source: 2015/26/AtteK/Isaac/Isaac/Isaac/Isaac.cs @ 6138

Revision 6138, 349 bytes checked in by empaheik, 5 years ago (diff)
Line 
1using System;
2using System.Collections.Generic;
3using Jypeli;
4using Jypeli.Assets;
5using Jypeli.Controls;
6using Jypeli.Effects;
7using Jypeli.Widgets;
8
9public class Isaac : PhysicsGame
10{
11    public override void Begin()
12    {
13       
14        PhysicsObject pallo = new PhysicsObject ( 40.0, 40.0 ) ;
15        Add (pallo) ;
16   
17    }
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