source: 2015/23/JimH/uwotm8/uwotm8/uwotm8Content/uwotm8Content.contentproj @ 5891

Revision 5891, 9.5 KB checked in by empaheik, 5 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{4C6C06B9-7E48-4BD5-B758-26637185A013}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="huone1.txt">
49      <Name>huone1</Name>
50      <Importer>TextFileImporter</Importer>
51      <Processor>TextFileContentProcessor</Processor>
52    </Compile>
53  </ItemGroup>
54  <ItemGroup>
55    <Compile Include="ammoomatic.png">
56      <Name>ammoomatic</Name>
57      <Importer>TextureImporter</Importer>
58      <Processor>TextureProcessor</Processor>
59    </Compile>
60  </ItemGroup>
61  <ItemGroup>
62    <Compile Include="bullet.png">
63      <Name>bullet</Name>
64      <Importer>TextureImporter</Importer>
65      <Processor>TextureProcessor</Processor>
66    </Compile>
67  </ItemGroup>
68  <ItemGroup>
69    <Compile Include="characterl96.png">
70      <Name>characterl96</Name>
71      <Importer>TextureImporter</Importer>
72      <Processor>TextureProcessor</Processor>
73    </Compile>
74  </ItemGroup>
75  <ItemGroup>
76    <Compile Include="characterovi.png">
77      <Name>characterovi</Name>
78      <Importer>TextureImporter</Importer>
79      <Processor>TextureProcessor</Processor>
80    </Compile>
81  </ItemGroup>
82  <ItemGroup>
83    <Compile Include="charactersword.png">
84      <Name>charactersword</Name>
85      <Importer>TextureImporter</Importer>
86      <Processor>TextureProcessor</Processor>
87    </Compile>
88  </ItemGroup>
89  <ItemGroup>
90    <Compile Include="door.png">
91      <Name>door</Name>
92      <Importer>TextureImporter</Importer>
93      <Processor>TextureProcessor</Processor>
94    </Compile>
95  </ItemGroup>
96  <ItemGroup>
97    <Compile Include="gaykey.png">
98      <Name>gaykey</Name>
99      <Importer>TextureImporter</Importer>
100      <Processor>TextureProcessor</Processor>
101    </Compile>
102  </ItemGroup>
103  <ItemGroup>
104    <Compile Include="juggernog.png">
105      <Name>juggernog</Name>
106      <Importer>TextureImporter</Importer>
107      <Processor>TextureProcessor</Processor>
108    </Compile>
109  </ItemGroup>
110  <ItemGroup>
111    <Compile Include="l96.png">
112      <Name>l96</Name>
113      <Importer>TextureImporter</Importer>
114      <Processor>TextureProcessor</Processor>
115    </Compile>
116  </ItemGroup>
117  <ItemGroup>
118    <Compile Include="l96wallbuy.png">
119      <Name>l96wallbuy</Name>
120      <Importer>TextureImporter</Importer>
121      <Processor>TextureProcessor</Processor>
122    </Compile>
123  </ItemGroup>
124  <ItemGroup>
125    <Compile Include="m1911.png">
126      <Name>m1911</Name>
127      <Importer>TextureImporter</Importer>
128      <Processor>TextureProcessor</Processor>
129    </Compile>
130  </ItemGroup>
131  <ItemGroup>
132    <Compile Include="MLG.png">
133      <Name>MLG</Name>
134      <Importer>TextureImporter</Importer>
135      <Processor>TextureProcessor</Processor>
136    </Compile>
137  </ItemGroup>
138  <ItemGroup>
139    <Compile Include="morko.png">
140      <Name>morko</Name>
141      <Importer>TextureImporter</Importer>
142      <Processor>TextureProcessor</Processor>
143    </Compile>
144  </ItemGroup>
145  <ItemGroup>
146    <Compile Include="playertwo.png">
147      <Name>playertwo</Name>
148      <Importer>TextureImporter</Importer>
149      <Processor>TextureProcessor</Processor>
150    </Compile>
151  </ItemGroup>
152  <ItemGroup>
153    <Compile Include="raygun.png">
154      <Name>raygun</Name>
155      <Importer>TextureImporter</Importer>
156      <Processor>TextureProcessor</Processor>
157    </Compile>
158  </ItemGroup>
159  <ItemGroup>
160    <Compile Include="sword.png">
