source: 2014/koodauskerho/38/PietuR/MagicalFlowerParty/MagicalFlowerParty/MagicalFlowerPartyContent/MagicalFlowerPartyContent.contentproj @ 7801

Revision 7801, 4.0 KB checked in by karkaite, 4 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{6C722133-F995-4AFB-9261-19C720A2FD1C}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="Arena.png">
49      <Name>Arena</Name>
50      <Importer>TextureImporter</Importer>
51      <Processor>TextureProcessor</Processor>
52    </Compile>
53    <Compile Include="Finny.png">
54      <Name>Finny</Name>
55      <Importer>TextureImporter</Importer>
56      <Processor>TextureProcessor</Processor>
57    </Compile>
58    <Compile Include="Kooky.png">
59      <Name>Kooky</Name>
60      <Importer>TextureImporter</Importer>
61      <Processor>TextureProcessor</Processor>
62    </Compile>
63    <Compile Include="Puffy.png">
64      <Name>Puffy</Name>
65      <Importer>TextureImporter</Importer>
66      <Processor>TextureProcessor</Processor>
67    </Compile>
68    <Compile Include="Wibbly.png">
69      <Name>Wibbly</Name>
70      <Importer>TextureImporter</Importer>
71      <Processor>TextureProcessor</Processor>
72    </Compile>
73  </ItemGroup>
74  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
75  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
76       Other similar extension points exist, see Microsoft.Common.targets.
77  <Target Name="BeforeBuild">
78  </Target>
79  <Target Name="AfterBuild">
80  </Target>
81  -->
82</Project>
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