source: 2014/30/MitjaK/Attack to Agora/Attack to Agora/Attack to Agora/Attack to Agora/Attack_to_Agora_pyry.cs @ 6471

Revision 6432, 1.1 KB checked in by misakana, 4 years ago (diff)
Line 
1using System;
2using System.Collections.Generic;
3using Jypeli;
4using Jypeli.Assets;
5using Jypeli.Controls;
6using Jypeli.Effects;
7using Jypeli.Widgets;
8using Microsoft.Xna.Framework.Content;
9
10
11
12public partial class Attack_to_Agora : PhysicsGame
13{
14    // Attribuutit
15    SoundEffect hyppy = LoadSoundEffect("hyppy");
16    SoundEffect ensimmainentehtava = LoadSoundEffect("ensimmainenTehtava");
17    SoundEffect hirmuvallanalta = LoadSoundEffect("Hirmuvallan Alta");
18    SoundEffect taisteletiesi = LoadSoundEffect("Taistele Tiesi");
19    SoundEffect voititjounin = LoadSoundEffect("Voitit Jounin");
20    SoundEffect yliopistiolaiset = LoadSoundEffect("Yliopistolaiset Elavat");
21    SoundEffect finishhim = LoadSoundEffect("Finishhim");
22    SoundEffect karambitfadeSound = LoadSoundEffect("karambitfade_anomaly");
23    SoundEffect H2Oopening = LoadSoundEffect("H2Oopening");
24    SoundEffect taustamusiikki_1 = LoadSoundEffect("taustamusiikki_1");
25    SoundEffect ampuminen = LoadSoundEffect("LMGfire");
26    SoundEffect jounihaviaa = LoadSoundEffect("jounihaviaa");
27    // Aliohjelmat
28}
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