161      <Name>sword</Name>
162      <Importer>TextureImporter</Importer>
163      <Processor>TextureProcessor</Processor>
164    </Compile>
165  </ItemGroup>
166  <ItemGroup>
167    <Compile Include="staminup.png">
168      <Name>staminup</Name>
169      <Importer>TextureImporter</Importer>
170      <Processor>TextureProcessor</Processor>
171    </Compile>
172  </ItemGroup>
173  <ItemGroup>
174    <Compile Include="thecharacter.png">
175      <Name>thecharacter</Name>
176      <Importer>TextureImporter</Importer>
177      <Processor>TextureProcessor</Processor>
178    </Compile>
179  </ItemGroup>
180  <ItemGroup>
181    <Compile Include="thecharacterpistol.png">
182      <Name>thecharacterpistol</Name>
183      <Importer>TextureImporter</Importer>
184      <Processor>TextureProcessor</Processor>
185    </Compile>
186  </ItemGroup>
187  <ItemGroup>
188    <Compile Include="thecharacterraygun.png">
189      <Name>thecharacterraygun</Name>
190      <Importer>TextureImporter</Importer>
191      <Processor>TextureProcessor</Processor>
192    </Compile>
193  </ItemGroup>
194  <ItemGroup>
195    <Compile Include="wall.png">
196      <Name>wall</Name>
197      <Importer>TextureImporter</Importer>
198      <Processor>TextureProcessor</Processor>
199    </Compile>
200  </ItemGroup>
201  <ItemGroup>
202    <Compile Include="wallbuyassaultrifle.png">
203      <Name>wallbuyassaultrifle</Name>
204      <Importer>TextureImporter</Importer>
205      <Processor>TextureProcessor</Processor>
206    </Compile>
207  </ItemGroup>
208  <ItemGroup>
209    <Compile Include="wallbuymp5.png">
210      <Name>wallbuymp5</Name>
211      <Importer>TextureImporter</Importer>
212      <Processor>TextureProcessor</Processor>
213    </Compile>
214  </ItemGroup>
215  <ItemGroup>
216    <Compile Include="wallbuyshotgun.png">
217      <Name>wallbuyshotgun</Name>
218      <Importer>TextureImporter</Importer>
219      <Processor>TextureProcessor</Processor>
220    </Compile>
221  </ItemGroup>
222  <ItemGroup>
223    <Compile Include="blackwhitegorund.png">
224      <Name>blackwhitegorund</Name>
225      <Importer>TextureImporter</Importer>
226      <Processor>TextureProcessor</Processor>
227    </Compile>
228    <Content Include="brickwallorange.png">
229      <Name>brickwallorange</Name>
230      <Importer>TextureImporter</Importer>
231      <Processor>TextureProcessor</Processor>
232    </Content>
233    <Compile Include="greenwall.png">
234      <Name>greenwall</Name>
235      <Importer>TextureImporter</Importer>
236      <Processor>TextureProcessor</Processor>
237    </Compile>
238    <Compile Include="staminupb.png">
239      <Name>staminupb</Name>
240      <Importer>TextureImporter</Importer>
241      <Processor>TextureProcessor</Processor>
242    </Compile>
243    <Compile Include="juggernogb.png">
244      <Name>juggernogb</Name>
245      <Importer>TextureImporter</Importer>
246      <Processor>TextureProcessor</Processor>
247    </Compile>
248    <Compile Include="gameover.png">
249      <Name>gameover</Name>
250      <Importer>TextureImporter</Importer>
251      <Processor>TextureProcessor</Processor>
252    </Compile>
253    <Compile Include="thecharacterpistol2.png">
254      <Name>thecharacterpistol2</Name>
255      <Importer>TextureImporter</Importer>
256      <Processor>TextureProcessor</Processor>
257    </Compile>
258  </ItemGroup>
259  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
260  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
261       Other similar extension points exist, see Microsoft.Common.targets.
262  <Target Name="BeforeBuild">
263  </Target>
264  <Target Name="AfterBuild">
265  </Target>
266  -->
267</Project>
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