source: 2015/24/ohjaajat/Dungeon/Dungeon/DungeonContent/DungeonContent.contentproj @ 6038

Revision 6038, 7.8 KB checked in by empaheik, 4 years ago (diff)

Pienempää verta.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{62D98BD0-EACA-4D2D-AD4D-5B9C7D2E9EB4}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="floor.png">
49      <Name>floor</Name>
50      <Importer>TextureImporter</Importer>
51      <Processor>TextureProcessor</Processor>
52    </Compile>
53  </ItemGroup>
54  <ItemGroup>
55    <Compile Include="wall.png">
56      <Name>wall</Name>
57      <Importer>TextureImporter</Importer>
58      <Processor>TextureProcessor</Processor>
59    </Compile>
60  </ItemGroup>
61  <ItemGroup>
62    <Compile Include="rock.png">
63      <Name>rock</Name>
64      <Importer>TextureImporter</Importer>
65      <Processor>TextureProcessor</Processor>
66    </Compile>
67  </ItemGroup>
68  <ItemGroup>
69    <Compile Include="wallhole.png">
70      <Name>wallhole</Name>
71      <Importer>TextureImporter</Importer>
72      <Processor>TextureProcessor</Processor>
73    </Compile>
74  </ItemGroup>
75  <ItemGroup>
76    <Compile Include="es.jpg">
77      <Name>es</Name>
78      <Importer>TextureImporter</Importer>
79      <Processor>TextureProcessor</Processor>
80    </Compile>
81    <Compile Include="nyan.png">
82      <Name>nyan</Name>
83      <Importer>TextureImporter</Importer>
84      <Processor>TextureProcessor</Processor>
85    </Compile>
86    <Compile Include="spurdo.jpg">
87      <Name>spurdo</Name>
88      <Importer>TextureImporter</Importer>
89      <Processor>TextureProcessor</Processor>
90    </Compile>
91  </ItemGroup>
92  <ItemGroup>
93    <Compile Include="v0001.png">
94      <Name>v0001</Name>
95      <Importer>TextureImporter</Importer>
96      <Processor>TextureProcessor</Processor>
97    </Compile>
98    <Compile Include="v0002.png">
99      <Name>v0002</Name>
100      <Importer>TextureImporter</Importer>
101      <Processor>TextureProcessor</Processor>
102    </Compile>
103    <Compile Include="v0003.png">
104      <Name>v0003</Name>
105      <Importer>TextureImporter</Importer>
106      <Processor>TextureProcessor</Processor>
107    </Compile>
108    <Compile Include="v0004.png">
109      <Name>v0004</Name>
110      <Importer>TextureImporter</Importer>
111      <Processor>TextureProcessor</Processor>
112    </Compile>
113    <Compile Include="v0005.png">
114      <Name>v0005</Name>
115      <Importer>TextureImporter</Importer>
116      <Processor>TextureProcessor</Processor>
117    </Compile>
118    <Compile Include="v0006.png">
119      <Name>v0006</Name>
120      <Importer>TextureImporter</Importer>
121      <Processor>TextureProcessor</Processor>
122    </Compile>
123    <Compile Include="v0007.png">
124      <Name>v0007</Name>
125      <Importer>TextureImporter</Importer>
126      <Processor>TextureProcessor</Processor>
127    </Compile>
128    <Compile Include="v0008.png">
129      <Name>v0008</Name>
130      <Importer>TextureImporter</Importer>
131      <Processor>TextureProcessor</Processor>
132    </Compile>
133    <Compile Include="v0009.png">
134      <Name>v0009</Name>
135      <Importer>TextureImporter</Importer>
136      <Processor>TextureProcessor</Processor>
137    </Compile>
138    <Compile Include="v0010.png">
139      <Name>v0010</Name>
140      <Importer>TextureImporter</Importer>
141      <Processor>TextureProcessor</Processor>
142    </Compile>
143  </ItemGroup>
144  <ItemGroup>
145    <Compile Include="partikkeli.png">
146      <Name>partikkeli</Name>
147      <Importer>TextureImporter</Importer>
148      <Processor>TextureProcessor</Processor>
149    </Compile>
150  </ItemGroup>
151  <ItemGroup>
152    <Compile Include="piikit0001.png">
153      <Name>piikit0001</Name>
154      <Importer>TextureImporter</Importer>
155      <Processor>TextureProcessor</Processor>
156    </Compile>
157    <Compile Include="piikit0002.png">
158      <Name>piikit0002</Name>
159      <Importer>TextureImporter</Importer>
160      <Processor>TextureProcessor</Processor>
161    </Compile>
162    <Compile Include="piikit0003.png">
163      <Name>piikit0003</Name>
164      <Importer>TextureImporter</Importer>
165      <Processor>TextureProcessor</Processor>
166    </Compile>
167    <Compile Include="piikit0004.png">
168      <Name>piikit0004</Name>
169      <Importer>TextureImporter</Importer>
170      <Processor>TextureProcessor</Processor>
171    </Compile>
172    <Compile Include="piikit0005.png">
173      <Name>piikit0005</Name>
174      <Importer>TextureImporter</Importer>
175      <Processor>TextureProcessor</Processor>
176    </Compile>
177    <Compile Include="piikit0006.png">
178      <Name>piikit0006</Name>
179      <Importer>TextureImporter</Importer>
180      <Processor>TextureProcessor</Processor>
181    </Compile>
182    <Compile Include="piikit0007.png">
183      <Name>piikit0007</Name>
184      <Importer>TextureImporter</Importer>
185      <Processor>TextureProcessor</Processor>
186    </Compile>
187  </ItemGroup>
188  <ItemGroup>
189    <Compile Include="taideveri.png">
190      <Name>taideveri</Name>
191      <Importer>TextureImporter</Importer>
192      <Processor>TextureProcessor</Processor>
193    </Compile>
194  </ItemGroup>
195  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
196  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
197       Other similar extension points exist, see Microsoft.Common.targets.
198  <Target Name="BeforeBuild">
199  </Target>
200  <Target Name="AfterBuild">
201  </Target>
202  -->
203</Project>
Note: See TracBrowser for help on using the repository browser.