source: 2014/30/MikkoI/WindowsGame1/WindowsGame1/WindowsGame1/WindowsGame1.csproj @ 5581

Revision 5581, 6.2 KB checked in by mijoilmo, 5 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{ADEF2337-A726-4041-B783-51541FEF022B}</ProjectGuid>
5    <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>WinExe</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <RootNamespace>WindowsGame1</RootNamespace>
11    <AssemblyName>WindowsGame1</AssemblyName>
12    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
13    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
14    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
15    <XnaPlatform>Windows</XnaPlatform>
16    <XnaProfile>Reach</XnaProfile>
17    <XnaCrossPlatformGroupID>a8e5ecf7-a3f7-47ff-a691-034e39bcbcdd</XnaCrossPlatformGroupID>
18    <XnaOutputType>Game</XnaOutputType>
19    <ApplicationIcon>Game.ico</ApplicationIcon>
20    <Thumbnail>GameThumbnail.png</Thumbnail>
21    <PublishUrl>publish\</PublishUrl>
22    <Install>true</Install>
23    <InstallFrom>Disk</InstallFrom>
24    <UpdateEnabled>false</UpdateEnabled>
25    <UpdateMode>Foreground</UpdateMode>
26    <UpdateInterval>7</UpdateInterval>
27    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
28    <UpdatePeriodically>false</UpdatePeriodically>
29    <UpdateRequired>false</UpdateRequired>
30    <MapFileExtensions>true</MapFileExtensions>
31    <ApplicationRevision>0</ApplicationRevision>
32    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
33    <IsWebBootstrapper>false</IsWebBootstrapper>
34    <UseApplicationTrust>false</UseApplicationTrust>
35    <BootstrapperEnabled>true</BootstrapperEnabled>
36  </PropertyGroup>
37  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
38    <DebugSymbols>true</DebugSymbols>
39    <DebugType>full</DebugType>
40    <Optimize>false</Optimize>
41    <OutputPath>bin\x86\Debug</OutputPath>
42    <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
43    <ErrorReport>prompt</ErrorReport>
44    <WarningLevel>4</WarningLevel>
45    <NoStdLib>true</NoStdLib>
46    <UseVSHostingProcess>false</UseVSHostingProcess>
47    <PlatformTarget>x86</PlatformTarget>
48    <XnaCompressContent>false</XnaCompressContent>
49  </PropertyGroup>
50  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
51    <DebugType>pdbonly</DebugType>
52    <Optimize>true</Optimize>
53    <OutputPath>bin\x86\Release</OutputPath>
54    <DefineConstants>TRACE;WINDOWS</DefineConstants>
55    <ErrorReport>prompt</ErrorReport>
56    <WarningLevel>4</WarningLevel>
57    <NoStdLib>true</NoStdLib>
58    <UseVSHostingProcess>false</UseVSHostingProcess>
59    <PlatformTarget>x86</PlatformTarget>
60    <XnaCompressContent>true</XnaCompressContent>
61  </PropertyGroup>
62  <ItemGroup>
63    <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
64    <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
65    <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
66    <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
67    <Reference Include="mscorlib" />
68    <Reference Include="System" />
69    <Reference Include="System.Xml" />
70    <Reference Include="System.Core" />
71    <Reference Include="System.Xml.Linq" />
72    <Reference Include="System.Net" />
73  </ItemGroup>
74  <ItemGroup>
75    <Compile Include="Camera\Camera.cs" />
76    <Compile Include="Map\Map.cs" />
77    <Compile Include="Map\MapObject.cs" />
78    <Compile Include="Map\Tile.cs" />
79    <Compile Include="Properties\AssemblyInfo.cs" />
80    <Compile Include="Program.cs" />
81    <Compile Include="Game1.cs" />
82    <Compile Include="Render\MapRenderer.cs" />
83  </ItemGroup>
84  <ItemGroup>
85    <Content Include="Game.ico" />
86    <Content Include="GameThumbnail.png">
87      <XnaPlatformSpecific>true</XnaPlatformSpecific>
88    </Content>
89  </ItemGroup>
90  <ItemGroup>
91    <ProjectReference Include="..\WindowsGame1Content\WindowsGame1Content.contentproj">
92      <Name>WindowsGame1Content</Name>
93      <XnaReferenceType>Content</XnaReferenceType>
94    </ProjectReference>
95  </ItemGroup>
96  <ItemGroup>
97    <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
98      <Visible>False</Visible>
99      <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
100      <Install>true</Install>
101    </BootstrapperPackage>
102    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
103      <Visible>False</Visible>
104      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
105      <Install>false</Install>
106    </BootstrapperPackage>
107    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
108      <Visible>False</Visible>
109      <ProductName>.NET Framework 3.5 SP1</ProductName>
110      <Install>false</Install>
111    </BootstrapperPackage>
112    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
113      <Visible>False</Visible>
114      <ProductName>Windows Installer 3.1</ProductName>
115      <Install>true</Install>
116    </BootstrapperPackage>
117    <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
118      <Visible>False</Visible>
119      <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
120      <Install>true</Install>
121    </BootstrapperPackage>
122  </ItemGroup>
123  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
124  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
125  <!--
126      To modify your build process, add your task inside one of the targets below and uncomment it.
127      Other similar extension points exist, see Microsoft.Common.targets.
128      <Target Name="BeforeBuild">
129      </Target>
130      <Target Name="AfterBuild">
131      </Target>
132    -->
133</Project>
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