source: 2014/30/MiskaK/The Reclaim/The Reclaim/The Reclaim/The Reclaim/Images.cs @ 5602

Revision 5602, 1.0 KB checked in by anlakane, 6 years ago (diff)

Lisätty mm. ampuminen ja vihollisten tekoälyä.

Line 
1using System;
2using System.Collections.Generic;
3using System.Linq;
4using System.Text;
5using Jypeli;
6
7public static class Images
8{
9    public static readonly Image OmaSotilasAKS74u = The_Reclaim.LoadImage("Sotilaat/Omat/oma_aks74u");
10    public static readonly Image OmaSotilasVSSVintorez = The_Reclaim.LoadImage("Sotilaat/Omat/oma_vssvintorez");
11    public static readonly Image VihollinenVSSVintorez = The_Reclaim.LoadImage("Sotilaat/Viholliset/vihu_vssvintorez");
12
13    public static readonly Image SelectionImage = The_Reclaim.LoadImage("HUD/selection_icon");
14    public static readonly Image EnemySelectionImage = The_Reclaim.LoadImage("HUD/enemy_selection_icon");
15    public static readonly Image ShadowImage = The_Reclaim.LoadImage("HUD/shadow_fade");
16
17    public static readonly Image[] NormalBloodImages = The_Reclaim.LoadImages("Efektit/Blood1", "Efektit/Blood2", "Efektit/Blood3", "Efektit/Blood4", "Efektit/Blood5");
18    public static readonly Image[] DeathSplatterBloodImages = The_Reclaim.LoadImages("Efektit/Ultisplat");
19
20}
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