source: 2015/26/MikkoL/JRPG/JRPG/JRPG/JRPG.csproj @ 6467

Revision 6467, 9.2 KB checked in by mijoliim, 5 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{B8A6D6A5-EAF4-4988-B2F3-3B5AAAD55794}</ProjectGuid>
5    <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>WinExe</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <RootNamespace>JRPG</RootNamespace>
11    <AssemblyName>JRPG</AssemblyName>
12    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
13    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
14    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
15    <XnaPlatform>Windows</XnaPlatform>
16    <XnaProfile>HiDef</XnaProfile>
17    <XnaCrossPlatformGroupID>9be11778-d6aa-4fb9-bd2a-75c478d76124</XnaCrossPlatformGroupID>
18    <XnaOutputType>Game</XnaOutputType>
19    <ApplicationIcon>Game.ico</ApplicationIcon>
20    <Thumbnail>GameThumbnail.png</Thumbnail>
21    <IsWebBootstrapper>false</IsWebBootstrapper>
22    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\x86</ReferencePath>
23    <PublishUrl>publish\</PublishUrl>
24    <Install>true</Install>
25    <InstallFrom>Disk</InstallFrom>
26    <UpdateEnabled>false</UpdateEnabled>
27    <UpdateMode>Foreground</UpdateMode>
28    <UpdateInterval>7</UpdateInterval>
29    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
30    <UpdatePeriodically>false</UpdatePeriodically>
31    <UpdateRequired>false</UpdateRequired>
32    <MapFileExtensions>true</MapFileExtensions>
33    <ApplicationRevision>0</ApplicationRevision>
34    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
35    <UseApplicationTrust>false</UseApplicationTrust>
36    <BootstrapperEnabled>true</BootstrapperEnabled>
37  </PropertyGroup>
38  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
39    <DebugSymbols>true</DebugSymbols>
40    <DebugType>full</DebugType>
41    <Optimize>false</Optimize>
42    <OutputPath>bin\x86\Debug</OutputPath>
43    <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
44    <ErrorReport>prompt</ErrorReport>
45    <WarningLevel>4</WarningLevel>
46    <NoStdLib>true</NoStdLib>
47    <UseVSHostingProcess>false</UseVSHostingProcess>
48    <PlatformTarget>x86</PlatformTarget>
49    <XnaCompressContent>false</XnaCompressContent>
50  </PropertyGroup>
51  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
52    <DebugType>pdbonly</DebugType>
53    <Optimize>true</Optimize>
54    <OutputPath>bin\x86\Release</OutputPath>
55    <DefineConstants>TRACE;WINDOWS</DefineConstants>
56    <ErrorReport>prompt</ErrorReport>
57    <WarningLevel>4</WarningLevel>
58    <NoStdLib>true</NoStdLib>
59    <UseVSHostingProcess>false</UseVSHostingProcess>
60    <PlatformTarget>x86</PlatformTarget>
61    <XnaCompressContent>true</XnaCompressContent>
62  </PropertyGroup>
63  <ItemGroup>
64    <Reference Include="Microsoft.CSharp" />
65    <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
66      <Private>False</Private>
67    </Reference>
68    <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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70    </Reference>
71    <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
72      <Private>False</Private>
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74    <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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77    <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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83    <Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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85    </Reference>
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103    </Reference>
104    <Reference Include="System.Xml.Linq">
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106    </Reference>
107    <Reference Include="System.Net">
108      <Private>False</Private>
109    </Reference>
110  </ItemGroup>
111  <ItemGroup>
112    <Compile Include="Battle\Algorithms.cs" />
113    <Compile Include="Battle\AttackList.cs" />
114    <Compile Include="Battle\BattleView.cs" />
115    <Compile Include="Battle\Characters\CharacterList.cs" />
116    <Compile Include="Battle\EnemyBase\EnemyList.cs" />
117    <Compile Include="Battle\EnemyBase\EnemyGroup.cs" />
118    <Compile Include="Battle\SkillList.cs" />
119    <Compile Include="Battle\Characters\CharacterBase.cs" />
120    <Compile Include="Battle\EnemyBase\EnemyBase.cs" />
121    <Compile Include="HUD\DialogBox.cs" />
122    <Compile Include="Overworld\Exit.cs" />
123    <Compile Include="HUD\Pointer.cs" />
124    <Compile Include="HUD\ScrollingTextMenu.cs" />
125    <Compile Include="SoundEffects.cs" />
126    <Compile Include="SpecialQueue.cs" />
127    <Compile Include="Overworld\TextMenu.cs" />
128    <Compile Include="Images.cs" />
129    <Compile Include="MainGame.cs" />
130    <Compile Include="Overworld\CollisionMap.cs" />
131    <Compile Include="Overworld\Entities\Entity.cs" />
132    <Compile Include="Overworld\Entities\EntityTypes.cs" />
133    <Compile Include="Overworld\Entities\LivingEntity.cs" />
134    <Compile Include="Overworld\Map.cs" />
135    <Compile Include="Overworld\MapData.cs" />
136    <Compile Include="Overworld\OverworldView.cs" />
137    <Compile Include="Overworld\RandomEncounter.cs" />
138    <Compile Include="Overworld\Tiles\Tiles.cs" />
139    <Compile Include="Overworld\Tiles\TileTypes.cs" />
140    <Compile Include="Overworld\Entities\Player.cs" />
141    <Compile Include="Program.cs" />
142    <Compile Include="Properties\AssemblyInfo.cs" />
143    <Compile Include="Values.cs" />
144  </ItemGroup>
145  <ItemGroup>
146    <Content Include="Game.ico" />
147    <Content Include="GameThumbnail.png" />
148  </ItemGroup>
149  <ItemGroup>
150    <ProjectReference Include="..\JRPGContent\JRPGContent.contentproj">
151      <Name>JRPGContent %28Content%29</Name>
152      <XnaReferenceType>Content</XnaReferenceType>
153      <Project>{D60BC67C-D86B-426A-A33D-CA5138E0FDF3}</Project>
154    </ProjectReference>
155    <ProjectReference Include="..\Jypeli\Jypeli2.0.csproj">
156      <Project>{74DD1DDD-283D-45D7-A79D-3DCB120708A6}</Project>
157      <Name>Jypeli2.0</Name>
158    </ProjectReference>
159  </ItemGroup>
160  <ItemGroup>
161    <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
162      <Visible>False</Visible>
163      <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
164      <Install>true</Install>
165    </BootstrapperPackage>
166    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
167      <Visible>False</Visible>
168      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
169      <Install>false</Install>
170    </BootstrapperPackage>
171    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
172      <Visible>False</Visible>
173      <ProductName>.NET Framework 3.5 SP1</ProductName>
174      <Install>false</Install>
175    </BootstrapperPackage>
176    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
177      <Visible>False</Visible>
178      <ProductName>Windows Installer 3.1</ProductName>
179      <Install>true</Install>
180    </BootstrapperPackage>
181    <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
182      <Visible>False</Visible>
183      <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
184      <Install>true</Install>
185    </BootstrapperPackage>
186  </ItemGroup>
187  <ItemGroup />
188  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
189  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
190  <!--
191      To modify your build process, add your task inside one of the targets below and uncomment it.
192      Other similar extension points exist, see Microsoft.Common.targets.
193      <Target Name="BeforeBuild">
194      </Target>
195      <Target Name="AfterBuild">
196      </Target>
197    -->
198</Project>
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