source: 2015/26/MikkoL/JRPG/JRPG/JRPG/Overworld/Exit.cs @ 6415

Revision 6415, 461 bytes checked in by mijoliim, 5 years ago (diff)
RevLine 
[6341]1using System;
2using System.Collections.Generic;
3using System.Linq;
4using System.Text;
5using Jypeli;
6
7public class Exit
8{
[6415]9    public string MapToGo { get; set; }
10    public Vector PositionToGoInTiles { get; set; }
11    public int ExitIndex { get; set; }
[6341]12
[6415]13
14    public Exit(string Map, Vector PositionInTiles, int _ExitIndex)
[6341]15    {
16        MapToGo = Map;
17        PositionToGoInTiles = PositionInTiles;
[6415]18        ExitIndex = _ExitIndex;
[6341]19    }
20}
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