogBox.xnb
7Content\40x40grid2.xnb
8Content\HUD\DialogIconBox.xnb
9Content\HUD\YesNoMenu.xnb
10Content\HUD\Pointer.xnb
11Content\HUD\Wait_Empty.xnb
12Content\HUD\Wait_Full.xnb
13Content\HUD\BattleHUD.xnb
14Content\Enemies\Ghost\Enemy_Ghost.xnb
15Content\Enemies\Cucumber\Enemy_Cucumber.xnb
16Content\Enemies\Autismob\Purple.xnb
17Content\Enemies\Autismob\Red.xnb
18Content\Enemies\Autismob\Yellow.xnb
19Content\Maps\00\00_CMap.xnb
20Content\Maps\00\00_Map.xnb
21Content\Characters\Sonic\Sonic.xnb
22Content\Maps\01\01_CMap.xnb
23Content\Maps\01\01_Map.xnb
24Content\Shader.xnb
25Content\Ripple.xnb
26Content\Twirl.xnb
27Content\Wave.xnb
28Content\Water.xnb
29Content\Characters\Sonic\Sonic_Kick.xnb
30Content\SFX\Move.xnb
31Content\SFX\Cancel.xnb
32Content\SFX\Hit_01.xnb
33Content\SFX\Hit_02.xnb
34Content\SFX\Encounter.xnb
35Content\Water\Anim_Water01_0.xnb
36Content\Water\Anim_Water02_0.xnb
37Content\Water\Anim_Water03_0.xnb
38Content\Characters\Sonic\Sonic_Kick\Sonic_Kick00_0.xnb
39Content\Characters\Sonic\Sonic_Kick\Sonic_Kick01_0.xnb
40Content\Characters\Sonic\Sonic_Kick\Sonic_Kick02_0.xnb
41Content\Music\PresentingV.xnb
42Content\Music\PresentingV.wma
43Content\Music\Song12.xnb
44Content\Music\Song12.wma
45Content\Music\WildArms.xnb
46Content\Music\WildArms.wma
47Content\CMap_Test.xnb
48Content\Enemies\Autismob\Green.xnb
49Content\Enemies\ChiliSnake\Enemy_ChiliSnake.xnb
50Content\MainFont.xnb
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